Reviews
  • James Jenkins 1 year ago

    Airtimes First Drop Lap Bar Rattle

    Strong floater on the first drop and the last 2 bunny hops have great ejector in the back. Has a bit of a rattle, but I’m not surprised. It’s 45 years old. The rattle is less of a roughness than just ...

  • James Jenkins 1 year ago

    Disappointing! Dead spots Intensity

    Kiddie coaster, what else is their talk about.

  • James Jenkins 1 year ago

    Smoothness Disappointing! Dead spots

    It’s a kiddie that still manages to not be the worst in the park, mad mouse is the worst in the park by far!!!!

  • James Jenkins 1 year ago

    Inversions Location Too short Harness Discomfort

    I used to think that is was a solid ride and even though I have been on better it is still a fun pit stop if I am in the area. But during my recent rides I had a nasty headache that did not stop until...

  • James Jenkins 2 years ago

    Nice surprise! Launch Intensity Capacity

    It has a nice powerful launch and the legendary holding brake is best the further back you go. The launch is intense toward the front. Overall nice fun ride that is good for the park.

  • James Jenkins 2 years ago

    First Drop Inversions Ejectors Headbanging Too short Dead spots

    The first half of this coaster is excellent and is highlighted by the beyond vertical first drop an intense speed hill fantastic heartline roll. But do not sleep on the cutback as that is very intense...

  • James Jenkins 2 years ago

    Duration Capacity Discomfort Tear it down!

    There is one ride that I wish was never built and it is this one. I have given it second, third, fourth, and tenth chances and it still is TRASH. No matter how much I try to like it I am afraid that I...

  • James Jenkins 2 years ago

    Airtimes Fun Duration Dead spots

    This is a really solid ride that exceeded my expectations I was expecting it to be fun in the first half and boring in the second half. However I actually had a lot of fun on it. It has a great first ...

  • James Jenkins 2 years ago

    Airtimes Pace Ejectors Too short Discomfort

    This is not the smoothest ride out there BUT it is the most overlooked ride on the planet. This ride is so good from start to finish. It starts with a drop that is better than the hyper several feet a...

  • James Jenkins 2 years ago

    Airtimes First Drop Intensity Rattle

    This is my number 1 and for good reason. It has incredible airtime and is one punchy and intense ride. The drop is the best in the park and the airtime hills that follow are out of this world. A night...

  • James Jenkins 3 years ago

    Theming Smoothness Duration Headbanging Pointless Dead spots

    I got nothing out of it. Just a giant monorail. Just had one pop of air in the back. The harsh stop on the brake run provided a massive whack on the back of the head that gave a headache through the r...

  • James Jenkins 3 years ago

    Theming Fun Smoothness Too short Dead spots

    I had a really fun ride. I used the lightning lanes so I didn’t have to wait for it and got the front row. I have to say that this was the smoothest coaster of the trip. The cars rocked on the brake r...

  • James Jenkins 3 years ago

    Comfort Fun Duration Airtimes Dead spots

    I got the back of one of the middle cars and I really enjoyed the cave pre lift section. But I must add that the lifts are obnoxious noisy. It was so loud I plugged my ears on both lifts (which was a ...

  • James Jenkins 3 years ago

    Fun Intensity Smoothness Capacity Launch

    I was going in expecting it to be my new favorite coaster at Nickelodeon Universe. Turns out it was a quite disappointing. The launch was weak but I might have hyped myself to much since I had just re...

  • James Jenkins 3 years ago

    Lap Bar Fun Rattle Too short Launch

    We got the back for my first ride and the launch is boring as can be. I have only been on one other launch coaster and this was just purely stupid compared to that one. Then the rattle kicked in. It w...

  • James Jenkins 3 years ago

    First Drop Fun Intensity Too short

    I was really surprised by the first drop. It felt like it was going to slingshot me into the wall. There was also a strong pop of air off the last mid course. The intensity is sustained throughout the...

  • James Jenkins 3 years ago

    Fun Intensity Duration Capacity

    As I said in my Omega review I preferred my ride on that more than this. It was more turn and less drop. But I was also in the front. On the plus side there a was an extremely confusing moment when th...

  • James Jenkins 3 years ago

    Airtimes Pace Duration Capacity

    I did both tracks once and even the lightning lane line for them was at least 20 minutes. But when I got on I was blown away. They put me in the back row and the airtime was sharp short and aggressive...

  • James Jenkins 3 years ago

    Theming Too short Capacity Dead spots

    It a kids coaster that is well themed. The que sucks though

  • James Jenkins 3 years ago

    Capacity Comfort Too short Disappointing! Dead spots

    This is what a kiddie coaster should be. Give them a lift and a tame yet effective layout afterword. For Intamins first coaster it could be a lot worse.