• Robert A.

    ¡Buena sorpresa!

    The 'doesn't trim in the station so you get a neat pop of air' one

  • Robert A.

    Situación

    The 'themed with seemingly random props' one

  • Robert A.

    The 'in the middle of a caravan holiday park' one

  • Robert A.

    The 'did it when I was 6 I think' one

  • Robert A.

    The 'next to a waterpark' one

  • Robert A.

    The 'extremely smooth, like actually one of the smoothest coasters I've done' one

  • Robert A.

    Sin interés

    The 'bee' one

  • Robert A.

    The 'trims pretty bad' one

  • Robert A.

    ¡Decepción! Sin interés Tiempo muerto

    The 'trims so hard you could probably walk faster than it' one

  • Robert A.

    10 laps did feel a little excessive but at least I got my moneys worth

  • Robert A.

    Situación

    Being close to a hill is cool

  • Robert A.
  • Robert A.
  • Robert A.

    Layout Tematización ¡Decepción! Sin interés

    The layout is good. I hate this ride for what it stands for. The gutting of an extremely fun family attraction for an abhorrently cheap looking zombie theme that rips the ride of all its character and fun for nothing. During the indoor walkthrough, theoretically your tension level should be SKY high but instead you feel. Absolutely. NOTHING. I loved X, a fantastically fun indoor lightshow with happy music, a feelgood attraction guaranteed to put a smile on your face, a dance through colour. The Walking Dead - The Ride destroys all of this for what, a cheap IP for a dying franchise that loses relevancy by the minute? From the bright colours and effects to literally just nothing. Pure black, the most significant downgrade from anything I have ever personally experienced at a park. I've sworn off ever riding this again until either they make drastic improvements to the current IP, or gut it entirely again for a theme that suits the ride. An utterly pointless ride when Saw literally exists a five minute walk away. Bring back the disco, or at least a theme that can suit the family coaster that it is. Something that doesn't make me think I just wasted half an hour of my day when I walk through the exit corridor.

  • Robert A.

    After a truly insane cycle on the Capriolo (Airmaxx), I immediately went on this without a break and because of that I deserved the miserable time I had on this thing. I was almost sick on this Go Gator because it was already building up from Airmaxx, and I'm pretty sure the op actually only did 7/10 circuits. He definitely knew what was up, and Kudos to him. I gave him the classic thank you with a thumbs up and went my way after I was done. The Airmaxx was worth it though, I just need to learn that "speedrunning" a park can sometimes have it's consequences. It's a fun coaster model don't get me wrong, and this low ranking is not the fault of the hardware, it's just this review serves as more of a warning if you think it's a good idea to jump immediately from one of the most intense flats ever to a coaster no matter how small with no break in between the two.

  • Robert A.

    Torta Arnés ¡Romper en pedazos!

    I did this 11 years ago now when I was 7 or 8 at a local fair, and it STILL stands as the worst roller coaster I have ever done. The trackwork is poor. The transitions are painful. The most violent headbanging I have ever experienced on a coaster. Vile ride, has OTSRs, goes around twice, absolute misery. There is not a single redeeming factor that Blizzard has except for being a +1 to my coaster count. Although a part of me kind of wishes to get back on it to see after all these years if it still holds this reputation, or if this is simply just an outdated viewpoint. With Hammond having sent this ride into storage now, the chances feel slim but I hope one day that it comes out of hiding for a possible chance at redemption.

  • Robert A.

    Tematización Lap Bar Suavidad

    I love how miniscule the restraint is. The theming fits very well too.

  • Robert A.

    Fun Incomodidad

    Sharp jolts into the turns but this can be negated by leaning into them, fun enough ride either way

  • Robert A.

    Fun Incomodidad

    Sharp jolts into the turns but this can be negated by leaning into them, fun enough ride either way

  • Robert A.

    Airtimes ¡Buena sorpresa! Intensidad

    Very very intense loop with great ejector in both directions. Trust me, that backwards loop in the front is not to be messed with

  • Robert A.

    Comodidad Fun

    Perfectly fine wooden coaster, I like the curved drop into the turnaround

  • Robert A.

    Airtimes Lap Bar Layout

    Far smoother than expected, loads of fun, definitely a must ride

  • Robert A.

    Airtimes Lap Bar Layout

    Far smoother than expected, loads of fun, definitely a must ride

  • Robert A.

    Comodidad Fun Duración Launch Tiempo muerto

    Incredible ride. Inversions are fantastic and the entire ride is just an absolute ton of fun. The interactions with other rides are a nice touch but unfortunately you don't notice it much when riding it. The launches aren't very powerful and serve as more of a "boost" than an actual launch to get the ride up to speed. The best parts of the ride are actually sequential: barrel roll, into an airtime hill, into a completely dark tunnel, into the second boost, into the immelmann. That's a brilliant highlight there. Could probably do with the launches being sped up by about 5mph, Enso is good and I need a second opinion but not willing to splash out that much for it again

  • Robert A.

    Lap Bar Velocidad Vibración Capacidad Incomodidad

    Rattles you to the core. Very, very unfortunate

  • Robert A.

    Primera caída Lap Bar Duración Tiempo muerto

    Incredible first drop in the back, and the rest is good fun

  • Robert A.

    Primera caída Velocidad Intensidad Capacidad

    Bit of an ear-knobbler but the restraints are so aggressively padded I don't really care. First drop and all inversions have great power to them.

  • Robert A.

    Incomodidad ¡Romper en pedazos! Sin interés

    Yowch. An endless rattle throughout with uncomfortable valleys and just generally feels pointless. No enjoyment out of this at all, and the brake run is the final nail in the coffin with a stupidly harsh slam forwards as your car halts to zero in a millisecond. Twice.

  • Robert A.

    Inversiones Hangtime Incomodidad

    I don't enjoy the first drop as much as everyone else does, the trims ruin it completely as you go down at such a sharp angle WHILE slowing down. The rest of the ride is great though with the downwards barrel roll being a highlight.

  • Robert A.

    Primera caída Tematización Fun

    A very well done family coaster that brings laughter all the way through