Coaster reviews
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First Drop Comfort Smoothness Disappointing!
This ride, while disappointing, was still a great ride! The ride was smoother than Fury 325, but nowhere near as fun. Having ridden F325 before Leviathan, I came in with much higher expectations than I should have. However, it's still better than I305 in my opinion!
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I've ridden this thing a ton. I think you're enjoyment varies depending on how you feel going into it. I'm finding myself always in awe that it exists and runs as well as it does at this age, but im finding myself not enjoying i305 as much as I once did. It sits as my 3rd in the park, recently being overtaken by the phenomenal Grizzly. It's still a 5 star marvel and a top 50 in the world, but mostly due to appreciation and not enjoyment.
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Airtimes Intensity
The 2023 experience on this ride is an improvement from the 2022 experience, at least in terms of painfulness. That is, there are still some patches that are a bit rough, but I didn't come off in pain after back-to-back rides like last year. The airtime this ride provides is out of this world when you're in certain rows. The large camelbacks are the airtime hills to which all other hills are compared to. The Magnum Magic Seat™ is an amazing spot for airtime, particularly the Rolling Thunder hill, which was easily one of the most intense airtime moments I've ever experienced, but of course doing the drop in the back is phenomenal also.
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Airtimes Lap Bar Layout Too short
It's my favorite coaster at six flags Mexico
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Inversions Launch Smoothness Too short Capacity Dead spots
I really wanted to like this ride more than everyone else but the dead spot at the end ruined this ride for me.
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Airtimes First Drop Masterpiece
The 1st time I rode this I was a bit underwhelmed (I was probably a little too young for the intesity.) But the 2nd time was a whole different story! The 1st drop feels like it's never going to end, the bank give great floater airtime, the treble cleff is absolutely insane, and the last airtime hills are some of the best. Just an amazing roller coaster all around.
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Discomfort Pointless
Just a regular kiddie coaster and the top of the helix is quite jarring.
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Inversions Pace Ejectors
These Joe Draves RMC’s are seriously something else. I was expecting this to be a mid tier RMC and after my first ride it was, but I came back after it rained a bit and it blew me away. Night rides were even more insane and moved it up my list even more. The airtime on every hill is ridiculously powerful, and according to ride forces it hit -2.2g’s for me and it certainly feels like it. The inversions are also all done very well and there’s a few other surprising transitions. The pacing is amazing too, especially at night it just looks cartoonish, and there is zero dead spots on the ride every element hits. Starting off with the presentation, this ride looks way bigger than it actually is and I like the look of the red track and black steel with the wood structure. The queue gives great views of the coaster and there’s an amazing soundtrack the plays in the station. Just like ArieForce One, the ops won’t push down the restraints most of the time so you can get minimum verify, making the airtime even crazier than it already is. Once dispatched you head into a downhill pre lift section which is my favorite pre lift I’ve experienced, you surprisingly get some ejector here. You then go into the lift which starts off really awkward before pulling you to the drop. The drop is great but there is better ones out there. Nevertheless it still gives great sustained ejector. The underflip is one of the weaker elements on the ride but you still get an upside down pop of airtime and some weird laterals and positives on the descent. However the following camelback is one of the best moments of the ride. A small con I have with the ride is that there isn’t much sustained airtime but the moments it does have like this one are amazing. You get jolted out of your seat and then kept there as you sustain very powerful ejector while also experiencing an amazing headchopper. It feels like a combination of a magnum triangle hill and I305’s sustained hill, I’ve never felt anything like it but I love it. You then head in to an off axis step up into a small wave turn, both giving powerful bursts of ejector. You then head into the stall, which is one of the best ones I’ve done. The entrance gives a great pop of ejector and you stay out of your seat until you get insane whip as you snap back upright on the descent. The following wave turn provides an even stronger ejector pop than the one before, and on one of my rides I could feel myself slipping out of the restraint on this element it was kinda scary. You then head into a double down which gives 2 strong ejector pops paired with great laterals as the entire element is on an unbanked turn. The next inversion somehow is one of the strongest moments on the ride as you are almost painfully launched out of your seat as you traverse the element. The turnaround has great sense of speed and a bit of positives before heading into the final inversion which is nothing special but still very fun. Another turn which provides some surprising laterals before heading into the final 2 hills. These bunny hops give some of the strongest airtime I’ve ever felt and the last one even has a surprising lateral kink at the end before flying into the brake run. Overall the ride feels quite long and is relentless the whole time. You are just constantly getting flung around in every direction and you can’t catch your breath. The variety on this ride is solid too, you have some of the strongest airtime I’ve felt paired with one of the best collection of inversions on a coaster I’ve done. This coaster definitely can be a bit painful because of how out of control it is but that’s what I love about it. It’s one of the most insane coasters I’ve ridden and an absolute masterpiece.
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Airtimes Lap Bar Fun Rattle
Very good Gravity Group coaster. Good fun with quite a bit of air. There is as expected a bit of rattle. 9/10