• Carter Eckhart

    Sanftheit Layout Ejectors Kapazität

    Solid RMC overall. Not my favorite of the small RMC's but still packs a punch. the barrel roll down drop has great hangtime mixed with whip in the back row. The first ejector hill is RMC at its finest and my favorite element on the ride. The next 3 sustained ejector hills are also great too. The trick track double up is very overrated, barely providing ejector but the ride makes up for it with the excellent double down following. Overall Storm Chaser doesn't have a large quantity of airtime moments, but what it does have more than makes up, especially those 4 sustained hills in the beginning.

  • Carter Eckhart

    Inversionen Intensität Dauer

    Definitely a top tier invert. The ride hauls and keeps getting better as the ride progresses. The first drop is excellent for an invert. All of the inversions are very intense, with that pretzel knot, 2nd loop and ending helix packing in the most g's. You even get a unique hangtime with that final inversion. the ride also is very long and has a nice and sort of unique layout for an invert. The vests and rattle also don't bother me at all. Really the only thing stopping me from ranking this higher is that it doesn't have the snap of the older inverts, but for what it is it is an amazing ride.

  • Carter Eckhart

    Schoßbügel Standort Ejectors Zu kurz Dead spots

    Phantom does pretty much nothing for the first half of the ride, but after you rise out of that ravine you get some of the wildest airtime on the planet, and that lap bar makes it feel even stronger as you are yanked completely out of your seat.

  • Carter Eckhart

    Intensität Ejectors Dauer Enttäuschend! Dead spots

    Pretty overrated. A lot of the airtime hills are weak and the pacing is horrendous. However there is a few great airtime moments, especially the it happens hill which is one of the best airtime moments I've ever experienced. The helix in the middle of the spaghetti bowl is also surprisingly intense too. The restraints also a really great despite what people say. Overall the ride has a lot of dead spots and definitely has the potential to be a lot better if it could run faster.

  • Carter Eckhart

    Airtimes Schoßbügel Spaß Intensität

    Pretty chill ride like every B&M hyper. However this is definitely my favorite because you can get some ridiculous room and enjoy all of the amazing extremely sustained floater and then violently slam back down in your seat.

  • Tom Fairnie

    Abschuss Kapazität Enttäuschend! Unangenehm

    While the launch was excellent on this ride I can't get over the fact it's a glorified pirate ship which I venmently hate

  • Tom Fairnie

    Thematisierung Komfort Spaß Intensität

    A rather graceful wing coaster which swoops through its course but it's near miss element is not as interesting as the swarms and the intensity is limited to the first drop around slow barrel roll which are par the course of a wing coaster

  • Tom Fairnie

    Spaß Airtimes Dead spots

    A fun and nostalgic rollercoaster which doesn't do much and lots of the drops offering no air time

  • Tom Fairnie

    Rütteln Layout

    Viper to me just felt weird with slow at the top of the chain lift before the drop and into a series of uncomfortable transitions

  • Tom Fairnie

    Inversionen Sanftheit Kapazität Dead spots

    A rather graceful flying coaster which apart from the pretzel loop doesn't offer much