• Robert A.

    First Drop Nice surprise! Ejectors

    Similar story with Cat-o-Pillar; first drop in the back gives a good pop of borderline ejector airtime then the rest of the layout just kinda, yeah. I like the little dip before the main drop too. (I think I'm too easily amused by these types of things but I don't think that's a bad thing; all I know is that it could've been straight track and I'm glad it wasn't.)

  • Robert A.

    Lap Bar Duration Dead spots

    I straight up do not remember a minute of this ride. The turnaround at the top of the lift is good, ..., .....? I don't remember it being rough or anything at all, just kinda, rode it and moved on. Admittedly this was pre-enthusiast so I don't know if I still hold this position towards the ride.

  • Robert A.

    Nice surprise! Pace Layout

    The interaction with the rapids is great, unique layout, has good speed and is just way too much fun in general.

  • Robert A.

    Fun Duration Dead spots

    Since there are no seat dividers, riding this coaster can be quite the experience especially when you go solo. Think about it like the forces of your fairground twister. However the long train causes the ride to unnaturally speed up and slow down when it feels like it's not supposed to. Decent fun, but that's about it.

  • Robert A.

    First Drop Inversions Hangtime

    Great ride and tons of fun, but make sure to avoid the rightmost seat (especially in the front) as that seat can develop quite a bad rattle especially in the second half. Any seat that's not the very right makes for an incredibly fun coaster which can easily be done 5+ times per visit, so make sure to go for the left side of the train. You can actually get decent airtime on the first drop which is a nice bonus addition. It's a short but creative layout which makes great use of the small space it was given.

  • Robert A.

    Harness Duration Pointless Dead spots

    Highly questionable but I never understood the barrage of hate this ride gets. I like it. The restraint gap adds a mild sense of peril which adds to the experience.

  • Robert A.

    Theming Nice surprise!

    It's a nice change of pace from the 600 coasters of this model especially with its short bouts of onboard audio, the way the spinning unlocks, and the comical lift. While the differences are nice I unfortunately can't say it's significantly better than the standard mice but it's definitely above them at the least.

  • Jeff Pimp

    Airtimes Masterpiece Ejectors

    World class ride with worldclass airtime and second drop. 10/10

  • Cdub

    Theming Lap Bar Fun

    Verbolten may only seem like a well themed, low intensity family coaster that one would ride once or twice a visit. I will admit, that is what I thought until I visited the park 2 days ago. Before we get into the main point of this review, I would just like to add that I find myself graying out sometimes during the helix within the indoor section, and the second launch in the back row is decently intense. 2 days ago, I learned about something crazy you can do on this coaster. This being one click rides. For context, when pulling down your lap bar, a red light behind you will turn off when the restraint has adequately been pulled down. It might have just been the ops that day, but they freely allowed us to ride as long as the light was off- meaning we were able to ride the coaster with literally a single click on the lap bar. As a result, there is enough leeway to near fully stand up on the coaster (which is what we did). This is especially thrilling during the launches, drop track, and drop off the bridge. After my rides on the 6th, Verbolten is easily the best (and only) stand up coaster in Virginia, and I definitely recommend trying this out.

  • Karst

    Theming Inversions

    Cool coaster, very quite wild. Inversions aren't exactly my thing as they really mess me up in a bad way xD but it's a good coaster non the less!