• trec ccst

    Théma Launch Fun Débit

    my home park finally has a rollercoaster that isn't older than me! and, contrary to popular opinion, this is honestly my favourite coaster at the park. like, yeah, it's not the most amazing thing in the world, but god it's just so fun and silly i can't really get enough of it. i'm not the world's biggest jumanji fan but the theming around the whole area is still awesome, the trains are really pretty, and the station building is also really nice; the hand cutouts are a great touch! i also didn't really have an issue with any bouncing like some other people did. the only real downside of this coaster is that the capacity is, once again, really poor for a park as popular as chessington. that being said though, the virtual queue system was great during the day, and allowed me to get quite a lot done while waiting for my mandrill ride!

  • trec ccst

    Airtimes Théma Débit Inconfort

    always ouch pain snake coaster. this coaster gets jankier each passing year. the aggressive nature is absolutely hilarious but it does sometimes get a bit much, i've come off of this thing oddly dizzy before. i'd be surprised if it's got much longer left at the park :/

  • trec ccst

    Situation Fun Intensité Débit

    dragons fury fits the definition of erratic and out of control to a god damn T. it's very aggressive and jolty (in a good way, imo), with a great spin guaranteed almost every single time. it's also got a great, unique layout that winds itself around the land of dragons, which adds to the dragon theme quite well. not that you're probably taking much notice of it since you're probably busy preparing to face a different direction. i love how this coaster kicks things off too, wasting no time; the iconic stupid fast stupid loud lift, straight into the first drop, followed by that crazy huge turn that i've always loved. there are a couple things i have to say that aren't great though. the layout has tons of block brakes, which makes sense and never really slows you down, but it still feels weird to go into a block brake, then go down one drop, then come right back up into another block brake. despite that, the capacity still doesn't seem suitable for chessington, indicative by the fact this coaster gets 1hr+ queues without breaking a sweat. other than that though, i'll always adore this coaster.

  • George S.

    Théma Fluidité Longueur Débit Temps mort Layout

    I rode Dino Chase 1 time. It's well themed with prehistoric foliage and Dinosaur models. The ride is smooth but there are no noticeable g-forces at all. The layout is an oval circuit with some minor banking (it's not the most exciting layout). However, the ride performs three laps which made up for the short circuit. It's a fun family coaster with a basic layout.

  • trec ccst

    Inconfort Sans intérêt

    i know this is a kiddy coaster but this is just dumb, yet i keep going back to ride it every time i got to adventure island. go figure.

  • trec ccst

    Confort Vitesse Fun Trop court

    aahhhh it's above an arcade! considering this is a pinfari, this coaster is actually pretty comfortable! it's not super rough or anything. genuinely a neat little coaster.

  • trec ccst

    Vitesse Fun Inconfort

    there's not much to say about this that i didn't say for green scream, excluding the ridiculously long trains of course, because the trains here are a tad more reasonable. still just plain fun but poorly profiled and uncomfortable like any other tivoli. except for whatever reason i managed to grey out on this one. don't really want to know how that happens.

  • trec ccst

    Situation Fun Longueur Inconfort

    i feel like the ridiculous length of the train sells this already. this whole coaster is just bizarre. it's a HUGE tivoli, way bigger than even the standard "Large" layout, such as #LikeMe, and it mostly sits right above the west part of the park, opposite rage. it's really funny and wacky, anywhere you sit won't give a particularly coherent ride experience. at least, one that doesn't feel like it's trying to defy the laws of gravity. obviously with any tivoli, it's also profiled pretty badly and will throw you around a lot, which is especially bad when the restraints on this coaster just kinda don't come down at all. not that it really matters, this is far from the most intense ride out there, but it's still pretty funny either way.

  • trec ccst

    First Drop Fun Intensité Inconfort

    rage oh rage my baby. i think i'm biased towards this one since it was my first ever real Big Boy coaster, unless you wanna count turbo too. lol. well, i've ridden a lot of different coasters since my first ride in 2019, and i still come back to adventure island for more rides on this thing. i just don't get tired of it. it's so fun. the first drop will always be awesome, the loop and barrel roll deliver solid hangtime, the cutback and helix are intense, and honestly the whole thing is just pure fun. being one of the first eurofighters, it's definitely gotten a bit rough and janky over the years, but it hasn't really stopped me liking it any less.

  • Laurenz T.

    Intensité Ejectors Longueur Vibrations

    What a ride! This coaster is everything i did not expect from Europa-Park as a regular visitor for 20 years now. Getting more and more into coasters I got more and more bored by their lineup, even if I consider Wodan my favourite Woodie. I really hoped they would get a proper thrill-ride and there it is! There is a lot going on before the ride even starts and it's amazing. Phantasialand is always praised for theming their coasters, but they miss on a good storyline and theming the queue and station. Entering the main Building of the queue truly blew me away. The atmosphere is breathtaking and the special effects gave me goose bumps. The total package really comes close to the likes of VelociCoaster for me. Now to the ride. It starts off with great effects and a unique beyond-vertical launch, followed by awesome hangtime. The second inversion, a Roll down the station building is also really nice. From there, the part to the second launch is kind of pointless and really janky. I feel kind of confused about parts of the Layout. Considering there are 7 inversions, inversions are not a strength of Voltron. The next Highlight is the second launch and stall, which I found to be quite different from the RMC and Intamin versions I have experienced. I much prefer those though as they offer sustained airtime, while Macks take on a Zero-G-Stall "just" lets you dangle in the comfortable lap bars, so it's up to personal taste I guess. The Stall is followed by the strongest ejector moment of the ride and after a weaker dive-loop, the momentum is killed down with brakes and turn-table. Both launches here are pretty nice though, with the backwards catching me by surprise. The Top-hat much reminded me of Karachos and I really like it, but Voltron is still missing a higher drop for my taste. Following is my favorite part of the ride with great ejector airtime, favorite element of the ride being the banked ejector-hill. The double-up is actually brutal and the mid-course luckily doesn't kill the momentum too much. Following is a nice roll down and helix with great near-miss and positive Gs. Voltrons finally is truly awesome. However, there is a thing that put me down. It just doesn't ride good. Voltron gave me a headache in 9 out of 10 rides. It didn't feel like a new (or younger then 10yrs) STEEL coaster which was quite disappointing at first. Apparently, there are some smoother and rattlier trains as it is rumoured they are still testing things out with suspension and wheel compartments. Maybe I just got really unlucky. That one out of ten rides however gave me some hopes for that to be true. Still really weird as Voltron has been testing for literal MONTHS prior to opening and the problems should be apparent for anyone riding. After 10 rides I have to say it still is a great, super intense ride with some of the best ejector I have experienced. This is why Voltron ranks my top five for now and I’m not sure if it would rank higher if it was smooth. I hope they change some things up for my next trip in May, maybe I'll give an update if the suspension or the wheels of the trains change for the better.