• Chermaine S.

    Théma Intensité Layout

    With other B&M Inverts I've ridden I feel they do not really stand out from each other. OzIris I feel stands out from the rest because of its great layout. It has intense inversions, some weak floater airtime moments, a long ride and beautiful Egyptian theming. Certainly one of the best coasters in France!

  • Chermaine S.

    Chef d'oeuvre Intensité Ejectors

    This one exceeded expectations. What a phenomenal ride. The first inversion provides some amazing hangtime and the rest of the layout is filled with very strong airtime pops and whip. Pacing is incredible, elements follow each other in rapid fire succession so you don't really have time to catch your breath. Absolutely love when coasters are that relentless! And that swing launch sequence *chef's kiss*. Intamin proving once again they're the king.

  • Chermaine S.

    Inconfort A raser ! Intensité

    I've ridden quite a few terrible rides but none have made me actually want to get off halfway through because of the pain. That changed when I rode this abomination. It has waaay too many positives to be a stand-up coaster. The intensity is just so uncomfortable and painful to your legs, it felt like my legs were going to explode from all the blood rushing into them. I never, ever want to get that terrible sensation again. Really the only coaster I never want to ride again, even if it were walk-on. Tear it down!

  • Chermaine S.

    Vitesse Chef d'oeuvre Intensité

    Perfection. Not a single inch of track wasted. From start to finish, this is just an insane, insane ride! There's no moment to catch your breath. It is so much faster than the POV makes it out to be. Taiga has it all: great launches, airtime, hangtime, speed, pacing, theming, positives, whip, you name it. This is Intamin's magnum opus right here.

  • Chermaine S.

    Airtimes Fun Fluidité Débit

    Fun ride with a nice floater airtime moment and some nice theming, great for families. This one doesn't have a midcourse that slows you down to a crawl like the one in BillyBird. The capacity is bad though, I waited 40 minutes for this one.

  • Chermaine S.

    Inconfort Layout

    For the short ride it is, it's very janky and feels too fast because of it. Hope Drouwenerzand builds a new coaster in its place sometime in the future.

  • Chermaine S.

    First Drop Launch Intensité Fiabilité

    This ride is insane! While the initial kick on that launch isn't as strong as let's say Maxx Force, it just feels like it goes on forever and gets much more powerful and intense as it goes! Best launch I've experienced so far. The pullout into the tophat provides some nice positives. The airtime over the tophat surprised me as well. The drop is really good with some nice laterals and it really picks up speed again because of the sheer height of that drop. The ending hill gave some nice floater too. Yes the ride is shaky, but I feel that only adds to the intensity. This is absolutely a frontrow ride, the speed of that launch just makes you feel like your face is going to melt off. What an insane experience, absolutely love it!

  • Chermaine S.

    First Drop Fun Ejectors Harnais

    Really good ride with some great ejector airtime, whip and hangtime! The harness can be a little painful though.

  • Chermaine S.

    Airtimes Débit Fluidité

    Solid B&M Hyper with plenty of floater airtime. The first hill with the twist to the left was really nice. The helix before the midcourse was also a welcome addition to prevent the ride from becoming too repetitive, a problem I have with some other B&M hypers like Behemoth. The return run to the station with the endless airtime hills therefore I didn't like very much.

  • Chermaine S.

    Inversions Intensité

    While this one certainly has a nice layout with plenty of whippy inversions and a pretty strong helix, this one just didn't do it for me. Maybe because it felt too similar to other B&M inverts I've ridden (Raptor and Black Mamba).

  • Chermaine S.

    Fun Fluidité Layout

    Well, this one feels like it's just there to give you that feeling of flying. Most of the time it just meanders around a bit. Some more elements would've been nice, like the final roll for example. The pretzel loop, while still a really fun element, wasn't as intense as I expected. If you want a good flying experience, you're better off visiting Phantasialand.

  • Chermaine S.

    Fun Intensité Hangtime

    Really fun ride, it's smooth and quite intense as well. Sometimes you just hang upside down for a few seconds which is really cool.

  • Chermaine S.

    Théma Bonne suprise !

    For a wild mouse this one was surprisingly alright. The hairpin turns didn't hurt and the theming is quite well done.

  • Chermaine S.

    Déception !

    This ride was just incredibly bland and boring. It's not completely dark indoors so you can easily see the track, and then you also notice the lack of theming. This ride is just located in a bland box and makes me wonder what the point of it being indoor is.

  • Chermaine S.

    Harnais Inconfort

    It's Arrow so expect a janky ride. The transitions really aren't comfortable. There are some nice airtime moments on the ride but these are somewhat painful as your legs violently get slammed into the lapbar.

  • Chermaine S.

    Fluidité

    +1. Do have to say this one felt smoother than other Zierer Tivolis, maybe because I sat in the middle of the train.

  • Chermaine S.
  • Chermaine S.

    Baffes Inversions Inconfort

    When the SLC is not the worst coaster at the park you know you're in for a treat. My god this one is bad. Headbanging during the turns, shoulder pain the entire ride and even leg pain as you roll around in your cage during the inversions! Let's ignore the fact I waited half an hour for this one...

  • Chermaine S.

    Harnais Inconfort A raser !

    One of the worst SLC's I've done. It is really rough. To avoid headbanging, I held my head in front of the restraint the entire ride, which means I had to press my shoulders into the restraint really hard. Turned out to be pretty painful to my shoulders with how rough this ride is. So it's either headbanging or shoulder pain, choose your favorite! Also, I don't want to be reminded of the fact I waited an hour for this one while I knew exactly what to expect...

  • Chermaine S.

    Inversions Vibrations

    I've ridden Big Loop at Heide Park before and safe to say Vekoma did at better job with this layout. Dragon Fyre is rougher than Big Loop. It wasn't that bad though, and the inversions are pretty fun, that double loop gives me a grey-out. It's an alright coaster I wouldn't mind riding multiple times.

  • Chermaine S.

    Débit Déception ! Inconfort

    Heard bad stories about this one so I really wanted to give this a go. I don't mind a bit of roughness on a woodie so I didn't think it would be that bad. The first half, while indeed shaky, was really fun imo, wasn't painful at all! Then the second half hit. The ride started bouncing up and down so bad my legs got slammed into the restraint multiple times, which was quite painful. Then the helix hit with some painful, shaky laterals. I don't think I've ever ridden a ride that turned from pretty fun to pretty terrible that quickly during the layout. More like Mighty Canadian Legcrusher.

  • Chermaine S.

    Bonne suprise ! Fun Débit

    Really fun coaster/shooter darkride hybrid thing. The coaster part isn't too bad, albeit really short. The darkride scenes are really nice too, although I didn't really understand the story. Would've been nice if this story would've been told in the queueline for example. There's also a surprise during the ride that scared the shit out of me, really cool addition! However, this coaster has to have the worst operations I've ever seen. Capacity isn't good to begin with, with only 8 people per train, but sometimes trains would be sent with only 2 people on board! The line moved at a snail's pace and sometimes we just stood still for 10 minutes. Ride it first thing in the morning, you don't want to get stuck in an hour long queue like I did.

  • Chermaine S.

    Théma Launch Fun Harnais Inconfort

    Fun ride with a nice launch and some theming, however Premier just isn't the best at building trains. The restraints are really bulky. Some of the transitions are pretty janky and these restraints just don't help in this case.

  • Chermaine S.

    Bonne suprise ! Situation Fun Vibrations

    Having just ridden Iron Dragon at Cedar Point a few days prior, Vortex was such a big improvement! This one was actually designed to be a thrill ride. It's much faster and the swinging is more intense. Location with the mountain and interaction with Yukon Striker is really nice as well. Only con would be the slight rattle, you do have to watch out for headbanging.

  • Chermaine S.

    First Drop Bonne suprise ! Layout

    This dive machine actually has a good layout following the great first drop! The pullout gave me a slight grey-out and the inversions are fun. The looping caught me by surprise, was not expecting that element on a dive coaster. Nice surprise nonetheless! There's also a hill that gives some nice floater airtime. Great ride!

  • Chermaine S.

    Airtimes Débit Vibrations Layout

    This better be called Floater Hills: The Ride. The airtime is great, but those endless hills just feel far too repetitive to me. The section after the midcourse also isn't interesting at all, something Silver Star at Europa-Park does much better. Also Behemoth has a rattle, particularly in the first half. Overall still a fun ride but by far my least favorite B&M Hyper right now.

  • Chermaine S.

    Airtimes Confort Vitesse Trop court Déception !

    It's a great ride with some nice airtime moments and a great sense of speed, however I feel the ride could've used some more interesting elements. It just felt a little bland to me. Also it's a little on the short side given its height.

  • Chermaine S.

    First Drop Vitesse Ejectors Harnais Fiabilité

    Amazing ride with lots of ejector moments and strong whip. Great launch halfway through. The harness really detracts from the experience though, those shoulder straps aren't really comfortable during the airtime moments.

  • Chermaine S.

    First Drop Fluidité Hangtime Temps mort

    First drop and subsequent sense of speed are really good, just like the surprise hangtime in the slow roll towards the end. Other than that, this ride doesn't have much to offer, just your standard dive machine.

  • Chermaine S.

    Bonne suprise ! Intensité Fluidité

    This ride is much better than I expected! It's pretty intense as I got a greyout after the looping, some transitions provide some great whip and the ride is pretty long as well. Really good B&M coaster!