• Chris J.

    Airtimes Launch Fun

    I was skeptical about a return of the stand-up coaster but Pipeline is really fun. The first launch is great with the airtime hill in the middle providing a super cool sensation. The turn and twisted hill both send you flying upwards just floating in the air and the roll is quite intense. The whole second half is full of either small moments that send you flying up off the train again or low-to-the-ground turns that make you feel a little weak in the legs from the G-forces.

  • Chris J.

    Situación Intensidad Layout

    My favorite B&M flyer. The layout is balanced between super intense moments and also graceful moments. The pretzel loop is one of the most intense elements out there and the following rolls are both super fun. The second half is what makes the ride for me though. The near misses and interactions with the location are very unique. The dive over the water is awesome and from there you fly past rock work, waterfall, and trees and every time it feels like you get way too close.

  • Chris J.

    Airtimes Comodidad Fun

    My personal favorite B&M hyper. The ride is super re-rideable and full of some of the strongest floater I have ever felt. The first drop is definitely one of the stronger B&M drops and the first camelback is incredible. The two hills following are both strong but the speed hill before the mid-course is maybe my favorite moment of the ride. Everything after the mid-course is fun and turn after the hill gives some cool sideways air and whip on the left side of the train. Love everything about Mako.

  • Chris J.

    Airtimes Intensidad Layout Vibración

    This ride's layout is phenomenal for the amount of space they were given. It's full of strong airtime and intense turns and twists. The only problem is the last few times I have rode it it had gotten quite rough and I really could only ride it three to four times before having to tap out. Still super fun and intense.

  • Chris J.

    Solid family coaster for a small park. Much better than the ones with OTSRs.

  • Chris J.

    Airtimes Fun

    This is a fun ride but comparing it to other GCI's I have done it's definitely towards the bottom of the list. The first drop has good laterals and the whole layout has good but not great airtime. There are plenty of hills but none of them really stand out. The ride loses some steam by the end but it's still super fun and very rerideable.

  • Chris J.
  • Chris J.

    Fun Intensidad

    Very fun classic coaster. The whole layout is intense and low to the ground. The high-speed, low turns to the end of the ride are super fun and riding this with just the simple lap bar makes for a super open and fun experience.

  • Chris J.

    Tematización Fun

    This is a really fun family coaster. The theming both on the ride and in the queue is very well done on this one. The spinning sections are for sure the highlight as you dive into trenches, over, and under walkways. Very fun.

  • Chris J.

    Airtimes Launch Capacidad Arnés Incomodidad

    Could be fun but the best parts are ruined by the trains. The airtime hurts your legs and neck cause of the thick lap restraints and the collars. The hangtime straight hurts at the top. On top of that, it's only one train. It is fun for one ride but also just too uncomfortable.

  • Chris J.

    Launch Fun Duración Capacidad

    I think this is a really good coaster for the whole family. The launches are all awesome and you can get some good airtime going into and dropping out of the big tree element. The journey over the Serengeti has some great moments, especially when it goes low to the ground and into the trenches. The water section is so cool whenever turned on and the hill after the last launch gives some solid airtime. Their operations are my biggest complaint however as this ride consistently gets hour plus waits.

  • Chris J.

    Velocidad Intensidad Layout

    Kumba is legendary. The whole ride is full of incredible positive G's. the first two loops are great but the zero-g roll after is the highlight of the ride for me. Front row on an edge seat and you go flying to the side. The whole second half has so many cool interactions with the area around it and holds it's speed well. The helix finale in the tunnel is a great way to end the ride.

  • Chris J.

    Intensidad Layout Duración

    My favorite B&M invert so far. The first half runs so fast and every element has amazing positives. Diving through the tunnels and pulling up into the inversions never gets old. The batwing is incredible when the trims don't hit too hard but when they really catch the train it does slow down quite a bit from there. The second half is fun diving through the trenches and the final corkscrew has some real strong whip to it.

  • Chris J.

    Airtimes Intensidad Layout

    It's one of the fastest-paced RMC's there is. It feels a little short because of this, but you finish strong. The first drop is probably my favorite of all the RMC's I have done. I love the massive outer bank and the death roll could rival the Mosasaurs roll if the RMC trains weren't so restricting. The rest of the ride is just full of crazy whip and airtime.