This thing is super short and it’s not that tall but it packs a great punch. It spins like a top and it’s a super intense ride that’s very fast-paced....
This thing is super short and it’s not that tall but it packs a great punch. It spins like a top and it’s a super intense ride that’s very fast-paced. It’s a great and underrated ride.
This thing looks so cool over the midway, however the skull is still missing its jaw and the show building is really obvious. Sadly the actual ride do...
This thing looks so cool over the midway, however the skull is still missing its jaw and the show building is really obvious. Sadly the actual ride doesn’t carry that same level of ambience as it’s literally a family coaster in a box. But what makes this the best family coaster in the park for me is the back row. Sit in the back and you’ll get legitimate airtime on the drop. There’s also a transition that will give decent airtime as well, but the drop steals the show.
This is an above average wild mouse. It has the sharp turns and drops that any other has, but this one is above the average wild mouse due to its leve...
This is an above average wild mouse. It has the sharp turns and drops that any other has, but this one is above the average wild mouse due to its level of theming. It’s indoors and it’s covered in gotham theming. The turns and drops are still predictable so they’re not that surprising in the dark, but the theming is cool so it’s a decent family ride.
I never seem to get many flips on this one, but I never ride it when I go to the park so there’s that. It’s pretty boring when it doesn’t flip, and it...
I never seem to get many flips on this one, but I never ride it when I go to the park so there’s that. It’s pretty boring when it doesn’t flip, and it’s pretty crazy when it does.
This is a fun ride. After having done more flying coasters, it pales in comparison, but it’s still very fun. Aside from the pretzel loop, which is one...
This is a fun ride. After having done more flying coasters, it pales in comparison, but it’s still very fun. Aside from the pretzel loop, which is one of the most intense elements in the park, the ride is very chill and makes you feel like you’re flying. Probably the worst B&M in the park though (even when Green Lantern existed).
This ride makes me angry because they delayed it a whole year and still couldn’t figure out how to put a turntable on it. It can only one train and th...
This ride makes me angry because they delayed it a whole year and still couldn’t figure out how to put a turntable on it. It can only one train and the lines are always terrible. I only got one ride but I really liked it. I wouldn’t say it’s incredible, but it’s a great ride and definitely one of if not the best shuttle coaster I’ve done. The launches at the beginning are really punchy, and the main spike is awesome and one of the best parts of the ride. Then the stall, which is awesome forwards but actually incredible backwards. I wish the double up/down gave a bit more airtime but the dive loop/immelmann actually pulls some great positives, and then the barrel roll, which is great, and then the whole thing backwards. It’s a fun ride but definitely not on par with the top 3 of the park.
These rides are notorious for being cloned so much, but they’re always awesome for me. This one especially is towards the top of the bunch. It may be ...
These rides are notorious for being cloned so much, but they’re always awesome for me. This one especially is towards the top of the bunch. It may be short but it packs a great punch. Every inversion is as whippy as it gets and it really throws the train through them. It’s also full of awesome positives, especially the helix, which will make you grey out. It’s also ridiculously well paced, it tears through the layout. Definitely a good ride to do, but definitely filler.
This was the first floorless but still holds strong as one of the best. The layout isn’t that special but it features all the great elements that you’...
This was the first floorless but still holds strong as one of the best. The layout isn’t that special but it features all the great elements that you’d want on a floorless. The dive loop and zero-g roll are the highlights, both whippy inversions that will get you out of your seat (especially the zero-g roll). The ride is also full of heavy positives that may make you grey out. My only main complaint with this ride is that the second half doesn’t hold up as well as the first. This has to do partly with the fact that the midcourse brings it pretty close to a stop, and also that there isn’t much going out. But the first half is awesome, and the second half is still fun, so it gets a good score for me.
This is an awesome hyper. The train is 9 rows long so the back experiences above average airtime for a B&M hyper, however, I recommend the front. The ...
This is an awesome hyper. The train is 9 rows long so the back experiences above average airtime for a B&M hyper, however, I recommend the front. The sense of speed on this is easily the best in the park and the you only get that in the front. Anyways, the actual ride has some amazing airtime. The two camelbacks in the far end of the ride give some incredible sustained floater. This ride also has a bunch of bunny hills at the end which each give awesome airtime. But what really sets this apart from most other hypers for me is its helix, which is one of the most intense elements on a B&M hyper. Strong positives for a good few seconds. The airtime and speed definitely steal the show for me but that element is undeniably awesome and way better than the average B&M turnaround. Great ride and has underrated night rides.
This thing is actually so underrated. It gets overshadowed by other RMCs but it’s still incredible. Aside from the (trimless) midcourse this thing rea...
This thing is actually so underrated. It gets overshadowed by other RMCs but it’s still incredible. Aside from the (trimless) midcourse this thing really doesn’t lose its pace. The first half is filled with incredible elements with incredible ejector on elements like the drop (especially in the back, very underrated drop), the super sustained and strong camelback, and the transitions to and from the turnaround. There’s also 3 amazing inversions: the snappy dive loop, the floaty zero-g roll, and the stall, which is an incredible moment of hangtime. Even in the second half, there’s a few hills that give sharp pops of airtime. It’s awesome and doesn’t get talked about enough. I don’t like the trains though/
I’ve ridden this coaster over 100 times to I’ll be as accurate as possible but this is genuinely one of the best rollercoasters in the world. Now with...
I’ve ridden this coaster over 100 times to I’ll be as accurate as possible but this is genuinely one of the best rollercoasters in the world. Now with Ka gone, this thing dominates this park’s skyline and getting closer and closer to the massive structure is always so exciting. The back car is the best but really any car towards the back is great (and the front is good too). The ride starts with a super fast lift and goes into one of the craziest drops in the world. It feels so much steeper than it has to be and you get THROWN into the air if you’re in the back. The ride is followed by two camelbacks which give some of the greatest airtime on the planet; insanely strong and insanely sustained. Then the middle section which switches to some fun floater and snappy turns, but right after, the ride goes into possibly the strongest airtime moment of all time: the rolling thunder hill. The ride then ends with a twister section that’s so much fun as it keeps traversing side to side. Overall, this is one of the greatest wooden coasters ever built and no matter how many times I ride it never fails to amaze me.
This thing was so underrated. It wasn’t amazing but it always gave a great ride for me and was one of the most intense coasters in the park. Standing ...
This thing was so underrated. It wasn’t amazing but it always gave a great ride for me and was one of the most intense coasters in the park. Standing while inverting 7 times and traversing some crazy positives was a crazy sensation. It definitely wasn’t the most comfortable but it was an absolutely massive ride that dominated the parking lot
I promise I’m not giving it extra points bc it’s gone but this was genuinely one of the best coasters that I’ve ridden. This ride was just something e...
I promise I’m not giving it extra points bc it’s gone but this was genuinely one of the best coasters that I’ve ridden. This ride was just something else. It had a presence that dominated this park, you could see it from anywhere not only in the park but also near it. Walking up and waiting for this ride was always so anticipating, and then the slow rollout into the launch was one of the most adrenaline-pumping moments on any coaster. Then the launch, which was seriously one of the best sensations on any coaster ever. You get THROWN forward with a crazy gut-punch but it just keeps going and getting faster and faster until the wind tries to rip your face off. Then the top hat, which not only gave great airtime in the front but the feeling that you were on top of the world. Incredible view as well. Then the actual drop which was amazing, and the giant hill (which gave floater) into the brakes. Short but gave the greatest rush on any coaster that I’ve ever ridden and probably ever will ride. Miss this thing to death
This thing is genuinely unbelievable. I live pretty close to this park so when this was announced I was hyped as I’d have a big RMC near me. While I w...
This thing is genuinely unbelievable. I live pretty close to this park so when this was announced I was hyped as I’d have a big RMC near me. While I was a little skeptical about how it’d run, I got on this thing, and over 25 rides later, this thing is absolutely perfect and one of RMC’s best. The only moment where you can breathe is the space between the underflip and the camelback. But once you hit the camelback, this thing doesn’t let up and literally tries to kill you with each element. Some of the most aggressive elements ever constructed are on this ride, with elements like that camelback, the double down (combining INSANE laterals with ejector), the super snappy downwards roll, the incredibly aggressive pops at the end, those insane wave turns, and of course, the stall, which is one of my favorite inversions ever. RMC and Hershey hit it out of the park with this thing, finally having a ride that most can agree is the best in the park.
Tbh this thing is basically flawless. Yeah it’s short but it does so much in that time that it’s length doesn’t matter too much for me. They recently ...
Tbh this thing is basically flawless. Yeah it’s short but it does so much in that time that it’s length doesn’t matter too much for me. They recently changed the trains on this, which made this ride slightly weaker as the laterals aren’t as pronounced anymore. But they’re definitely still there, and I still love this thing to bits. The first drop alone makes this thing world-class, as that is one of the most intense (and best) elements I’ve ever experienced. I can’t describe it, you’d have to experience it. Anyways, every element after is a blur of some of the world’s strongest and most sustained airtime, incredibly strong positives, the aforementioned laterals, and some combination of them. All of that over a tiny plot of land on a pond. I can’t praise this ride enough, truly world-class, and somehow not the best ride in the park.
Literally the only flaw that this thing has is its duration. This thing ends as soon as it begins. However, the elements this ride actually has are ab...
Literally the only flaw that this thing has is its duration. This thing ends as soon as it begins. However, the elements this ride actually has are absolutely peak roller coaster moments. The launch is one of the punchiest in the world, and without a second to spare, the train is thrusted up into the top hat, which gives some of the strongest airtime in the park. The ride is then followed by a very hard greyout, a wacky inversion, and somehow another world-class element; the flying snake dive, which is so incredibly disorienting. The ride also has an incredible setting, going through trees and over paths and water. Absolutely incredible ride, but should’ve been longer.
Since 2020 this thing has been the park’s signature attraction, being the first thing people notice when they enter the park as it’s huge and goes rig...
Since 2020 this thing has been the park’s signature attraction, being the first thing people notice when they enter the park as it’s huge and goes right over the entrance. This thing is actually awesome even though it definitely has its on and off days. Candymonium probably has some of the most sustained airtime in the world. Every hill lifts you out of your seat for a good few seconds, especially that first hill, which gives at least 5 seconds of airtime. My only complaint with this besides the fact that it’s not really close to any other coaster, and the fact that this thing TRIPLE STACKS, the airtime isn’t incredibly strong. In terms of B&M hypers, it definitely has some of the weakest airtime. Ride the back for the strongest possible airtime. However, the sustainability definitely makes up for it.
Primera caídaInversionesVelocidadCapacidadTiempo muerto
Aside from the cobra roll in the middle of the ride which does absolutely nothing except vibrate the train, this thing is awesome and very underrated....
Aside from the cobra roll in the middle of the ride which does absolutely nothing except vibrate the train, this thing is awesome and very underrated. Do this first because the capacity is terrible. This thing feels like a Gerstlauer built by Intamin. It has a vertical lift and a beyond-vertical drop, which gives one of the best airtime moments in the park. The norwegian loop combines airtime and positives wonderfully, the corkscrews provide great whip, and that last hill gives awesome airtime. Great ride that’s unfortunately overshadowed by some of the other rides.
InversionesSituaciónIntensidadDemasiado cortoCapacidadTiempo muerto
I’m being completely serious, this has the worst operations in the park. Even with a boomerang on one train, the incredibly slow throughput of Fahrenh...
I’m being completely serious, this has the worst operations in the park. Even with a boomerang on one train, the incredibly slow throughput of Fahrenheit and Laff Trakk, and the triple stacking on CandyMonium, this somehow has the worst operations. I do recommend this ride though. The ride itself is awesome. They had little land to work with here so a lot of the layout is very unconventional, like the (very forceful) helix before the drop, the straight track before and after the corkscrew. This ride is super forceful and has 4 awesome inversions, especially that zero-g roll which gives incredible whip. Great ride but terrible ops.
This is the better side. If you want to win, ride this side as it pretty much guarantees a win. Anyways, this thing is underrated. The dueling is awes...
This is the better side. If you want to win, ride this side as it pretty much guarantees a win. Anyways, this thing is underrated. The dueling is awesome and definitely makes this ride, but the forces are definitely noticeable. They pale in comparison to any modern GCI, but there’s still some decent airtime (especially on the drop and double down), and some elements have some pop to them. Great ride, but weaker than the other side.
This side is definitely worse than the other side. The forces are pretty similar, but this side ALWAYS loses. The racing is what makes this ride as go...
This side is definitely worse than the other side. The forces are pretty similar, but this side ALWAYS loses. The racing is what makes this ride as good as it is, and somehow this side always loses. If you’re given the chance, ride thunder instead. Anyways, this thing is underrated. As I mentioned, the dueling is awesome, and it wouldn’t be great without it, but the forces are definitely noticeable. They pale in comparison to any modern GCI, but there’s still some decent airtime (especially on the drop and double down), and some elements have some pop to them. Great ride, but weaker than the other side.
This thing used to be so much better. With buzz bars, I’d put this on-par with Great Bear (my 6th favorite in the park) from the standing airtime it g...
This thing used to be so much better. With buzz bars, I’d put this on-par with Great Bear (my 6th favorite in the park) from the standing airtime it gave. Now, with the new trains, the most airtime you’ll get is weak floater. It’s still a classic and definitely a fun ride, but only a shell of its former self. And there’s no reason this thing should get the lines it does.
Among the Schwarzkopfs, this is probably the least exciting. It has a decent drop and an awesome loop but not much excitement after. However, this thi...
Among the Schwarzkopfs, this is probably the least exciting. It has a decent drop and an awesome loop but not much excitement after. However, this thing is super charming and has one of the best settings in the park. It’s intertwined with other rides like Great Bear, goes through trees and by a river. It’s not the most exciting but looks super nice and can be enjoyable after some rides on the beasts of the park.
This is a clone of many other spinners that already exist. The spinning is great and there are some fun elements. But what makes this ride better than...
This is a clone of many other spinners that already exist. The spinning is great and there are some fun elements. But what makes this ride better than the average spinning coaster is the theming. They decided to put this thing in a box and make the whole theme a funhouse, with the queue going through a house of mirrors and a glow-in-the-dark room. Even on-ride, there’s all sorts of funhouse aspects throughout the ride, making this the best themed coaster in the park by far and one of the best themed in the north. If you want to do this, do it first thing, because it gets huge lines and it’s not worth waiting for.
This is definitely one of the better boomerangs. This ride is presented incredibly well, you could make the argument that this is the best looking coa...
This is definitely one of the better boomerangs. This ride is presented incredibly well, you could make the argument that this is the best looking coaster in the park (it’s definitely not so don’t). The party theming and flavor tunnel are super fun as well. This ride is also much smoother than most boomerangs and has vest restraints. However, and this goes for every boomerang, it’s way too disorienting. Forwards is fine, but backwards is too intense, especially on that loop. I’d say that this ride looks a lot better than it rides, so if you want to get sick, then I’d recommend. If not, then go ride Storm Runner instead.
I hate to say it because it was one of my first coasters but this is one of the worst mine trains out there. Not that it’s uncomfortable, actually, it...
I hate to say it because it was one of my first coasters but this is one of the worst mine trains out there. Not that it’s uncomfortable, actually, it’s smoother than most. But this thing is incredibly boring and incredibly short. There’s one helix that pulls fine laterals, but just as it gets going, it ends. The setting is decent at least and it gives some nice views of Storm Runner.
This thing runs so much faster than most wild mice, which could be good but also bad. The drops are fun and provide some nice punch and even a little ...
This thing runs so much faster than most wild mice, which could be good but also bad. The drops are fun and provide some nice punch and even a little airtime. However, the turns are PAINFUL. They’re funny and give great laterals, but damn they just shove you into the side of the seat. I wouldn’t recommend