• Cooper Zimmerman

    Airtimes Fun Suavidad

    These flying dutchmans are so weird but that is what makes them awesome. Batwing gives such a great mix of positives and even airtime on a flyer which is super crazy. The fly to lie and lie to fly elements are pretty great for those forces and the whole ride is just really forceful and well paced. Definitely better than the Suf clones.

  • Cooper Zimmerman

    Lap Bar Suavidad

    Fun coaster with some nice drops and laterals but unfortunately no airtime.

  • Cooper Zimmerman

    Primera caída Inversiones Intensidad

    Alpengeist pretty much takes the size and speed of banshee but combines that with the insanity of a 90's invert. The drop is still my favorite on a B&M with the crazy whip and forever lasting building of speed going down it, the immelman and loop are just pure sustained positives and the sense of speed is ridiculous. The cobra roll is something I still don't understand how it exists and the whip is almost unlike anything else. The second half is still really great with some good floater coming off the mcbr drop and the zero g roll and corkscrew giving some quite solid whip, even the ending helix is fun with the snow theming. It isn't running the best this year but is still an unbelievable experience.

  • Cooper Zimmerman

    Inversiones Velocidad Intensidad

    Hulk is one of the most non stop intense coasters I've ridden. This thing feels so fast and every inversion is awesome. The launch is really forceful and just amazing with the tunnel theming and the zero g roll is my favorite inversion still 5 years later, the cobra roll and first loop are essentially a sustained greyout and the rest of the ride is still really good with the helix around the launch tunnel and the two corkscrews and second loop. Definitely the best coaster in Orlando pre Velocicoaster.

  • Cooper Zimmerman

    Primera caída Capacidad Hangtime Vibración Airtimes Tiempo muerto

    I know I rode this when it was under 40 degrees the whole day but I just really didn't think this coaster was anything special. It mostly felt like filler elements and the airtime was pretty weak throughout, the drop as well as the dive loop and stall were pretty fun but that was mostly about it. The camelback and turnaround gave literally nothing as did the zero g roll and finale. I definitely need a reride but for now this is BY FAR my weakest RMC and isn't top 5 in the park.

  • Cooper Zimmerman

    Intensidad Suavidad Layout Tematización Capacidad

    I really enjoy standup coasters and this one just takes it to a whole new scale. Flying through those massive inversions and turns while standing provides some ridiculous positive g's and those g's are sustained for the whole ride and it's a long one with 5 inversions and a really complete layout. It is also a super smooth coaster and throwing in some good floater moments this is definitely one of the better B&M's for me.

  • Cooper Zimmerman

    Situación Ejectors Duración

    Besides Beast at night this might be the most out of control ride I've ever experienced. The whole thing is so rough which makes it way crazier and it just keeps throwing crazy good ejector moments and laterals at you while weaving through the stunning mountainside. Such a long ride and honestly feels like an endurance test but a crazy fun one for sure.

  • Cooper Zimmerman

    Airtimes Primera caída Arnés Demasiado corto

    Don't underestimate the small stature of this wild wooden beast. The drop and all the hills give some surprising legit ejector and the turns give some awesome lats. Not a long coaster but worth the stop if you're doing Lake Compounce.

  • Cooper Zimmerman

    Airtimes Launch Intensidad Tiempo muerto

    Maverick was a lot better this year than I remembered in 2018. This thing is a long and constant barrage of strong ejector, snappy laterals, great inversions and some really fun launches. That first drop is easily one of the best I've experienced and it throws you straight into those great snaps with some cool theming, follow that up with an amazing pure ejector hill that almost throws you into lake erie with its power. The twisted horseshoe roll is pretty solid but there isn't any whip or hangtime that really stands out too much. That second launch in that tunnel is so fast and a very good lsm launch that throws you into a crazy tight and fast left turn into a trimmed hill that still provides some ejector and great positives curving out of it. Those stengel dives are insane for just how sustained and strong the whip you get and especially on the second one. The final ejector hill is a great touch too and the whole ride just feels so fast and the pause before the second launch doesn't really ruin the pacing for me. The first half was a lot stronger and more forceful than I remembered and while it can't hold a candle to it's bigger brother in VA it's still awesome and second best at Cedar Point.

  • Coaster Demon

    Airtimes Inversiones Intensidad

    This is by far the most underrated coaster I've ridden. Idk how this ride isn't talked about more. It's extremely intense, whippy and snappy. It has some amazing airtime moments and some of the best inversions out there. The restraints are not restrictive at all so you can get a ton of room on this ride. The pacing on this ride is also really good as it never slows down till the end. Steel Curtain is an amazing that needs to be talked about more.