• Glass Cannonn

    Bonne suprise ! Intensité Layout Inconfort

    Can’t think of a more polarizing coaster. The layout, intensity and pace is amazing, to me at least. But the stars kind have to align for the best ride and even at its most comfortable, it’s still rough. I find the blue train is zippier and smoother, but I think the section you chose can make a difference. I think I like second row from the back. It’s part of it charm maybe but you smooth this thing out and ooooh baby. Im torn if a full on RMC would make sense just something smoother but can’t see it getting that can of love.

  • Glass Cannonn

    Bonne suprise ! Fun Baffes Trop court Harnais

    Ah good ol SkyRider in its early day it ran smooth enough, had some jarring track angles I believe and horrible harnesses. Better harnesses and trains and it would been a nice short retro ride.

  • Glass Cannonn

    Confort Fun

    For what it is it’s good. Fun little launch coaster for kids. Smooth and great way to introduce kids to coasters. So for a kid coaster its a 4 but comparing to all the coasters in the world it’s a 2.5

  • Glass Cannonn

    First Drop Intensité Hangtime Trop court Inversions

    I gotta respect a good dive coaster. The pause, drop and dive underground alone earn it 4.5. Lots of g’s if you’re into them not intolerable if you’re not. It’s smooth its loop is impressive, I’m personally not the biggest fan of loops, but I respect its intensity. Gotta knock off half a point for the last section after the second pause. Pretty underwhelming from that point which makes it feel short.

  • Glass Cannonn

    Airtimes Layout Longueur Vibrations

    Not sure it’s home park bias but one of my favourite hypers. Great if you like hills and floater air. I especially appreciate the two at the end after the helix. Just when you think it’s over back in the air you go. Showing its age a bit and the trim break on the first hill going back to the station is a bit of a momentum killer though.

  • Glass Cannonn

    Airtimes First Drop Confort Trop court

    It’s a giga and that’s never a bad thing. When you get on it when it’s warmed up it can fly! Not really ejector air but you can float for a while at times.

  • Bubble Gaming

    Théma Bonne suprise ! Hangtime

    Flamethrowers!!! Also no headbanging unlike Batman at SFNE. Inversions are also fun with the slight hang time.

  • Bubble Gaming

    Lap Bar Fun

    So much spinning. This is what a spinning mouse should be, unlike Cedar Point’s one.

  • Bubble Gaming

    Airtimes Vibrations Déception !

    There’s some airtime but that helix is rough. Still way better than the monstrosity known as roar.

  • Bubble Gaming

    Airtimes Lap Bar Confort Temps mort

    I used to think Superman at SFNE wasn’t ruined by the u-brick, but now experiencing the t-bar makes me realize how much potential it had. Every airtime moment have great airtime. Sadly, the helixes aren’t that forceful and that straight section is just stupid. I still find it better than the one at SFNE because of the freedom.