• ohad poller

    First Drop Situation Inconfort Temps mort Layout

    This was kinda painful

  • Daan Bruins

    Bonne suprise ! Situation Fun Trop court Temps mort

    Great location, the ride itself is fun from what I remember (it was a long time ago), but nothing special. It's also quirky how there is a lifthill, but you don't take the lifthill to the top but you take the stairs.

  • Daan Bruins

    Airtimes Bonne suprise ! Fun Inconfort Temps mort

    This is actually a very good Zyklon. It's not too rough, although the trim before the final turn is very jarring, but that's about it. It also has lapbars instead of shoulder restraints and the first drop even gives a little airtime in the back.

  • Daan Bruins

    Situation Fun Temps mort

    I rode it back when it was Halvar, it was a long time ago but I remember it being fun.

  • Nathan F

    Launch Trop court

    Pony Express is weird. It's clearly a family ride, but its launch is too punchy to lend itself amazingly well to that. The leg restraints are odd, and the ride doesn't stand out in Knott's lineup. It's a great intro to launched coasters type ride, but it's also Knott's worst launched coaster.

  • JJxT

    Théma Trop court Temps mort

    Fun family coaster with a decent drop and bunny hill at the end. The ride is a little short and had some dead spots. But, the theming in the indoor section is great and expect to get wet on the splashdown.

  • JJxT

    Inconfort

    i got stapled so bad it hurt. back row i hit my head on the seat.

  • JJxT

    Théma Bonne suprise !

    Very well themed rollercoaster. There are many different surprises throughout the ride. Very fun.

  • JJxT

    Hangtime Vibrations Inconfort

    This ride is spectacular. The vertical chainlift going upside down is phenomenal. Passing through the bottom gives you a ton of positive g’s. There is a noticeable rattle and the uncomfortable restraints can sometimes hurt. Sometimes, if you’re lucky, you miss the brakes and go for another 2 drops.

  • Dylan

    Lap Bar Bonne suprise ! Intensité Trop court Temps mort

    Runaway Mountain is a great coaster at SFOT. While this ride has modest stats it’s surprisingly intense given its size. This ride only stands 65 feet and only has a drop of 30 feet but it’s intense. This ride can get a sizeable wait time but if you head to this ride during the first hour of the day it’s usually a walk on or a short wait. The queue has good theming as there’s good signs, swamps, alligators, and good rock work. When you’re inside the cave there’s lights. In terms of seat selection I prefer the back for the most intense experience but the front gives a couple unexpected pops of airtime. This ride just has a lap bar. There is a bar on it making it awkward but it doesn’t cause discomfort. Inside the mountain there’s no audio you just hear the screams of riders unless you ride during holiday in the park when there’s Christmas music and lights while riding. I prefer it when it’s pitch black because you can’t see anything coming. Once dispatched you head up the 65 foot lift hill. At the top you head down the first drop. It’s not tall and it gives no airtime for anyone but you do get good whip in the back. You then traverse a bunny hill. It doesn’t really give airtime but you do feel weightlessness. You then rise up and head down another drop that gives no airtime for anyone but it gives good whip in the back. You then traverse a decently forceful turn and now it’s time for the signature moment on the ride. The twisted drop and this element is insane. It’s quite steep so you get a good pop of floater airtime in the back. And no matter where you are sitting you get some intense laterals and positive G forces. This element is honestly a bit much for a family coaster. When you rise up you get a weak pop of airtime up front. You then traverse a downwards 540 helix and it delivers intense positive G forces. I don’t grey out here but I come close to greying out. It’s quite intense. You then head down a dip that does nothing and head down another 540 degree helix which again delivers great sustained positive g forces. You then step up getting a weak pop of airtime up front and head into the brakes ending your ride. In terms of pacing this ride does good in that category. I do wish this ride had airtime but it’s still a good experience. I rate this a 7.5/10.