• Jake H.

    Tematización Capacidad

    Leviathan might be one of the best-themed wooden coasters in the world. Its queue area, station and pre-show elements are fantastic. The ride itself lives up to the hype, with good airtime and a surprisingly long, action-packed layout. The backwards experience is also worth doing, although it is already very intense with the roughness of a wooden coaster, and I expect that it will not age well. Unfortunately, the pre-show slows operations down terribly, reducing the throughput to a standstill. However, it's definitely among Australia's best coasters!

  • Sean R.

    Primera caída Intensidad Ejectors Vibración

    I came into my first ride on Skyrush with extremely high expectations...as much as anything I've ever ridden outside of Steal Vengeance. I love big, intense Intamin coasters...i305 is a top 3 for me. And SkyRush is a fantastic ride, but it didn't quite deliver for me what I was hoping. I wanted it to become a top 3 and it just didn't. It's not even a top 3 at Hersheypark for me at the moment. The express first hill lift was fantastic, the first drop is unbelievable and the ejectors were solid throughout - all things I was looking forward to experiencing. The restraints were not an issue at all for me despite all the criticism around them from others. All these things pointed to a world class coaster...and it is world class. BUT, this is the first coaster I've ridden of this caliber where the rattle greatly impacted my perspective and experience. It was extremely pronounced and it took some of the shine off things. My 9 year-old daughter felt the same way. She liked Skyrush a lot, but it wasn't as good for us as Candymomium or Storm Runner. I do want to give it another shot. The weather really limited our repeat riding ability. We didn't sit in the wings, which I've heard is truly special. And I was nervous my daughter was going to think it was too much, so I was slightly distracted keeping an eye on her while riding. But it really comes back to the rattle. It made the ride feel past its prime to me...and like an aggressive, physical running back who plays the game really hard (the best metaphor I can think of for Skyrush) - the decline can come fast. I certainly hope that this is not the case here. We'll hopefully give it another shot with clearer skies when we visit next year.

  • Sean R.

    A very accessible and innovative ride with some unique elements (vs anything else we've ridden) and snappy thrills. My daughter and I went on this not quite knowing what we were getting ourselves into. She was age 7 at the time...and we both lenjoyed it...she loved it. UPDATED: Awful second experience in the darkness as part of Dark Nights. Others may enjoy, but I haven't felt right since riding...too much spinning without any sense of bearings = no good for me.

  • Sean R.

    Airtimes Velocidad Ejectors

    Went on Wildcat's Revenge on an extremely rainy day. Was thrilled it was open and was happy to accept the reality that we'd be pelted with raindrops throughout our rides in order to get on it during our visit. The good news was that there were virtually no lines to speak of and we were able to ride multiple times in a short window. The bad news - the rain hurt and probably impacted my view of the ride ever so slightly. Overall, WR was my 6th RMC and I'd put it at #4, just a notch below ArieForce, but better than Twisted Timbers and Twisted Cyclone. The first hill is solid, the first ejector is as good as anything I've felt since Steel Vengeance and the combination of elements really came together well to provide a remarkable ride. I thought the theming was pretty strong too - I liked the cats in all their forms and who doesn't like a revenge theme. I've been spoiled by a heavy RMC ride volume this summer and everything I've ridden has felt a bit secondary to Steel Vengeance so I wasn't blown away per se. But, there's nothing not to like here. It is a fantastic ride with a healthy length and a wicked combination of elements that have this ride justifiably creeping into the top 10-15 global coasters rankings.

  • Alex Overton

    Primera caída Inversiones Intensidad Torta Tiempo muerto

    This ride is absolutely insane. It's a rough ride but if you sit on an inner seat you should be fine.

  • Alex Overton

    Airtimes Capacidad Situación

    Absolutely phenomenal ride which never has a line. Airtime in the finale is insane.

  • Alex Overton

    Obra maestra Ejectors Duración

    Literally one of the best rides on earth. The airtime is constant and the ride feels like it never ends.

  • Alex Overton

    Airtimes Velocidad Duración Capacidad

    My favorite coaster in California. This ride flies through the supports and feels twice as fast as it actually is. The ride feels absolutely wild and out of control. The laterals and airtime are both incredible. My only complaint is that the ride operations tend to be on the slow side. Overall, a phenomenal ride.

  • Jacob Sdad

    Primera caída Vibración Arnés

    Loved the deceptive first drop. Off ride it looks like it’s quite tame, because of the twist, but it delivers a lot of speed into that amazing first loop. But then the rattling started to bug me. My perception of a B&M coaster is that it should make you feel you getting big thrills but with machinery that could be made by BMW. But this was nearly as rough as a Vekoma SLC. And the hard plastic shoulder restraints are a throwback to another era. Having ridden the new B&M dive coaster with the forgettable name, earlier in the day, it’s not that I have misty memories of B&M … that was exactly what I expect from a B&M coaster, this is a bit of a dog that needs an overhaul or replacement.

  • Benjamin D.

    Inversiones Launch Fun Vibración

    Karacho est pour l'instant le meilleur Gerstlauer que j'ai pu faire, la théma est détaillée, les véhicules sont beaux, la partie pré launch dans le noir est surprenante, le launch est excellent tout comme le top hat bien que j'ai trouvé ces deux éléments meilleurs sur Anubis par exemple par contre c'est sur son layout que Karacho tire son épingle du jeu, les éléments s'enchainent bien les inversions sont géniales, on as un bon hangtime sur le premier gros dive loop mais surtout sur la fin j'ai adoré l'enchainement dive loop très serré dans lequel on se fait éjecter fort suivi d'un corkscrew qu'on ne voit pas venir. Malheureusement il vibre fort surtout à froid je trouve, mais ça n'empêche que c'est une petite pépite.