• Brian Sheldon

    What an amazing surprise. When I saw they built this, I was highly confused. What is the point of a relatively, by today's standards, small coaster without inversions? It is not even close to hyper, so no huge height or speed and it doesn't go upside down--so what gives? What this coaster delivers is a ride experience unlike any other coaster I have ridden. Again it doesn't really fit any of today's popular categories. I would call it a steel twister. My expectations weren't very high, but after riding it, I can tell you they were shattered. This thing is amazing. Air on top of air on top of air and then they threw some air in for good measure. Think of a wooden airtime machine that is silky-steel smooth and that's it. Simple formula that we don't see, but man oh man does it work. We rode this I think 10 times in one day. Where you sat didn't matter much--they are all excellent. Of course there are differences and I had my favorite, but dead center of the train was still a great, great ride. By far the biggest surprise of the trip. Truly a one of a kind gem for Chance and KK. Hopefully Chance will get to build more of these.

  • Cdub

    Vitesse Chef d'oeuvre Intensité

    Iron Gwazi is a contender for the best roller coaster in the United States, and maybe even the world. It really is American Zadra- incredibly intense, relentless pacing, smooth, and full of sustained ejector airtime moments. This ride does not feel like an RMC. It's a completely different beast and offers a much more intense, breathtaking ride than any of their other coasters. It has the perfect mix of powerful, sustained moments of airtime and quicker moments of violent ejector that all complement each other nicely. Ride ops will always allow riders to ride in minimal verification, which leads to crazy airtime and bruised thighs. This ride leaves you in the dust. By the time you're processing what just happened on the death roll, you're already through the cutback and heading into the wave turn- an incredibly sustained moment of sideways ejector airtime. The finale of bunny hills/trick track portions all deliver. I dont think this ride will ever leave my top 3. Iron Gwazi is a true masterpiece. Don't just visit florida to experience this ride, pack your bags and move to Tampa so this beast is in your backyard.

  • Evangelion Martini

    Confort Fun

    It's aight. Nice and smooth, and a pretty good people-eater for a park that mostly has low-capacity stuff. It's cute and fun, but also pretty short and middling as far as B&Ms go. I'm just happy it's finally open after like 3 years of waiting.

  • Alek Gottlieb

    Lap Bar Launch Intensité Trop court

    The ride feels like being launched off an aircraft carrier.

  • Alek Gottlieb

    Théma Chef d'oeuvre Longueur

    I think it truly deserves to be top five in the world. Constructive criticism- the airtime needs a little more punch and the train need to slow down just a little more before the 2nd launch.

  • Karèl Ancqueur

    First Drop Théma Fluidité Trop court

    At Baron 1898, the theming really makes the rollercoaster. It's an incredibly short course. Still, there are very good elements incorporated into this roller coaster. The first drop is phenomenal, and at the bottom of the tunnel the roller coaster is very intense. The rest of the track is nothing special.

  • John Montague

    Théma Layout Baffes Inconfort

    6th row: Even with my head back, it still got rattled. 2nd row: I enjoyed the theme and the tunnels, and that second loop is seriously one of the most intense I’ve ever experienced. It probably would have been a headbanger, but I kept my head back and upright, and it really was pretty good. Takeaway: 2nd row pretty good. 6th row real bad.

  • Laroy Leaders

    Théma Launch Fun Débit

    Cons: HATED the shit music that nobody wants to hear and this is YET ANOTHER ride in SDC that has NO SINGLE RIDER LINE!!! Having rides with no single rider lines is something SDC is famous for because they don't think about their single rider customers and they don't care about them either!!! This ride also has long lines because it is not a people mover. 1 reason of this is because they have no single rider line. Pros: The launches were the best part, followed by the theming, safety gates, and controlled spinning.

  • John Montague

    Intensité Temps mort

    Apocalypse has decent pace to it and just the right level of rattle for a wooden. Overall, it’s kind of lacking in the airtime/ejector department. Middle of the road. Not bad. Not great.

  • Daniel Russell

    Airtimes Lap Bar Fun Trop court

    This ride is everything you'd expect from a family coaster. A fun layout with some airtime moments. Only problems are the hairpins that throw you around your seat, and the ride being a bit on the short side.