• Gaku N.

    Fun

    日本人なら一度は乗っておくべき。

  • Gaku N.

    Airtimes First Drop Confort

    後2つ大きなキャメルバックがあれば世界一のコースターになれたでしょう。 前向きで激しさが足りない人は後ろ向きに乗ってみてください。

  • Manuel G.

    Trop court Déception ! Sans intérêt

    I do not want to sound too harsh, but I am only able to review this from my own standpoint and not trying to think about what the target audience might feel about it. That being said, I found it extremely short, uninspired and I truly did not care for it at all. Only beautiful effect was the smoke coming out of the front of the train. Very underwhelmed even going in with family coaster expectations. Ride is smooth, though - new Vekoma track seems to be fine.

  • Manuel G.

    Fun Layout Longueur

    The best mine train I know, featuring a very long layout separated into three parts by two lift hills. Theming is wonderful, but, ironically, where the coaster really shines is the middle part in the dark. Here it is being surprisingly intense, a feeling enhanced by the loose lap bars. It is still only good and not amazing to me, because I find the layout a bit repetitive. Still a quality ride for sure.

  • Manuel G.

    Fun Longueur

    This was so much fun. The short little movie is witty and takes every little detail of the ride into account (it uses the roughness of certain parts to its advantage for example). I especially like some movements in the film, that do not resemble the track layout, but feel like they make perfect sense. Everything is synchronized extremely well and the glasses are set up easily. I only wish the resolution - albeit high in this case - would be even higher, as I still feel there is room for improvement there. Ending is a funny surprise...

  • Manuel G.

    Théma Inversions Intensité

    Probably the best smaller-scale B&M invert in the world. The theming is world-class, with an incredible amount of fantastic near misses. While I generally would prefer a larger-scale invert like Katun, for an invert of this size I think it is perfect. The layout to me does not feature a particular highlight, but flows very well and is consistently extremely forceful. Slamming into the pitch black indoor brake run is another fantastic effect. Best experienced in the front row, though the drop is fantastic for its size in the back.

  • Manuel G.

    Airtimes Théma Bonne suprise !

    First of all this is a visually most stunning coaster. The whole area of Klugheim is expertly themed and the coaster is extremely well integrated. The new seats are comfortable and leave nothing to be desired. The first launch has great sound design, but is not one of my favorites intensity-wise - it is merely good fun. The entire rest of the layout though is action-packed and consistently intense in just the right way. First half already feels way fast and features two amazing moments of airtime, the better one being a twisted airtime hill. Having a second launch and thus being able to increase the speed throughout the ride is a fantastic idea and adds to the sense of euphoria you feel. It leads you to the highest point of the ride, followed by the best element - another very violent twisted airtime hill. The trim brake before the last hill is too strong but might be necessary to reduce the forces in the final narrow curve. Duration of the ride is fantastic and you instantly feel that this is a highest quality ride. Very minor shortcomings (trim, some parts without interesting Elements,...) prevent it from receiving a perfect score.

  • Manuel G.

    Airtimes Fun

    This used to be a neat wooden coaster, that worked well as a side attraction in the park's coaster lineup. Still, it was very mediocre. The RMC overhaul was the right decision.

  • Manuel G.

    Airtimes Confort Layout

    Absolutely amazing and a league above anything else in the park. Layout is witty from start to finish (beginning with the banked curve out of the station) and the coaster is basically just playing rodeo with you for a minute, except it is unsuccessful at throwing you off because you are tied to the quite narrow seats by the means of comfortable restraints. The high frequency of intense elements over such a long duration is something I have not seen before and is stupidly good. Front row is amazing for the views and the airtime, back row is far more disorienting and the many headchopper moments work better there. Not sure which is better. Highlight elements: the first airtime hill combination after the 270° stall, establishing the fact that this coaster does not play nice, and the 140° stall, where the track seems to melt away under the train, but very soon reappears mysteriously. How this is rated less thrilling than other coasters in the park on the park's homepage is beyond me - it is quite demanding and the airtime is massive and plenty. The ride is glossy smooth. I was laughing hysterically on the brake run and some other, but not so many other coasters can do that. Basically a 5-star-coaster that only loses half a point, because the theming and overall appearance did please but not amaze me.

  • Danilo G.

    First Drop Inversions Confort Intensité

    Great hypercoaster by mack! Ride this in the evening when it’s warmed up.