• Lukas 42

    Airtimes Chef d'oeuvre Layout

    Wow, what a beast of a ride - this is nothing less than my new number one coaster! Its creative layout has no dead spots and so many great elements: First of all, the Jojo Roll provides excellent hangtime which feels great in combination with spinning cars and comfortable lap bars. After the launch with a boost of spinning, the top hat has a very strong airtime moment (especially in the first car), just to be dragged downwards afterwards. The banana roll is also quite nice just as the classic looping, which almost feels surreal when taken sidewards. The airtime hill in the second launch is also a fun gimmick, but the "Reverse Twice Twisting Velocity Knot" is my favorite element of the coaster - this double inversion with spinning cars is just insane and feels like an out of control flatride. After some hills and curves there is the ride's furious finale - the double up has two really strong airtime moments before slamming into the brake run. I love the ride's overall intensity without being uncomfortable at any point, thanks to the lap bars and comfortable seats. At some points, there was a minor rattle, but nothing to write home about. Theming is done pretty well, especially the queue and entrance gate is pretty nice - and the coaster cars look fantastic. Musically, this coaster goes all out - while the music in the queue is rather low key but still nice, the onboard soundtrack is absolutely stunning and fits perfectly to this ride. Operators are trying their best to keep waiting times short, but this coaster model seems to have a little longer dispatch time than others. To sum things up, I can recommend this unusual experience to everybody and hope there will be more Mack products of this kind in the future!

  • John Montague

    Baffes Inconfort A raser !

    This ride will end your day, if you’re not careful. Utterly painful. This wins the prize for most headbanging I’ve ever experienced on a coaster. Sometimes, I like it when a coaster absolutely kicks my butt, but this one is all wrong in every way. Torture.

  • Jonathon Miller

    Airtimes First Drop Intensité Trop court Temps mort

    This ride gets 5 stars, but it's not my favorite ride at Six Flags Fiesta Texas. It's a masterpiece for sure from beginning to end. That first drop is nuts because the first drop gives you ejector and lateral. The following banked turns on the quarry before the barrel roll provide some fast paced sections, and that barrel roll is intense. The best part of the ride is the drop off the quarry wall, and I recommend everyone to try this ride in the back row once just for that drop. One of my favorite drops on any coaster ever. The only negative I can say besides the duration is on the quarry in between the drop and barrel roll is a dead spot where the coaster loses its speed. I think honestly, this would be my favorite if they gave it one more lap like the old Rattler did after the tunnel. Maybe they could've put a station flyby with a zero g stall, followed by 3 or 4 airtime hills and then a barrel roll into the brake run, a la Outlaw Run! Amazing ride, RMC did an amazing job with this!

  • Jonathon Miller

    Inversions Inconfort Intensité Lap Bar

    This coaster was awful. Starting from the super loud rattle this coaster gives all the way to the blaring loud music in the station, not a fun way to start off your coaster experience. The seats are comfy until you're actually on the track, the inversions are neat but the problem is if, you're a guy, your groin area gets beat to a bloody pulp. You will also notice that I put intensity as a negative. Intensity is normally something I love in coasters, but on Riddlers Revenge, the intensity meant that you got beat to a bloody pulp, and it feels a lot worse when your legs are jelly while standing up instead of sitting down. Tear this ride down, or at least give it the floorless treatment. I rode a coaster with an almost identical layout, Kumba, and loved it! On that ride, the intensity was enjoyable because of the sitting down position. Stand ups should be for smaller coasters with more twists and turns then inversions.

  • Jonathon Miller

    Airtimes Intensité Ejectors

    This ride is INTENSE!!!! The first drop is nuts in any row, especially the back. The launch in the tunnel followed by that sharp turn made me grey out. The 2 ejector hills made me feel like I was going to fall out of my seat. This also might be the most fun roller coaster at Cedar Point, either this or Gemini. Perfect ride, even the restraints didn't bother me on this one. Definitely worth the wait.

  • Jack Jack J.

    Airtimes Fluidité Layout

    People who say this is forceless are wrong. The first drop has great airtime in the back row. The first overbank has plenty of positives. Both big hills have a lot of floater and the turns have good forces as well. The bunny hill and final turn are a great finale that gives you that last pop and some whip. Great ride.

  • Jack Jack J.

    Airtimes Intensité Longueur

    Definitely one of the best coasters ever built. The first drop is very good, the first camelback is great sustained air, and the outerbank in the front row is insane. The second inversion is one of the highlights of the ride for me as it whips you hard. The second half is awesome weaving back and forth through the structure. The last zero-g roll is awesome as it continues rolling after. The final 6 bunny hills in a row bruise your thighs. I was able to get 10 rides in one day and it grew on me every single ride. I will still take Twisted Colossus over it but other then that this is my favorite RMC.

  • Jack Jack J.

    Inversions Fluidité Layout

    Last time I rode Gatekeeper I was surprised by all the force. I don't remember that from my previous rides. The immelman has good Gs and the near misses were great. The dive loop had force as well. Much better then I remembered. Still prefer Wild Eagle and Thunderbird but solid coaster.

  • Jack Jack J.

    Airtimes Launch Layout

    My favorite coaster out of 316. The theme and use of terrain is fantastic. The trains and entrance plaza are gorgeous. The ride itself is surprisingly intense and has some of the most unique elements you can experience with the spinning. The first drop is my favorite element on any coaster. The ejector down it is absolutely insane while sideways. The dive loop pulls good Gs and both launches actually have decent kick. The loop is great and zero-g roll is whippy. The twisted airtime hill gives violent ejector and the drop down to the second launch gives a good pop as well. I love Time Traveler becasue of how different it is. I haven't done anything like this ever. Easy 10/10

  • Dennis Geens

    Chef d'oeuvre Harnais Ejectors Intensité

    1 of the best rides out there ! A lot of hangtime, ejector airtime, great launch, one of the best restraints, and insane inversions! That last inversions in the front is out of this world best inversions ever if you are sideways! Bin a couple of times tho plopsa and every single time my company can't handle this ride after 4 rides there done because it's that extreme. But its 1 hell of a ride! And definitely a bucket list coaster!