• Philippe-Minh N.

    Bonne suprise ! Fun Trop court

    Fun little GCI woodie with a couple of good airtime and nice interaction with the terrain.

  • Pidge L.

    Théma Confort Launch Layout

    I really don't understand the hate for this ride! It's a great ride, can be a bit jerky, but at least it doesn't have OSTRs!

  • Jake Williams

    Inversions Fun Fluidité Temps mort

    Tatsu is a great coaster and a perfect fit to SFMM. People always seem to dislike flyers for whatever reason, people on the american east coast in particular, and I really don't see that. I've done two flyers so far, (Tatsu and SFGADV'S Superman) and by far Tatsu is better. Unlike those people on the east coast however, i've ridden both and can safely assume B&M Flyers are excellent rides. Anyways, after you pass by all the Takis ads, get ready to conquer the dragon. Go up the lifthill and crest into this fun, twisting drop. You feel just like a bird when you do that front row and I love it every time. Soar into thi GIANT overbank around the sky tower and go through the first of many inversions. Now this inversion isn't too intense like an invert's but i can forgive it since it's a flyer and not supposed to be amazingly intense until you know what element. Do more of these types of inversions and such, each being really fun and then... it's here. The PRETZEL LOOP! This element is just INSANE and the G's rain down on you like Oregon in the Springtime. After that, this next spot is a little dead as it slows down out of that insanity a few seconds ago. Do another inversion and bank over the park entrance which is really neat. Dip down once more, aaaannnd brakes. And then you are in amazement. If you're an east coaster you think "WOAH! Flyers ARE good!" (hopefully). Overall, Tatsu is truly a fun and graceful ride that gets overhated by east coasters. If you're in town, ride this and just maybe you'll appreciate flyers more.

  • Jake Williams

    Airtimes Débit Fun Vibrations Théma

    Apollo's Chariot is a ride i'm totally a fan of. I went back and forth on if nitro or apollo is better and yeah, it's the weaker of those two. It's still tons of fun though. You crest the lift and go into this weird straight section of track and away you go! The drop is fun all the way down and then you reach the bottom. Sadly, there is a rattle down there and its a really noticeable one too. Go into this decent floater hill and then go into this dissapointing hill/turn which dosen't really do anything. Go into a mediocre helix and drop again. Now this is where apollo gets good. These little hills on the way back don't look like much but HOLY CRAP AIRTIME. There's actually some ejector here too. After the great bit that is the bunny hillls, go into the brakes. Apollo seems flipped to me. Normally the front is the highlight section and the back isn't. Well here, it's a little different. Overall, Apollo is one of the weaker B&M hypers but even so, it's great. It's past it's prime for sure, but Apollo still has some left in the tank and deleviers a fun experience.

  • Jake Williams

    Airtimes Fun Harnais Théma

    Nitro i would consider a pretty solid hyper. It's got tons of floater air and it's really smooth as well. It may get overshadowed by it's godly wooden neighbor but Nitro certainly is a fun ride. The drop is pretty good, more air on it than Apollo or SFMM Goliath. Then you go through these massive floater hills which are tons of fun. The hammerhead turn is pretty interesting as well and gets some decent force. More hills and then the Helix. Now this helix is intense. I was shocked by it. After this, there's more of these bunny hills and then you go into the brakes. Overall, Nitro is pretty damn good. Maybe it needs a little more vareity in it's layout but it does everything else pretty well. Give this awesome B&M a whirl.

  • Dan Hood

    Airtimes Situation Chef d'oeuvre

    Not a wasted inch of track

  • Dan Hood

    Vibrations Harnais Sans intérêt

    It's surprising how bad this manages to be

  • Pidge L.

    Intensité Fluidité Harnais Temps mort

    When it doesn't duel it's a 1 star. Love it though.

  • Pear Bennett

    Inversions Bonne suprise ! Launch Airtimes Temps mort

    This ride was a huge surprise for me as I was not expecting much. The inversions provided some great hangtime and the launch was much more forceful than I was expecting. The ride does have some dead spots such as the stengel dive and the helix after the mid-course brakes but overall it's very fun. The ride could use a bit more airtime and I was disappointed that the only normal airtime hill on the ride had weak floater. The dive loop and top hat are the best parts of the ride in my opinion. This ride fits in perfectly at Tripsdrill and even though it could be better, it's still very fun.

  • Pear Bennett

    Airtimes First Drop Intensité Théma Débit

    Probably one of the most famous coasters in history because of how many times it has won best coaster in the world. While nowadays I definitely do think there are better coasters, this ride still packs a great punch and is pretty amazing. This ride is intense from beginning to end with an awesome first drop that tries to throw you out, great ejector airtime, and some nice positive g forces as well. I wish they would run both trains though as the ride can get a pretty long wait for certain rows. Overall, this is a great ride!