• Marko Tsang

    Airtimes Layout Longueur Théma Temps mort Lap Bar

    Twisted Colossus is an excellent RMC with great ejector airtime, a long duration because it is a Mobius loop layout, and other great elements, such as the original zero-g stall. However, there is one large dead spot, that being the lift hill on the green track. The RMC lap bars are also not my favorite, not because of the shin guards, but NO GRAB BAR! I love using the grab bars most restraints provide in order to hold up the restraint from coming down throughout the ride. I also measure the forces each ride offers with my Apple Watch's Ride Forces app. In this case, I had to hold on to the metal bars on each side of the restraint in order to get an analysis of the forces. It is also hard to get a duel, as on my first ride, I did not get one, but on my second ride, I did get one. I am actually considering myself lucky, as most people do not even get duels at all! Theming was a minimal steampunk theme as it was in the park's Screampunk district, which is typical of a Six Flags park. It is a close second in the park, after another one of Alan Schilke's creations, X2.

  • GLaDOS

    Fun Débit Inconfort

    Well, it's a spinning wild mouse that doesn't spin. Which isn't a huge loss, in fact I prefer the lateral Gs that normal hairpin turns offer over the dizzying spins that this should offer. There were a couple pops of airtime and the drops were decent. Capacity is pretty awful though. Even in the last couple of stairs, the wait times were atrocious (10 minutes for 6 groups to get on). I don't get why it gets so much hate. It is flawed, but decently fun.

  • GLaDOS

    Fun Inconfort

    The main perk of this kiddie coaster is not being a wacky worm/big apple coaster. It has a pop of mild airtime, some lateral Gs, but the train is cramped. The restraints were manually unlocked, which is charming.

  • #Awesome Alex

    Airtimes First Drop Layout Vibrations Temps mort

    The coaster was fun to ride, and I liked the free falls. However, it was pretty bumpy, but it just adds to the experience in my opinion.

  • Wicked Cyclone

    Fun Intensité

    This was my first coaster that went backwards. It was fun but going up the lift hill backwards scard me

  • SNake N.

    Théma Vibrations Inconfort

    When I was younger, this was my favourite coaster! Sad to see that it didn't age well in the last few years. I used to love this ride, but nowadays I can't enjoy it that much anymore due to the really uncomfortable roughness. Theming is still amazing though.

  • SNake N.

    Fluidité Déception ! Inconfort Sans intérêt

    Not enjoyable because of the very bad flying position - no pace - too expensive - no theming - pointless - overall a bad layout: you just get a bit torn around, beside of the inversions nothing happens, the only fun part of the ride is the marry-go-round-like-lifthill

  • SNake N.

    First Drop Théma Bonne suprise !

    Very nice coaster, good theming part. This coaster is a a slightly different wild mouse, but in a good way.

  • SNake N.

    Fun Trop court Débit Sans intérêt

    This coaster was disappointing. I mean, it's not that bad, but for a new coaster it rattles too much, there wasn't any theming, the layout was very short and the ride is kinda pointless. In addition the coaster has a very bad capacity and isn't always open, because they had lots of technical problems. Well, it was fun and not unrideable or something like that, but compared to the big announcement, it just disappointed me.

  • Hudson A.

    Airtimes Chef d'oeuvre Intensité

    I’ve ridden this ride many times now and it never gets old. The first launch packs a punch, then there’s loads of hang time, followed by lots of airtime that leads into the triple launch. I was out of my seat that entire segment. After the top hat, there are a bunch of snappy elements, airtime and fun inversions. Both times I came off I was lost for words. Very nice, my new number 1!