Tous les avis
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Inversions Intensité
Manta is a fantastic ride, even if only for the pretzel loop! The rest of the ride doesn't particularly standout, but the usual fair for a B&M flying coaster is fun given your position. Great ride! Just pray the ops are fast enough for you not to be stuck on the brake run at the end (they won't be)!
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Inversions Vitesse Intensité Vibrations
It's so sad walking up to this ride and seeing no wait for it even with one train operations, because it's still a fantastic ride even to this day. The inversions are all fantastic and forceful, with the highlight being the zero-g roll, but really, everything here is fun, even the helix at the very end is so forceful for no reason. This ride is a masterpiece!
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Inversions Vitesse Intensité
This thing is so intense, it's completely nuts. The whip, the forces, it's all so strong and throughout all the layout, no dead spots, with the batwing and zero-g roll being the highlights. The trenches are a very nice addition to help the sense of speed. Montu is fantastic!
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Inversions Launch Intensité
This thing has the perfect start: A very forceful tire-driven launch, into a super whippy zero-g roll drop, sustaining the positives into a cobra roll and a vertical loop! absolutely nuts! Some of the parts after let their foot off the gas a bit, but I don't think it's anywhere near enough to be a problem. This ride is a classic and for good reason!
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Bonne suprise !
This is basically a dark ride, and as one, it's alright! But judging it as a coaster (which I am doing, as I'm not keen on dark rides, and this is "Captain Coaster" after all), it kind of doesn't do anything. The tilt track isn't anything special, but it's the best part of the ride by elimination.
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Inversions Intensité Vibrations
There are more intense B&Ms in Florida, but of course Kraken is still super fun! The straight drop is great, and has some fun little floater, and then all the inversions are nice and fun! It's not as intense and whippy as Montu or Kumba, but that's ok because what it is is still fun!
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Longueur
This is the only alpine coaster I've been to, so I don't have much to compare, but it was a fun experience! If you don't break you get some fun laterals and there are two sneaky pops of airtime.
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Inversions Intensité
This thing is nuts! It has a hulking 263 feet elevation change between highest and lowest point, and it absolutely feels like it. The inline twists are always fun, but the highlight cannot be anything other than that Pretzel Loop. That thing is intense! I don't think the ride has pacing issues, though. Even though none of the rest of the ride matches the Pretzel Loop, the standard B&M Flying coaster fair so high off the ground is always fun and enjoyable! Truly a world-class ride!
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Théma
This is a very cute family coaster, going out of the shopping mall and featuring some nice theming for a park this scale! It's a very mild ride, of course, but a great fit on this family-oriented park.
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Don't expect to get out of your seat, this is a wild mouse, but it's one of the tame ones. A mild mouse, if you will! Still a nice addition to this park's lineup as an in-between for the kiddie coaster and Cobra's Curse or Cheetah Hunt!
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Fun
It's nothing special, just your standard spinning wild mouse! It's not particularly fast nor does it spin particularly fast, so it kinda just... exists!
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Fluidité
It's an alright family coaster! Don't have anything more to say!
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Théma Longueur
Great mine train! Can't score it any higher given it's not the kind of ride that I enjoy the most, but it's fantastic for what it is.
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Théma Longueur
Great mine train! Can't score it any higher given it's not the kind of ride that I enjoy the most, but it's fantastic for what it is.
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Vibrations
I'm not a big fan of water rides, at least not on dry parks, so I'm not a huge fan of this thing, but the coaster section was fun! While the theming wasn't as great as Orlando's the elevator lift was kinda fun! And it has a more substantial coaster section!
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Théma Vibrations
I'm not a big fan of water rides, at least not on dry parks, so I'm not a huge fan of this thing, but the coaster section was fun!
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Temps mort
This was very smooth when I visited, but it was just... boring? I'm sure for its time this coaster was a huge milestone, but in more modern times, it did feel a bit pointless. It just went so sluggishly over these turns, and the ride wasn't racing when I went, so that took away the last chance for this ride to have a redeeming quality! Still, it's always sad to see a classic go, even if it didn't age well, rest in peace Colossus.
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Débit Sans intérêt
I actually didn't hate this myself? I don't know how because everyone complains about this thing, and understandably so, but to me this was much more boring than uncomfortable. I think I got one flip if that, and it just like wiggled its way down, but I do not genuinely recall any discomfort. It was just kind of a pointless ride, which is a shame, I'm sure if it spun more it would have been more fun, but as it was, it felt like an overbraked wild mouse on its side.
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Airtimes Launch Longueur
This thing is a great family-thrill type ride! There's that one S-hill with some really wild whip for no reason (and the turn after the second launch is also very whippy) and the launches are surprisingly punchy, but other than that, the coaster maintains its pace nicely for a family coaster. You get some very light float, and the ride is just plain fun! Great addition to this park.
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Inversions Intensité
This thing is such a sleeper hit at this park! Schwarzkopf loopers have a simple formula, but one that most definitely works! The lone vertical loop is of course the highlight, and it's great, the rest of the layout rounds out the experience. Great ride!
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Airtimes Vibrations Temps mort
This coaster is alright! Most of it isn't too intense or forceful, but there are some nice floater pops sprinkled throughout, and the turnaround is a good bit intense. The on-board music does a lot to cover up the less interesting spots of the ride! People also like to complain about the mid-courses, but they don't bother me, as you get some nice floater coming in and out of them. Enthusiasts definitely throw too much hate at this coaster, but it's nothing super special either!
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Intensité Temps mort
This ride is a lot of wasted potential, unfortunately. The drop doesn't do anything but get you up to speed, and the turnaround is mediocre. The airtime hill does give some light float, and the helix after the midcourse are intense! But given what a coaster this tall could have been, it really is a shame how many of the elements here don't hit :( Also, the MCBR gets you to a full stop and it absolutely saps every drop of the ride's momentum. I get why they do it (to make the helix at the end be a little bit less intense) but I don't think it accomplishes it's goal, because breaking the train to a halt compared to leaving it with 20 or so km/h really wouldn't change all that much, and it'd at least make the ride feel less broken up. Nonetheless, for the two elements in the ride that actually do hit, and for the sense of speed you get (even if said speed is not well-utilized) this ride is fun! Just don't go in expecting a B&M or Intamin hyper.
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Airtimes Vitesse
This thing was very fun! It has some nice floater pops, and a quick paced layout! I don't think it compares very favorably to some taller and more intense GCIs, but it doesn't need to, the ride is great for what it is.
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Rock'n Roller Coaster starring Aerosmith - Walt Disney World - Disney's Hollywood Studios
lyd lydian il y a 1 anThéma Inversions Launch Vibrations
This thing is so much fun! It can cause headbanging for some people, but I didn't experience any my last ride, and it really made me enjoy the ride! It's got a great double inversion, a strong launch, and going in the dark is always fun! I don't mind the ride dying off after the launch and sea serpent roll, as being in the dark helps!
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Airtimes Launch Trop court
This thing feels more like a drop tower than a roller coaster, in a sense, but it's still a fun ride nonetheless. Even if it's just that one spike, the launch goes on for so long, it feels like you're gonna take off, and you get so much weightlessness that it really is a great ride at the end of the day. Of course, it's hard to compare it to anything with more substantial of a layout though, so it can't get full marks, but it's fun for what it is!
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Inversions
I enjoyed this ride! It's not one of the most intense old-school B&Ms and it really doesn't stand out at its park but it's still a great ride and layout! Not much else to say.
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Inversions
Rode this as Bizarro and I enjoyed it! It's not one of the most intense old-school B&Ms but it's still a great ride and layout! Not much else to say.
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Inversions Intensité
The pretzel loop is absolutely insane as usual, the rest of the ride? Not so much, but that's okay! The contrast between the floaty graceful part and the fricking pretzel loop kinda works for some reason, and this ride is as a result, a nice addition to SFGAdv!
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Airtimes Vitesse
Apocalypse wasn't very rough when I rode, so I just had a blast! It's got this quick pacing and airtime pops that make the ride so fun. If this is one of the lower tier GCIs, I can only imagine what the top tiers feel like!
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First Drop Ejectors Hangtime Trop court Débit
These Sky Rocket II models are fantastic! There's a good reason they're cloned as often as they are. The swing launch is very fun, cresting the element after the launch gives some wicked ejector in the front, then the roll that high up has oodles of hangtime, and the subsequent drop has some unhinged ejector in the back. Very fun layout whenever you seat. It's a shame its so quick but it's understandable for a coaster whose purpose is to be compact and fit in a lot of parks. The cramped trains and bothersome comfort collars aren't a problem at all during the ride, just annoying to get in and out of the train.