The OG B&M invert is still very well taken care of and not rough at all. It is still an intense ride with a great pace and set of inversions. There ar...
The OG B&M invert is still very well taken care of and not rough at all. It is still an intense ride with a great pace and set of inversions. There are better inverts, but for its historic value and fun layout, it’s a good benchmark for inverts.
Most airtime I’ve gotten on a coaster aside from Steel Vengeance. It’s pretty much all floater, but the amount of sustained airtime is ridiculous. The...
Most airtime I’ve gotten on a coaster aside from Steel Vengeance. It’s pretty much all floater, but the amount of sustained airtime is ridiculous. The setting out into the trees and the splashdown are great, and the kinda goofy snake front to the trains is fun. The best hyper I’ve been on so far. Small complaint is the rattle this coaster has. I’ve heard some trains run better which I think is true. My first 2 rides were butter smooth, but every other ride after has the rattle. You can mitigate it by leaning forward in valleys which isn’t ideal, but it helps.
Even with the rattle I think it’s the standout at Kings Island
Absolutely the most pure fun coaster I’ve been on. The out of control feeling and airtime as you charge through the course is something else. The them...
Absolutely the most pure fun coaster I’ve been on. The out of control feeling and airtime as you charge through the course is something else. The theming is pretty fun and I love the sign, queue, and station. I even like the shed for what it is, since it makes sitting on a break run more fun. I also had probably one of best first rides ever, when it started pouring rain right as I loaded. Couldn’t see a thing as the train went through the course throwing me around everywhere. It also added to the idea of driving an out of control car through some haunted woods, since a rainstorm is pretty fitting.
Overall a mediocre ride. The launch is not very forceful and I found the best part of the ride to be the mid-course breaks of all things. The side han...
Overall a mediocre ride. The launch is not very forceful and I found the best part of the ride to be the mid-course breaks of all things. The side hanging sensation as you crawl out of the mid-course is quite fun. The rest of the layout is ok. I was disappointed to find that it wasn’t very dark inside. There was a green light at the bottom of the building that illuminated pretty much everything for me to see. I was expecting it to be pitch dark, so if this is how it normally runs, then I was mistaken, but it was still a bit disappointing. The operations are also quite slow, since the loading process takes awhile and the restraints are not very accommodating.
Only one of my many rides. Many dislike this coaster and think it’s a weaker hyper with a weird layout. I think the layout makes it interesting compar...
Only one of my many rides. Many dislike this coaster and think it’s a weaker hyper with a weird layout. I think the layout makes it interesting compared to other hypers and it still has quality airtime moments. The first drop and drop off the mid-course have amazing ejector, especially in the back, and the camelback has excellent floater. The turnaround past the station has some decent lateral forces as well. The color scheme is nice too, and it will pop even more now that it is being repainted.