Almost at 250 coasters now, with most of Europe’s and the U.S. West Coast’s biggest rides under my belt—but I’ve never experienced something this intense in my life! I’d need something like Eejanaika ...
Almost at 250 coasters now, with most of Europe’s and the U.S. West Coast’s biggest rides under my belt—but I’ve never experienced something this intense in my life! I’d need something like Eejanaika or Intimidator 305 for a fair comparison, but this thing? It’s not even close to X2—it’s absurdly intense!
So first conclusion: this is not for everyone.
Now that you’ve been warned, let’s get into the details!
The first launch is nice and punchy, done in two phases. I’m not the biggest fan of the two-step system, but it’s followed by a solid first brain-melter of a G+ moment. Then we hit the top hat with a very strong and sustained ejector, and as we drop down again—disaster strikes!
This is the moment everyone talks about: “Why the trims?” you might ask.
Well, without them, you’re just dead. No joke.
Even as a seasoned rider, hitting that valley at night folded me in half against the lap bar with those insane forces. That’s never happened to me before!
Okay, we’re past the most “sensitive” moment. Now we’re back in the air, still catching airtime, especially on the first hill, leading into a turnaround—not super noteworthy, but solid.
Then it’s ejector after ejector, before that gorgeous 180° in front of the entrance, which looks great and leads into one last (slightly weaker) airtime moment before hitting the second launch.
From here, the layout shifts focus—less on airtime, more on whip and dueling elements.
We enter the Celestial Spin, which is visually striking for the dueling effect, though less intense in terms of raw sensation than, say, a Death Roll or Maus au Saurus Roll.
Then comes a massive overbanked turn—not much to report there, except that even up that high you’re still getting solid G-forces. Then comes the EGF turn, which is just incredible, possibly my favorite element of the whole ride!
After that, your skull gets crushed in a long helix that climbs slightly toward the end (or the start, depending on the side), kind of a mini I305 warning shot—though to be fair, probably not quite as intense as I305, lol.
Then one last airtime moment, not quite as crazy as the first half’s, and finally a last pop of airtime as you hit the brakes.
So… what do I think?
It’s absolutely excellent: incredibly intense, tons of ejectors, a wide variety of elements, a great length—but yeah… probably too intense for a lot of people.
The ejectors don’t go into leg-ripping -2G territory, but the positive Gs are extremely pronounced and relentless throughout!
Watch out for some minor rattle on the green side, but nothing major.
Conclusion:
A world-class coaster, not to be missed. If you can handle the intensity—go ride it NOW!