• Kellen Grady

    Intensité Sans intérêt Temps mort

    This is a fun little ride - actually, the first ever Boomerang I've ridden. It's short, low capacity and has some dead spots, but it has its spot in history. I'm assuming this will go away soon so I'm glad I got on it.

  • NorCal C.

    Chef d'oeuvre Layout Ejectors

    Best coaster I have ever ridden. I like that Maverick's layout is so diverse, as it includes a powerful mid-course launch, a quick lift hill that leads to a punchy 95 degree drop, two stengel dives that provide out-of-this-world laterals (I have not felt these particular lateral forces on any other coaster), explosive ejector airtime with the camelback airtime hill, nice sustained airtime with the speed hill, positive forces on the drop pullout and following turns, and satisfying inversions. The inversions typically receive criticism from others for being too bland, but I think they fit the ride perfectly well as it makes the layout more diverse, plus the turns going in and out of the inversions are similar to the turns after the first drop.

  • Alex M.

    Théma Débit Inconfort

    Boring ride that is very uncomfortable, it does have some decent theming though.

  • Alex M.

    Bonne suprise ! Intensité Inconfort

    Surprisingly fun when ridden in the right seat. (Front, middle two seats, every other seat is terrible)

  • Alex M.

    Longueur Vibrations Inconfort A raser !

    Very rough and boring coaster, it should hopefully get an RMC or GCI re-tracking soon.

  • Alex M.

    Harnais Intensité Vibrations

    Flying Cobras is a surprisingly intense boomerang and is overall very underrated.

  • Alex M.

    Airtimes Fluidité Hangtime Temps mort

    Copperhead has some incredible hangtime and even some great airtime!! Some parts of the coaster are a little boring though.

  • Alex M.

    Vitesse Intensité Trop court

    Smooth and intense, Afterburn is such an amazing invert and is easily the most intense ride at Carowinds.

  • MapleFlakes

    Baffes Débit Temps mort

    This ride doesn't do anything besides hurt your head. It's honestly rather impressive the amount of headbanging it gets in despite having basically no elements. On top of that the operations are abysmal, but it's not the operators fault. It runs a single train and appears to have terrible operation protocols that almost appear to be intentionally slowing down capacity. Overall very worth a skip and probably the worst ride at Carowinds. 1.5/10 - the stream under the coaster is kind of pretty I guess?

  • lyd lydian

    Don't expect to get out of your seat, this is a wild mouse, but it's one of the tame ones. A mild mouse, if you will! Still a nice addition to this park's lineup as an in-between for the kiddie coaster and Cobra's Curse or Cheetah Hunt!