• Runtyme

    First Drop Komfort Sanftheit Airtimes

    Coaster terriblement confortable avec une très bonne sensation de vitesse en première place même si il manque de gros airtimes

  • Runtyme

    Nette Überraschung! Komfort Sanftheit Zu kurz

    Très bon coaster familial très fluide et agréable avec une partie dark ride bien thématisée mais une partie en extérieur malheureusement trop courte

  • Gigi M.

    Airtimes Standort Spaß

    Kawasemi, peut-être mon coaster préféré .. ça peut paraître étonnant mais j'adore comment il est optimisé, avec sa faible hauteur. Sa façon d'être petit, court, compact, et aérien - sensationnel et léger. Je sais que certains ne l'apprécient pas tant par rapport à un Piraten où d'autres de la série, mais cet Intamin tout jaune a conquit mon cœur, posé sur une étendue d'eau calme. Une sucession d'airtimes twistés au dessus de l'eau- son nom de martin pêcheur lui va bien. C'est peut-être le long voyage qui m'a amené là qui fait que je m'y attache autant, au fond ceci ne se dissocie pas de l'expérience. Thunder Dolphin, en contre-partie, ne m'a pas autant accroché - il reste cependant impressionnant, même au milieu des buildings. Kawasemi, lui, est juste à côté d'une école ... imaginez ce que ça doit être pour les enfants d'avoir à la fenêtre le bout du lift qui dépasse de la cime des arbres. Un coaster que j'aurais aimé avoir prêt de mon école.

  • TwanTastic

    Nothing to say about it. Not an huge fan of this ride but it's okay.

  • Trim Brakes 06

    Airtimes Standort Tempo Zuverlässigkeit

    Lightning Rod has been a major bucket list coaster for me ever since I became an enthusiast, and it was by far my most anticipated coaster at Dollywood. However, in recent years I've heard a lot of people saying that Lightning Rod is running a lot slower, and that it isn't nearly as good as it once was. I was a worried that I was overhyping this ride and was going to be disappointed by it, and my first ride made it seem like that would be the case. It was a morning ride, and I got stapled at the bottom of the main drop. That made the airtime much less pronounced, and was not super comfortable. Thankfully, I learned how to get room and keep it during the ride, and having just an extra inch of room completely changes the ride. This is right up there with some of the best coasters I've ever ridden. The airtime and pacing is some of the best I've ever experienced, and the location gives it a very unique feel compared to other coasters I've ridden. The launch is a great way to start off the ride. It was decently forceful, and going up the hill while accelerating like that is just a fun feeling. The hill after the launch and the first drop are the only moments on the ride that I would say are better in the front. Pretty much all the other elements feel the same in every row. When your in the front you get pushed over these hills which results in some weak ejector, as opposed to the back where the first moment gives some decent floater. The drop is awesome though. In the back you get a gradual moment of ejector. In the front you get ejector going over the crest of the drop, then stay suspended out of your seat all the way down. This is the one moment of the ride where you could tell it's not as fast as it really should be. I can only imagine what it would be like going full speed through these moments. After the drop is an intense an surprisingly smooth valley that leads into the wave turn. This was the most surprising moment of the ride for me. I got a good 3 to 4 seconds of borderline strong ejector airtime, and the fact that it's sideways only makes that much better. This moment always caught me off guard with how much it threw me out of my seat. It's probably my second favorite moment on the whole ride. The following valley is the one place that had noticeable jackhammering. It was worse towards the back, but overall it wasn't too big of a deal. The twist-n-shout is just a pure fun element. It combines weak sustained ejector with some really fun laterals. The second twist-n-shout is the one element that I was a little disappointed by. It was still an amazing moment with some incredibly strong ejector, but it didn't feel as sustained as I thought it would. The pacing through this element is phenomenal though. The hill going into the quad down is a really underrated moment of powerful ejector. Then comes the quad down. This is one of the most legendary moments in the coaster community, and it deserves all the hype it gets. The airtime isn't quite as strong as some made it out to be, but it's still extremely powerful, and it's super rapid fire. This honestly might be my favorite moment on any coaster, just due to the pure fun factor of it. Getting repeatedly launched out of your seat while while barreling down the mountainside is just a euphoric feeling you can't get anywhere else. After that you charge into this small dip that give another moment of strong ejector. You then enter the half loop finale which gives some decent positives going into it, and a pretty good moment of ejector coming out of it. That's when you slam into the break run and end the ride. All in all Lightning Rod has one of my favorite layouts ever. The pacing and airtime are unreal, and the elements flow in a very fun and natural way. The biggest concern going into Lightning Rod, and it definitely proved to be unreliable during my visit. Lightning Rod went down for about an hour on both days I was there. This is definitely the biggest issue with this ride, and I hope that it can be fixed at some point. Thankfully the operations were pretty solid. The dispatches rarely hit 3 minutes. This allowed me to get 9 rides in on Lightning Rod over 2 days, despite the downtime and large crowds. Although this ride is admittedly unreliable, It's still a one of a kind experience, and easily one of my favorites.

  • Youssouf L.

    Airtimes Thematisierung Intensität

    RTH est juste incroyable la thema et vraiment bien Des vibrations sur 1 ride au milieu mais sinon tout les autres ride était fou chaque ride est différent ! Ça note est bien mérité

  • Julien G.

    Airtimes First Drop Sanftheit Dead spots

    First drop géniale sur les dernières rangées, et de très bons airtimes. Voilà ce qui résume mon expérience sur Balder. J'ai vraiment bien aimé, on reconnaît bien la signature intamin sur les bosses. Après il ne faut s'attendre à rien de plus que des airtimes avec balder sinon ça sera forcément une déception. Les virages sont peu intéressants, le layout est plutôt classique sans grande variété. Mais moi de mon côté, des bosses qui fonctionnent et c'est bon je suis heureux !

  • Julien G.

    First Drop Tempo Rückhaltebügel

    Dive plutôt sympathique avec de la rapidité dans l'enchaînement de ses éléments. C'est également ultra smooth. Après voilà ça reste une dive, rien de transcendant ni vraiment surprenant. J'aurai souhaité aussi trouver une bosse classique à airtime ainsi que les harnais Old school B&M

  • Julien G.

    Rütteln Enttäuschend! Unangenehm

    Du fric dans le vent ce retrack. Franchement décevant ! 3 lettres suffisaient à faire de ce coaster un hit mondial : RMC. Malheureusement ça se transforme en flop total

  • Virgile

    Spaß Dauer Enttäuschend! Unangenehm

    Mon dernier ride sur T2Z m’a pas mal déçu, probablement parce qu’il était froid et donc que les airtimes n’étaient pas trop au rendez-vous, mais surtout car il donne l’impression de rouler sur de la tôle ondulée sur certaines sections (first drop notamment) tant les trains rebondissent et bougent. Le layout est sympa et bien long, mais on a un peu l’impression de se traîner sur la fin. Dommage car ces problèmes n’étaient pas encore présents lors de la saison précédente suite au retrack, ça ne présage pas du bon pour la suite…