• Dave Scott

    Terrible. Minebuster on the opposite side of the park is far more fun.

  • Dave Scott

    Airtimes Layout

    Another superbly built B&M, Giga this time, is hugely fun to ride and the first drop is astoundingly large. Perhaps, as a somewhat jaded enthusiast the difference between 200ft and 300ft is largely irrelevant whereas what you do with that height and speed is more important hence much preferred Behemoth. Of course, it offers massive floater air; and not a lot else. Car park overlook. Behemoth on the other side of the park has a much better setting, and more to look at. The ride feels incomplete, what with the final brake run above the highest point of multiple other coasters in it's vicinity; feels like a missed opportunity really... Could have ran some mad crazy twister elements into the structure of Wilde Beast perhaps? But nope. Missed opportunities aside, this is a brilliant ride, just one that could have been a stupendous one for a little more effort.

  • Dave Scott

    Straight sections are OK. Square corners leave the latter half utterly unenjoyable. Considering this was the "best" upside down coaster at Canada's Wonderland ALL the way up to the opening of Yukon Striker, it now looks hopelessly anachronistic. Doubt this will be around for much longer.

  • Dave Scott

    Fun launched family coaster with a rapid launch. Better acceleration than Red Force! Sure there are more thrilling rides elsewhere in the park, but that is missing the point of this ride. Appeals to a wide audience, won't scare them off, and might invite them onto the bigger stuff.

  • Dave Scott

    Back in 1999, this was one of the more local parks to me and therefore relatively accessible. The best feature was the first inversion; which gave an incredible view of the very long beach at Southport. Call me insane, I did one day go and ride this about 20-odd times in a row. That's enough SLC to satiate even the most desperate coaster fan!

  • Dave Scott

    Better than most of the BPB wooden coasters; not especially intense but was a lot of fun. Arguably could have been mothballed rather than destroyed while Amanda Thompson stabilised the finances of the family business. Rode this a lot in the early 2000's and probably the best ride in Southport at the time.

  • Dave Scott

    Airtimes Arnés Launch

    The LSM launch of Red Force doesn't deliver. Sure, it goes fast, but rate of change of speed is very poor. Your average hatchback can accelerate as fast as Red Force, consequently the ride is therefore about the huge hill instead. Gives a good blast of air and view from the top. Also, goggles on the front row, seriously? Don't be bloody daft. They aren't necessary on significantly longer and quicker rides. The trains are somewhat lurch and if you sit back flat to the seat you will bounce off-and-off it randomly and uncomfortably - sit forward to avoid this effect. Final "bonus" hill into the brakes is neat in principle but feels like you've just stacked your car into a wall. All things considered we're lucky to have a ride like this at all in Europe, but I can't rate it highly.

  • Dave Scott

    The awesome force that is the Klondike Gold Mine... Terrible coaster in all respects, but it was a lot of fun nontheless!

  • Dave Scott

    Primera caída Velocidad Duración Airtimes Tiempo muerto Layout

    Millie is a corker of a ride. By hypercoaster standards, it lacks heavy-G in any direction, and occassionally is known to us as Millenium Forceless. It's all about the speed and height. Much fun to be had especially at sunset, but there are technically more forceful and better hypercoasters out there.

  • Dave Scott

    Fun Obra maestra Intensidad Incomodidad

    Arrow dynamics swansong, and a flawed masterpiece. This isn't a rollercoaster, it's an experience that happens to be a rollercoaster. If it didn't have the un-necessary wobble and calf-slapping trains it'd be perfection.