Tous les avis
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Vitesse Chef d'oeuvre Longueur
If you don’t have this as your #1, you need to come back during HWN. If you haven’t ridden Voyage trimless, you haven’t ridden Voyage.
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Théma Chef d'oeuvre Ejectors
wow. ride in row 1 or 12 on the right side but dont skip out on the left either.
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Inversions Intensité Longueur Temps mort
The reason to go to Dorney. First half is just meh, I prefer great bears inversions. But the second half is incredible. The corkscrew into the tight high-g turn is one of the best moments on any invert. Ride in the back in the evening.
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Airtimes Lap Bar Intensité Temps mort Layout
Good but not great. It does have airtime, but you need to wait for it to warm up. My favorite moment is either the helix or the drop off the brake run in the back. Ride in front or back. “Magic seat” is a myth on this one.
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Inversions Layout Hangtime Vibrations Temps mort
Really good for a 95 foot tall ride. Incredible that B&M packed 6 inversions in. Other than that it’s just meh.
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Airtimes Lap Bar Bonne suprise ! Vibrations Débit
Really good for what it is. Nice airtime and crazy laterals in the helix. Ride in the back.
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it sure is an sbf visa spinning coaster. that’s about it
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accidentally reviewed this thinking it was the one at Disneyland California
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Vitesse Fun Intensité Vibrations Fiabilité
Great foil to Phoenix. Phoenix has incredible airtime, and this has great laterals and positives. Together they make an amazing one-two punch, like a wooden version of i305 and twimbers. also, not even the lift is a dead spot with that midlift turn. Not quite as good of a ride as Phoenix, but worth at least a couple rerides. Great sense of speed as well. It did break down on me while I was in line. Best moment is for sure the rose bowl helix.
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Airtimes Vibrations Débit Inconfort
ouch. good forces for a kiddie coaster, but the inside of the cars need to be padded.
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First Drop Ejectors Hangtime Harnais Temps mort
Fun little ride, like a eurofighter with airtime. Doesn’t exactly fit the park but people wanted something that goes upside down and they got it. First drop gives scary ejector and the heartline roll gives cannibal-level hangtime. Harness is like a better version of skyrush’s but with shin pads. Make sure you prop up your harness with your legs during the ride as it will come down on you during the inversions.
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Fun Fluidité Débit Temps mort Fiabilité
Worth riding at least once for the novelty. You can tell Knoebels really cares for this ride, which shows in the fact that they actually can get it operating once in a while. Not particularly intense, but probably the best bobsled I’ve done. Capacity is awful at 3-6 people per car, but the operators do their best with sub-minute dispatches which give the ride an hourly capacity in the low hundreds.
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Théma Fun Longueur
More of a dark ride than a coaster, and even then I prefer haunted mansion. Drops are fun though, and it’s a nice long ride.
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Airtimes Lap Bar Ejectors
Incredible operations, tunnel is pitch black and great fun, airtime is almost dangerous with the buzz bars. Ride in row 1, 3, or 12.
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Situation Vitesse Fun Vibrations Inconfort
I have a soft spot for this ride. There is a massive jolt in the second half that you need to brace yourself for in the back. I like to marathon this as the park closes.
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Airtimes Inversions Bonne suprise !
Skyrush’s little brother is completely different, but manages to be almost as good. Zero g roll is great, my favorite element.
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Airtimes Vitesse Layout
a GCI with airtime? It’s more likely than you think. Great layout, great for the parks lineup, and great fun. Also the shed isn’t THAT bad, come on guys.
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Inversions Vitesse Chef d'oeuvre Vibrations
Visually stunning, amazing forces, large capacity, this coaster has it all. Unfortunately, “all” includes a slight rattle, but it doesn’t detract too much. B&M were making damn near perfect rides even in 1993.
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Chef d'oeuvre Intensité Longueur Temps mort
Gotta appreciate how it was built in house before CAD. Also just a really good ride in general. The helix is incredible. Overhated by a wide margin.
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First Drop Intensité Ejectors
Everything you’ve heard about this is true. The airtime, the drop, the rolling thunder hill, it’s all true. The twister section is underrated too.
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First Drop Fluidité Ejectors Débit
Incredible airtime as always from RMC. Inversions don’t feel out of place. Perfect pace. My favorite element on the ride is the outerbanked turnaround. Ride in the front for the best ejector over those big hills.
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Vitesse Chef d'oeuvre Intensité Fiabilité
Incredible sense of speed. Bone crushing g’s. The snappiest transitions on any coaster ever. Above average airtime. Feels five minutes, lasts one. Legitimately cannot get better than this. 11/10.
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Airtimes Confort Fluidité
masterpiece. ride in back right for sideways airtime on the outerbank.
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Débit Inversions Bonne suprise ! Temps mort
Quirky and fun. Love the creativity. Ride in front left or right.
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Airtimes Launch Fun Vibrations Trop court
Quirky and fun. Very underrated. Ride in front
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Airtimes First Drop Inversions Vibrations Débit Fiabilité
First drop is incredible, double corkscrew is great, last airtime hill is awesome as well. It’s too bad the capacity is bad, it has a rattle, and it’s always down ¯\_(ツ)_/¯
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Airtimes First Drop Ejectors Vibrations Harnais Inconfort
Incredible airtime outshines the cons. Ride in the back left and stick your hands under the restraints
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Inversions Vitesse Intensité Vibrations
This being my first SLC, the king of terrible cloned coasters, I was expecting the ride of my life, and not in a good way. Getting into the train, I eyed the “death restraints” with trepidation, and I prayed that my head would sit high enough so as to not have the coaster play pinball with my head. As I sat down, I remarked to myself that the restraints weren’t nearly as bad as they looked, but I assumed the worst was yet to come. The floor dropped with a deafening creak, and we started up the lift. My seat being the back, I waited patiently for my inevitable doom while dwelling on the fact that maintenance was obviously not a priority here. As we crested the lift, I braced myself for the terrible jackhammering that... didn’t happen? It took me until the end of the first drop to realize something was up. The train was rattling, sure, but I had almost no headbanging! I then realized that I could just enjoy the layout for what it is, and was pleasantly surprised by a great and thrilling layout which highlighted the speed of the trains and the intensity of the inversions. Aside from the rattle, which was noticeable but not to the level that I had been told, there were very few things wrong with the ride. Especially since I had been told that this was one of the worst SLCs, this thoroughly exceeded my expectations. Actually, my biggest gripe with the ride is that the rubber from the restraints rubbed off onto my hands and arms, and I had to do a thorough hand washing to get it off. Overall, 7/10 ride, and #4 in the park. 7/10
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Airtimes Bonne suprise ! Layout Vibrations
I wasn’t expecting much from the old wooden coaster, but I was blown away by how unique and great the forces are. I love how it interacts with the theming for the old... thing? You know, the mountain with the big skull on it. It’s actually #2 in the park for me, only behind Superman.
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Fun Débit
It's good for what it is. Backwards ride is pretty fun too!