• Nolan Tanner

    Vitesse Intensité Fluidité

    Blew my expectations away. 2nd GCI after Kentucky Rumbler and although I really liked that one, Thunderhead is in a different class! My 4th ride on it at night was so fast it felt illegal. Aggressive but the track was way smoother than I was expecting. Honestly a pretty perfect woodie IMO

  • ile tippukivipuikko

    Théma Confort Layout

    Maravilla!’

  • Charlg

    Confort Fun Longueur Sans intérêt

    The clearance on this is awful 😭, but quite fun worth the credit at the end of the day 🤷‍♂️

  • Charlg

    Théma Fun

    Pretty fun, the ride itself is a really tame vekoma family coaster, quite cool!

  • まさちゃん

    First Drop Situation Harnais Inconfort

    人間工学を無視した車両を作るのはやめてください

  • Wet Willie

    First Drop Vitesse Fluidité

    First drop is just amazing, feels like a freefall with incredible speed, especially in the first row I like the sideways camel, it hits nicely in the front-right seat and the speed air hill just after the turnaround is three seconds of solid ejector, again towards the front. This really a front-seat coaster any other row really neuters the sense of speed. The shorter train and track layout don't provide as much back seat excitement, with Diamondback having much better rear seat ejector over the first hill. I do like the pacing, you get a decent helix and two more quick but forceful ejector hills at the end, eschewing the typical MCBR and subsequent meandering around. Yes it could be longer, but no it doesn't need to be.

  • Wet Willie

    Situation Fun Intensité

    This is almost the perfect wooden coaster. I mean, I would definitely prefer it bigger, faster, more intense (a la Voyage), but I have to respect just how approachable and enjoyable MT is for just about, well, everyone. In over a hundred rides, I don't think I've ever seen someone get off this disappointed or upset, it really hits the sweet spot between intensity and comfort. The track is holding up amazingly well. Great and sudden first drop, with good rear seat air on both big drops, followed by a ground-hugging assault of twists, turns and hills that ultimately take the train to within a foot of the lake surface, making maximum use of the typical ~100' GCI drop. The coaster setting is beautiful, with it traveling through woods, crossing the aforementioned lake twice and White Water Canyon six times. The shed might be overhyped, but what other ride lets you jam to 80s hits while waiting on the brakes?

  • Wet Willie

    Situation Intensité Longueur

    Thanks to recent work by TGG, the Beast is rocking better than ever, with the smoother track allowing the trains to just haul through the woods and tunnels, running about as fast as it can without tearing the itself up. The trims are there, but really, this thing starts with a big drop and spends most of the first half continuing downhill. Without them, the last few turns just wouldn't work without damage. I encourage every coaster fan to give the Beast a whirl in the last car, either 17 if you want a more cushy center-row ride or 18 for the full force effect, and especially at night, just an otherworldly experience out in the dark woods. Building up speed on the 141' second drop and slamming into the helix tunnel is one of the best and most intense moments of any coaster, ending the ride with a big bang instead of the whimper so many other rides finish with.

  • Wet Willie

    Situation Temps mort

    One step above a kiddie coaster. If you're looking for a slow, meandering and forceless ride above the lake in between Cedar Point's bigger coasters, this is just the ticket

  • Wet Willie

    Lap Bar Trop court

    Serviceable woodie in a park without any others, but basic out and back layout, small size and slowness deliver nothing super interesting. Has some roughness but doesn't really go fast enough to be uncomfortable. The ends of the train provide a bit of air and it does give that satisfying wooden coaster feel.