Reseñas de montañas rusas
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Arnés Incomodidad Sin interés
Crappy coaster that crushes your thighs and rattles your body a bit. Tear it down.
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Capacidad Arnés ¡Romper en pedazos!
My least favorite coaster. I hate that this coaster stands for the Eisner era of Disney, in his aspect of cutting corners to cut costs. The restrains are uncomfortable and the theming is tacky and disgusting. The coaster is always painful. And I hate having to ride it whenever I go to Disney with family. Awful coaster, I would be very happy if it closed without warning tomorrow.
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Primera caída Fun Arnés Tiempo muerto
The individual elements are great. The first drop, non-inverting loop, treble clef, twisted airtime hill, and overbank at the beginning of the ride are all great. The pace, however, is abysmal. Midcourse breaks put this otherwise cool and unique coaster's experience to a halt. After the overbank, the ride dies, and nothing else interesting happens. The music selection is fun, but outdated. The lap restraints are awkward and uncomfortable. Fun ride, but Maurer was probably the worst choice for USO's hyper style coaster.
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Tematización Launch Velocidad
This coaster perfectly blends dark ride with coaster. Awesome animatronics, pyrotechnics, mist, audio, and projections make for a thrilling and kickass dark ride experience. While the launched, twisty, fast paced coaster section is unpredictable, even with a couple airtime hills! Extremely impressive coaster.
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Tematización Fun Capacidad
A great family coaster, but the bad capacity and proximity to the entrance, plus the heavy marketing for the ride, gives this coaster a long line that the coaster doesn't warrant. The theming and forwards, spinning, and backwards sections make this a great experience for families. However, if you want a family coaster with great theming, a sizeable drop, and goes forwards and backwards, Expedition Everest does all of this way better.
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¡Buena sorpresa! Fun Intensidad Capacidad
The best choice in Florida for a first looping coaster. Though the one train operations plague this ride with long lines, it's comfortable with a surprising punch, and fun for everyone.
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Inversiones Velocidad Intensidad Layout
Kraken is my favorite Floorless coaster, though it competes closely with Superman Krypton at SFFT. It has an exceptional first drop, forceful inversions, and has great pacing from beginning to end, and I love the divising into trenches in the second half. I particularly love the zero-g roll. Unfortunately it has a typical B&M looper layout, so in that regard it's really nothing special. But the huge size, the exceptional forcefulness of the otherwise typical sequence of elements, and the cool theming make this a great Floorless coaster.
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Airtimes Primera caída Fun Demasiado corto
Intimidator gets a lot of flack for its trims, but a front row seat negates the effects of the trims and gives sustained ejector on the three camelbacks. It has a fantastic first drop, and two really fun turnarounds that are twisty and smooth, and the first one even has airtime in the front. The ride is short, but the midcourse doesn't hurt the ride too much. The helix is somewhat forceful and there's unexpected ejector air out of the helix. A really solid B&M hyper, unfortunately outclassed by Fury.
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Inversiones Situación Ejectors
Mind Bender is a really perfect coaster. Make sure you sit in the front, you get three instances of ejector airtime. Combined with the two forceful loops and huge diving helix, and you have a perfect balance of airtime and positive forces. Combine this with the comfortable, minimalist restraints, and the gorgeous setting in a small ravine, diving past a waterfall, and you have a perfect classic coaster.
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Airtimes Velocidad Obra maestra
Goliath is an absolutely perfect coaster. The B&M trains are comfortable, high capacity, and spacious. The floater airtime is strong throughout the ride. It shifts from sustained floater in the first three hills to pops of near ejector airtime at the end. It has a huge spiraling helix mid ride, one of only a few B&M hypers to have one, adding a variety of forces. The horseshoe turn is fast and whippy, and there's even an ejector hill into the brakes. Best of all, there's no midcourse brakes. There's no break in pace, the ride is strong from first drop to the very end. The setting is great, soaring over entire coasters, paths, roads, between the trees and skimming over a pond. There's nothing I can think of that's wrong with this ride. It's a perfect coaster.