• Joshua Butner

    First Drop Inversions Nice surprise! Headbanging Dead spots

    Over the years I have had many opinions on Demon, when I first rode Demon I was younger and I loved it. Slowly I grew taller and Demon caused me more and more pain. One time I rode Demon 4 times in one day and what followed was a terrible headache that ruined the rest of the day from that point on I swore off ever riding it again. This would follow through until recently when I decided to give it a shot and I must say I either caught it on a really good day or I had really poor judgment because it was the biggest surprise of the day and it shot up in my rankings (it still isn't very high as it is just an Arrow corkscrew just with 2 added loops). Now to begin the review let's start with the pros. The first pro is definitely the initial drop which gives some of the jankiest ejector airtime I have ever had (I haven't ridden many Arrow Dynamics casters and I am riding Magnum in under 2 weeks so). The next notable pro is its 4 inversions which are all pretty good and not too bumpy. despite these two good pros, Demon has just as many cons the first of which is its two dead spots which are, the first turnaround before the corkscrew and the turnaround before the brake run. These are both rather slow and take the pacing down a lot. The other con is the headbanging which is most prominent in the ride's double corkscrew, now my last 2 rides on Demon I got no headbanging but I did ride defensively so that is probably why.

  • Joshua Butner

    Pace Fun

    The Dark knight is one of the most hated coasters at Six Flags Great America and to be honest, I don't see why. I thoroughly enjoy The Dark Knight, sure it is just a simple cloned wild mouse (but it's in a box!) but nonetheless, it is a good time and is decently themed for a Six Flags roller coaster (that isn't at Fiesta Texas) the ride has well enough themed queue after the switchbacks and a nice looking stations as well as some on ride theming that really contributes to the ride even though it is not much. The ride isn't the most thrilling ride (again it is a wild mouse that is in a box) but it isn't supposed to be so I don't see that as a con and speaking of cons I don't really think this ride has any. Now I am not saying it is perfect because it is most certainly not but it is simply a fun ride. Now moving on to any other pros that there might be there is a small section of drops with one decent airtime hill that adds something that isn't just turns. The only other pro beyond that is one small jump scare-like thing on the brake run that might scare someone that is not aware of it but I won't talk about that and I'll let you find out for yourself. overall I would give it a solid 6/10.

  • Joshua Butner

    First Drop Inversions Ejectors Too short

    Goliath is as of today my favorite coaster, I just had the wonderful opportunity of going to Six Flags Great America on it's opening day and got to ride 4 different coaster for the first time as an enthusiast (it is my homepark so I have ridden all of them before) so now it is time to give it a review and to begin let's start with the cons. Goliath has two real cons and those are that as of this review seats are assigned but I believe that you can request a row however I did not because I got assigned near the back both times. The ride's biggest con however has to be it's duration, this ride is far to short and there is not really much else that can be said about this. Now moving on to the pros and there are many of these so to begin let's start with the wonderful first drop, this drop is all you want it to be and more. The drop is taken at an 85 degree angle and is 180ft which is 15 feet longer then the actual height of the ride. You are ejected over this drop in the back (as I said before can't say anything about the front yet) and it feels like you are falling for awhile before you reach the valley. The second pro of Goliath is it's several ejector airtime points which are: the aforementioned drop, the first airtime hill, and the pullout of the second 90 degree banked turn, these moments make this ride what it is and I love it. The third and final notable pro is the 2 wonderful inversions which are a dive loop which is great and a stall which is fantastic and was actually the first ever zero-G stall and I love this element and it is in my opinion the best inversion in the park. overall my opinion on Goliath is that it is positively the best ride in the park and I would give it a solid 8.5/10. The only thing that holds this ride back from a better rating is it's length but it is in a small plot of land so they did the best they could.l

  • Joshua Butner

    Theming Fun Smoothness Dead spots Intensity

    Seven Dwarves Mine Train is definitely an enjoyable ride no doubt about that, and after my first day at Magic Kingdom, I would have said it was my favorite at the park without the slightest of doubt however when I came back for a second time on the final park day of my trip, and after visiting all the parks I can't say the same but it was the only coaster I did not ride again and that brings us into our first con which is the line that it gets. Now this first con pretty much goes for every ride at the park but this one feels it esspically, the ride's queue is half inside and half outside, and once you get to the inside portion you move as slow as a snail. That brings us to the next con which is that the indoor queue in my opinion is rather boring. This might just be me and all the games were closed when I went due to Covid-19 ristrictions, dispite this I just hated the indoor queue and I can't really explain why. Now that gets the queue's cons out of the way which brings us to the actul ride experince's cons which is it's rather long area before the second lift. In the aformentioned area is a long scene with the seven dwarves singing and it goes on for like a minute which I feel is to long and it easily could have been shorter. Now that all of the cons have been adressed let's talk about it's pros. It's first big pro must be it's smoothness which I feel is the rides most prominet feature. On this ride you feel as though you are gliding over the tracks beyond that not much more can be said about this pro. The next pro to adress is it's detailed themeing, the overall detail of the area that the ride is built into is fantastic and the way you can see it from the ride's surronding path ways is stuning (esspically the one veiw where there is a banked turn under a bridge). The ride really looks spectacular. Now all that having been said I would give the ride a soild 6.5/10 I think it really is a good ride experince with a fantastic setting and surronding area.

  • Joshua Butner

    Inversions Launch Discomfort Layout

    Rock "n" Roller coaster is definitely the most thrilling attraction at the Walt Disney World resort however it is not my favorite. starting with the good things. The launch is fantastic and probably the best I've been on. Rock 'n' Roller coaster builds excellent anticipation while waiting, the final stretch of the line is built around the beginning of the launch track, and while waiting you see all the people sent into the darkroom. Another pro is definitely the nice station theming however this brings us to our first con which is the lack of on-ride theming. The entire ride after the initial launch is taken in the dark which is fine as that is the purpose of the ride but still, it is rather upsetting that you go from a very well-themed station into a layout with minimal theming. The second con on this ride is it is rather uncomfortable, this ride is an old Vekoma is rather rough, and can give quite some headbanging, especially if you don't know about this in advance. The final con is the layout of the ride following the sea serpent roll and the launch which is rather boring and has no real fun elements apart from the corkscrew. overall the ride is not the best but the launch makes up for much of what the ride lacks. Overall I would give Rock 'N' Roller Coaster a 6/10.

  • Joshua Butner

    First Drop Lap Bar Duration

    Raging Bull is the only B&M hyper I have ridden to this point so I don't know how it compares to others but it is a good time. Raging Bull is one of my most ridden coasters and at this point, my favorite (this is not to last as I am off to Cedar Point and BGT this summer) the drop on this ride feels like it lasts for so long. the line is pretty boring however the ride has a pretty good capacity so that is of no real concern.