• David Parrett

    Confort

    A smooth and good crowd pleasing suspended looping B&M. I had the sensation that I was flying the way it moved gracefully.

  • David Parrett

    Fun

    It’s a fun looping coaster with a vertical lift chain hill that was quite the rush and left everyone with smiles afterwards.

  • David Parrett

    The wait was so long and the obnoxious guests in line soured my mood to such a degree I was just happy when it was over. Is the coaster good? Maybe on a slow day.

  • David Parrett

    Confort Fun

    I’ve never really truly liked a flying coaster until Tatsu. It was surprisingly comfortable, I never felt nauseous like the restraints were trying to make me lose my lunch the way they do on other flyers. It had a smooth and fun start but that giant Immelmann inversion was out of this world insane. For that one maneuver I have to give this 5 stars. Another thing it has going for it is that it uses the hillside terrain and surrounding forest so well.

  • Sean R.

    First Drop Vitesse Ejectors

    My new favorite RMC…after a summer of great rides - Iron Gwazi has toppled SteVe, Lightning Rod, ArieForce One, Wildcat’s Revenge and Twisted Timbers on my personal RMC faves list. Among this amazing list of RMC’s, IG has a “next gear” that only Steel Vengeance can match and it’s length (a bit shorter) enabled re-ride-ability at a higher rate than SteVe. The front seat was unbelievable as the view of what’s to come is a special ride, but the back is even better. The extra speed and forces experienced were notable…everything felt +20% more intense. This ride is as advertised…Iron Gwazi more than lives up to the hype!

  • Max S.

    Débit Inversions Longueur

    This is my favorite inverted coaster to date. It's everything I want in an invert with the speed, whip, and duration. The first drop is fantastic and you really build speed into that first loop. It was very intense and reminded me of the speed on Afterburn at Carowinds. This also included a batwing element which has easily become my favorite type of inversion/inversions on these inverts. Speeding through the beautiful trenches also added to the amazing experience. The wait was no time at all because the capacity of these B&M inverts is always top-notch. 4.5/5 stars

  • Avery bork

    Airtimes Confort Longueur

    absolutely flawless GCI! This is a masterpiece of a woodie and has some amazing elements! I rode this for the first time yesterday (October 8 2023) I’ve been to Dollywood before, but the line was always way to long, but now having the time saver pass I could get on in less than 10 min! Fair warning though, at the bottom of the first hill, there is a rattle, but it’s just like a classic GCI woodie rattle! It really adds some personality to the ride, anlong with the section of straight track that goes through the station above everyone’s heads! It really does sound like thunder! And let’s talk about the trains. They are so comfortable! Even while Whipping around sharp turns and sudden hills at 55 mph my head didn’t bang ONCE this ride is a truly amazing classic and is definitely in my top ten, thank you GCI for providing such an amazing ride. -Avery

  • Miroslav M.

    First Drop Fun Intensité Vibrations Trop court Débit

    This coaster is great and unique, no questions there, but people tend to overcompliment it (it is like they are blinded by its theme gimmicks). To be fair, there is plenty to criticize as well. The backstory of the coaster is cool but a bit too complicated. After standing in line, you would probably only understand bits of it and not the full picture. Especially if you do not know German (That accent sequence is in German only). The accent sequence is long and you have to hang in a psychologically uncomfortable vertical position. It is scary for the first time, kind of cool for the second, but after that, it is mostly irritating. The seat assignment gimmick is cool only for the first time. Then you just resent that you can not select the seat. The first drop is so much more awesome when you are in the front row, but you might not have a chance to experience it at all during your visit. You can not stop thinking about how all these elements ruin the ride capacity, which is not great. The second forceful half of the layout is a bit controversial. I would say it is too forceful, to the point of being disorientating. It is like a boxer giving you two punches. I wish it used its speed for something longer and more enjoyable. But the designers probably did not have the space for it. The final inversion is so slow, that it is mostly pointless. It is just another "surprise" element. But I also think people do not give Karnan enough credit for its first half which is just fantastic and very original. It does not feel like a typical hypercoaster at all. And this is a good thing.

  • Chermaine S.

    Vibrations Inconfort

    How is this one so rough compared to other coasters of this model? It looks, sounds and feels like it hasn't been maintained in 10 years!

  • Bubble Gaming

    Airtimes First Drop Intensité Vibrations

    It’s 5 stars even with the roughness, that’s how good it is. The first drop is as good as people say, and “deathjector” is an accurate name. Even on the ride where I got stapled there was strong ejector, that’s how powerful it is. The turn after is intense but rough. Then, a nice little hill with some ejector, laterals, then the Rolling Thunder hill. I love the rolling thunder hill. There is sustained ejector on the entire hill. You then go through some rough but intense turns and that’s the ride. I will also mention the cable lift is fast enough to feel the speed. A retracking would do wonders to this ride.