• Joey K.

    First Drop Situation

    The stunning location makes this okay family coaster an amazing experience.

  • Scott van der Roest

    Théma Launch Temps mort

    After the launch and the first inversions it is a bit boring, but the theming and the launch is amazing. Definitely a front seat coaster for me!

  • Jaxon Lawrence

    Airtimes Fun Ejectors Baffes Inconfort

    I rode this as just hades and as hades 360 and it is one of the best gravity group woodies out there. It can definitely be a little rough, but the airtime is worth it. That ejector hill before it goes back under the parking lot is one of the best airtime hills of any ride out there. Great coaster, would recommend.

  • scarlett May

    First Drop Théma Débit Baffes Déception ! Intensité

    Eh, it's not the coaster for me. I don't enjoy it AS MUCH as others do, but still a great ride. INCREDIBLY intense, whippy, and horrifying (I know I have intense listed as a con but imo it's kinda both a pro and con, I just didn't have enough space for pros.) My only issue with this ride is headbanging, it comes close to ruining the ride. The roughness is not bad though, it's just head-banging and a rattle. This ride is above average, it's not (imo) great or anything buts it's alright. Definite 7.5/10? I kinda have no idea what to rate it.

  • Thomas C.

    Théma Fun Layout Inconfort

    The theming and the layout are interesting but there is too much discomfort on that ride

  • Thomas C.

    Baffes Sans intérêt Layout

    A useless coaster with too long queues

  • scarlett May

    Fun Ejectors Hangtime Débit Inconfort

    Copperhead Strike is a great ride that is overshadowed by fury and afterburn. I don't get the complaints over the launches, honestly find the launches to be VERY forceful. Plus, it's a hangtime machine, No bs! Obviously, though, the ride doe have a few flaws. The biggest flaw in my eyes is the restraints. not the real restraints, but how. they jackhammer you (from experience), my problem with it is that you are left no room to go into a more comfortable position. Another problem I have with it is the operations. not because there bad really though, there's just sorta a mixed bag on my visits. Some great some bad. Overall, I would rate this coaster a 9/10, I have barely any problems with it! Almost perfect coaster

  • Mike H.

    First Drop Lap Bar Launch Débit

    The launch of this ride is fantastic. I haven't experienced Dragster or Kingda Ka so I can't compare the launches. The ride up to the top head is very forceful. The drop is great too. This is another masterpiece by Intamin. P.S: the ride is not too short. It's all about the launch and the tophead ... and that is executed just perfectly.

  • Mike H.

    Launch Fun Intensité Vibrations

    A very intense coaster with a phenomenal launch. The ride is very rough and it rattles all the time. The vest restraint is quite okay and gave me no headbanging. The heartline roll is passed with high speed which is a lot of fun.

  • John Doe

    Intensité Layout Ejectors

    Insane ride, from start to finish. Drop provides great airtime in the back, decent in the front. It's a great RMC straight drop, but it's probably the weakest element on this ride for me. Zero G stall feels like Goliath's, insanely drawn out. The outerbank provides a crazy amount of airtime for its size, honestly I thought it lasted longer than Gwazi's. Double up after this was perhaps the most violent moment of airtime I can remember. I don't think I've ever been launched over a second hill like that before, I was worried my legs would be bruised. There's not a single element on this ride that doesn't blow me away. Even the ending quad down, while pretty violent, doesn't feel like "too much," just a fun way to end the ride. I never thought a ride at a fun spot park would crack my top 5, but I think this manages to do it.