• Max Sweeney

    Inversions Bonne suprise ! Fun Baffes Inconfort

    This one was a tale of two halves. I thought the first half was so entertaining and fun with as many inversions and loops as it gave right off the start. They were smooth and fast-paced. Then came the second half with the corkscrews and that's where the headbanging came in. I knew to anticipate the headbanging right before corkscrews but I still ran into very rough sharp turns that I was not expecting and it resulted in banging my jaw on the restraint. If they cut the ride in half and kept the first part I would have rated it a bit higher. 3.5/5 stars

  • Max Sweeney

    First Drop Inversions Hangtime

    This ride was fantastic. The best and most intense part of the ride is right at the beginning. The lift hill going straight up with decent height is something I've never experienced before and my nerves were super high before the first drop. I never got to ride in the very back or very front but on both rides I had included a very impressive first drop. I think they made the right decision by not only having you hang at a downward angle for an extended period of time but then slowly drop into the near vertical drop which just brings the intensity up high. I also thought the inversions throughout the ride were well-placed and kept the ride fun. The intensity definitely goes down after the first drop and inversion just based on the pacing and high looping aspect but it's still very fun throughout. There was also a quick drop near the end that caught me by surprise and I felt some extra forces. 4/5 stars

  • Max Sweeney

    Airtimes First Drop Ejectors

    With Xcelerator still down, this was the best roller coaster in the park I had ridden that day. I was fortunate enough to get a ride in the very back seat for my first ride and it was incredible. The first drop is very intense back there. I'm used to wooden roller coasters having great first drops and then tame elements after that but this had even better drops with airtime and ejector feeling as the ride went along. I also enjoy wooden roller coasters with a little bit of roughness to keep their character and I felt like this one kept the perfect blend of roughness without you feeling like you got beat up after you get off the ride. My second ride was in the middle section and the intensity of the elements went down a bit but it was still a fantastic ride the second time through. 4.5/5 stars

  • Max Sweeney

    Débit Inversions Layout

    I have to give Silver Bullet the edge compared to Batman clones regarding inverted coasters. The only downfall for this one is that the first drop is very shallow and doesn't feel intense compared to the more steep drops of Batmans. After you get through the first drop it does everything better than the Batman clones. The first drop may be shallow but once you hit that first loop you definitely feel like you're going a bit faster than Batman and the loop feels more intense. This ride is packed with inversions including a cobra roll that felt really great. I felt like this is a solid ride and I would definitely ride this one again. 4/5 stars

  • Max Sweeney

    Situation

    This is just your typical kiddie coaster. I rode it for a cheap credit but if I had kids I would love to put them on this ride. The entire area in Camp Snoopy has great rides for kids but some can be enjoyed by adults too. I can't give this a higher rating though since it provided no intensity for me. 0.5/5 stars

  • Max Sweeney

    Fun

    This one was a ton of fun but no two rides are exactly the same. I rode this one by myself the first time with people on the other side and got a decent amount of spin. My 2nd ride was the most intense because I rode next to another person and nobody got in the car behind us. We started backward and with the amount of weight on one side only you get a ton of spin compared to a more balanced car. I'm usually sensitive to any dizzying kind of ride but this one was the perfect amount of spin and intensity to not make me sick the rest of the day. The cars and restraints can be a bit tight compared to other smaller coasters but outside of that, it was a smooth and enjoyable ride all three times I got to get on. 3.5/5 stars

  • Max Sweeney

    Fun Longueur Inconfort Layout

    This ride was somewhat fun for me but nothing too special. It is your typical mouse-type ride with quick 180-degree turns and occasional drops. I thought the first lift went pretty quickly and then took you into an actual decent drop for a mouse ride. You're fairly high up at this point after the drop and do quick turns that make it a bit nerve-wracking if you're any bit afraid of heights. It's also a pretty long ride so you can get some value riding this coaster. The two big cons for this ride are the shin guards that make you sit very uncomfortably and the layout can seem boring after the first few turns. We rode it at least twice so it was worth another ride but I would not sit in an actual line to ride again if the park was busy. 2/5 stars

  • Max Sweeney

    Théma Launch Fun Trop court

    I actually had a really good time on this short ride. The launch was a bit surprising and quicker than I anticipated. The top speed doesn't reach 40 mph so it's definitely nothing crazy but it still gave me a little thrill. The theming for this entire park is fantastic but this ride did an especially good job with the Western theme since you ride a "pony" car. I also thought the end where you make a sharp turn through the wood structure was fun and exciting as well. I usually don't compare reviews with others but I don't think the harness for this one was ever uncomfortable. It forces you to lean forward (I get it) but I was comfortable riding this one at least 4 times and had a good amount of fun (seems like small kids were more uncomfortable with the harness than adults). I wouldn't wait more than 10-15 minutes for a ride since it's so short but if there isn't a line, feel free to check it out! 3/5 stars

  • Max Sweeney

    Bonne suprise ! Launch Hangtime Trop court

    This is probably a controversial opinion but I have this one rated as the 2nd best in the park for what coasters I rode that day (I did not ride X2 but rate this higher than Wonder Woman and Tatsu). I was very surprised at how much I enjoyed this one. The initial launch is fantastic but not overbearing. I compare this to my home park equivalent of Maxx Force at SFGAm and even though the launch isn't as quick, the absolutely intense hangtime you get on the top of the massive loop makes up for it so much. It gives way better g-forces than the dog tongue element in Maxx Force. I also got to the 2nd launch and had a nice surprise when it launched us backward instead of forward. My only gripe like most people have already said is that it is too short. The ejector airtime you get on the final hill was absolutely incredible but if they could find a way to extend that run so they don't have to use brakes midway down the drop then it would make for a near-perfect launch-type ride. 4.5/5 stars

  • Max Sweeney

    Chef d'oeuvre Ejectors Longueur

    My favorite roller coaster of all time was a 2007 ride of Maverick at Cedar Point. It took almost 16 years later but this coaster has officially dethroned my top spot. I waited over two hours for this ride and if I could go back in time I would wait all over again. I was fortunate enough to ride in the second to last row so both "first" drops were so much more intense and incredible for how short these drops are compared to the rest of the large coaster lineup. After the drop, you're just ejected from your seat throughout the course of both runs with sharp drops happening constantly. I couldn't believe how often I felt weightless on this ride. The duration of this ride is also incredible. I would have given this one a very high rating if it was only one side but you get two back-to-back runs basically. I'm comfortable tagging this one as a masterpiece and also giving it a rare perfect score. 5/5 stars

  • Max Sweeney

    Airtimes First Drop Ejectors Débit

    I absolutely love this ride. The first drop is near a 90-degree drop straight down and I felt like it was more intense than it looks on the sideline. I also felt like the airtime and ejector moments you feel throughout the entire ride were very intense and consistent throughout the entire ride. That's very rare outside of RMC standards to pack a ride with that many g-forces. It also includes 3 inversions to add to the already intense experience. The only negative on this ride is the very small capacity since it is a single-person train car per ride and not very many spots to occupy. I think we waited only an hour though compared to some of the other rides that were frustratingly long waits that day so I felt like this one was well worth the wait. 4.5/5 stars

  • Max Sweeney

    Débit Inversions Intensité Vibrations

    I've ridden the Six Flags St. Louis mirror layout a couple of times and the Six Flags Great America version maybe 4 or 5 times and out of the three this one was the worst one. Not that this ride is bad, it's actually quite fun and there is a reason there are so many clones throughout the US and the world because the entire experience was well-designed in the '90s. The reason it's the worst is that I couldn't believe how bad the rattle was compared to other versions. It is still a really solid ride with tons of inversions, the intensity is way up there, and to have 4 people per row you can really get the queue moving quickly due to high capacity. Unfortunately, the ops were a little slow when I went and maybe it needed an extra train that day because the wait was still roughly an hour. It wasn't worth that long of a wait when I have the same version with hardly any rattle at my home park. 4/5 stars

  • Max Sweeney

    Fun Intensité Fluidité Layout

    This ride was so much fun and had me talking about it all day. I've only ridden one other flying coaster which was at Six Flags Great America and this one was just way better. I felt like the 1st drop was higher than Superman Ultimate Flight but actually didn't seem as steep as that ride so I give the edge to Superman. After that, every single aspect was fantastic on Tatsu and better than the aforementioned. You go through 3 inversions with quick barrel rolls and fast pacing. Then comes by far the best element on the ride and personally my most intense moment on a coaster of all time: the pretzel roll. I recorded all POVs of my time at the park and this specific element was the only time I was literally screaming "Oh My God!" as I'm borderline graying out during the element. I've never come close to graying out and didn't know what that meant until I rode this one. My only other knock is the layout but I've yet to see a flying coaster with a unique and unpredictable layout. It's just how they're designed but overall this coaster was great. 4.5/5 stars