• David Parrett

    Inconfort

    Here is another wood coaster with a decent layout that clearly needs a re-track to make it enjoyable. In its present condition, it’s just painful.

  • David Parrett

    Sans intérêt

    It’s not really a roller coaster, I guess technically it is but to me the point of a coaster is to travel with some speed and excitement.

  • David Parrett

    This is just an okay ride with a short launch at the beginning and then I just sort of brace myself to get to the end. It doesn’t help that the theming elements are all turned off but the ride itself is not great.

  • David Parrett

    This Arrow suspended coaster felt the most out of control when compared to the ones at Cedar Point, Kings Island, and Magic Mountain. They each have a unique layout and integration with the terrain so they really are such wonderful works of roller coaster art that everyone loves. It’s baffling to me why these coasters haven’t been improved upon and continued to be installed in more parks but maybe Arrow’s patents prevent something similar from their competitors. Anyway, this one really swings you fully from side to side with a frightening amount of energy and speed and it’s really a smooth and exhilarating experience.

  • David Parrett

    I did not like this at all, it was just way too forceful and gave me a headache. Griffon at BGW is the best B&M dive and this is the overly intense version of a dive.

  • David Parrett

    I thought Behemoth was okay, it’s sort of like a standard B&M hyper with lots of airtime. I like the scenery and water.

  • David Parrett

    Airtimes Fluidité

    Until riding Leviathan I didn’t think B&M could execute a good giga but it turns out they actually could and I love this one. For whatever reason, I never could get into Fury or Orion much beyond a couple rides but this one I just spent the evening riding over and over and over and it puts a huge smile on my face every time. The rush of speed, the massive amounts of airtime, the super long weightless 300 ft first drop, it all just works. I was riding it thinking that it makes me feel like the first time I rode Millenium Force back in 2003. It’s just pure bliss and I never want it to stop.

  • Max S.

    Débit Intensité

    This one lived up to the hype! I had Batman at SFGAm. as the best Batman since it's been running hot the last couple of years. This one was somehow faster and finally took the crown. It was hauling through the layout but not in a bad way where there would be nasty headbanging. It's just as smooth as all the other ones. As always the B&M inverts have fantastic capacity and the line was not long. Some of the slower clones should consider using the wheels that SFOG uses because it makes a huge difference! 4/5 stars

  • Martyn Hunter

    Airtimes First Drop Ejectors Fiabilité

    Finally got to re-ride what had been my number 1 since 2016, and it's still there sitting at number 1. It's forceful, the airtime is incredible, it's aggressive. Slightly rougher than it used to be, but not uncomfortably so, and the speed hill and final hill into the brake run are dead-zones, but I think the majority of riders would need those to recover. No coaster is perfect, but it is my favourite.

  • Martyn Hunter

    Inconfort Sans intérêt

    The worst coaster I've ever "experienced". Rode it as the bus-shelter coaster, and it was utterly devoid of any experience. It was like sitting on a mildly uncomfortable bench. Happy it was removed and is now operating without the bus-shelter.