• Keaton Knippel

    Airtimes Fun Longueur

    Certainly an underrated and underappreciated wooden coaster. It could be under better care than how Six Flags treats it, but it is still really fun. Ride this one near the front, though.

  • Keaton Knippel

    Vibrations A raser ! Temps mort

    Really bumpy mine train that even the kids riding hated. I don't think that this is a good ride for kids because of how janky and rough it is, kid flash will definitely be a better fit at this park.

  • Keaton Knippel

    Vibrations Intensité

    It's like a long boomerang that doesn't go backwards. At the very least, the restraints are as good as they can be, but it still gave me a headache

  • Trim Brakes 06

    Situation Launch Vitesse Débit

    This was my first straddle coaster I've ever ridden, and I'd say it was an enjoyable ride overall. I never got to experience the original Darkastle, so I don't really have much to compare it to. My biggest problem with the ride was a capacity. The day I rode it everything else was a walk on, and this had about a 30 minute wait. I know it's a new ride, but that shouldn't have been the case. The theming is also a pro and a con. The theming in the que line is really well done, but it doesn't do a very good job of explaining the actual storyline of the coaster. Then the theming in the actual coaster portion is almost non-existent except for some Spirit Halloween props and an admittedly cool projection at the end of the ride. As for the coaster itself it actually exceeded my expectations. I really like the fact that you go around the coarse twice, otherwise it would've been a very short ride experience. The coaster was also more intense than I expected. The launches were decently punchy, and there were some surprisingly whippy transitions, especially after the launches.

  • Niko Ramos

    Airtimes Launch Fluidité

    One of the best rides I have been on. It was very smooth, even though after the loop the turn makes the train vibrate just a bit, but wasn’t rough. The launch was punchy and the last drop gave some awesome ejector airtime.

  • Niko Ramos

    Fun Fluidité Longueur Airtimes Fiabilité

    It’s a good ride, it constantly breaks down though, but, that’s just an Intamin being an Intamin.

  • Joep van Baren

    Lap Bar Inversions Launch

    Launch is kinda weak as expected by Mack. They should renew it with the same launch as Ride to Happines since that one suprised me quite well. Onboard audio is great and adds suspense before the launch!

  • Joep van Baren

    Théma Inversions Longueur Baffes Inconfort

    The coaster area looks sick, everywhere you see the track, steel beams or other theming. Everytime I rode it it got better in my opinion. I would like some more airtime but to have the world record of inversions that is of course not possible. The waiting times are too high, especially when the fast track rides have priority. Sadly, the trains do not match up in the circuit as they are supposed to.

  • Smauge

    First Drop Intensité Fluidité Harnais

    Absolutely brilliant roller coaster. I still can't get over how the first drop is the best first drop I've ever experienced for the amazing airtime (and I didn't even ride in the back row!) and wonderful elements. This coaster is absolutely relentless, every airtime moment is an extraordinarily strong pop of ejector airtime, and the inversions are snappy and intense. It's butter smooth on top of all of that, although I do find the restraints a little awkward (this does not detract from the ride experience that much). I really want to re-ride this coaster, and experience this beast in the late afternoon or at night.

  • Smauge

    Théma Fun Longueur Intensité

    Although Hagrid's is tame for a thrillseeker, it is an exhilarating and long family coaster with plenty of thematic elements to keep anyone entertained. The launches are also very fun, as well as the spike and the drop track.