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    Théma Launch Fluidité Trop court Débit Temps mort

    it's impressive that they managed to fit this much coaster in that little building.

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    Vitesse Intensité Ejectors Layout Fiabilité

    The way these newer RMCs absolutely rip through their layout is insane. It feels like this ride doesn’t slow down at all after the first inversion. The big airtime hill is great, the double down combines airtime and laterals wonderfully, and I love the third inversion. My biggest issue with the ride is the layout feels repetitive, especially in the second half. Overall though, it absolutely stands out as a solid #2 at the park, and it elevates Hersheypark’s lineup to a relevance it hasn’t seen in nearly a decade.

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    Chef d'oeuvre Layout Longueur

    As of October 2023, the new track on this ride has broken in perfectly. It's now just as fast as it was last year, but with the incredible new first drop and camelback. My old review for this ride said that you need to go to HoliWood Nights to get the proper experience on this ride. I have since been proven wrong. This ride is better than any other coaster on any day at any time, and that gap simply increases without trims and/or at night. Nothing compares to what this ride does.

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    Inversions Launch Trop court

    How Holiday World and B&M managed to make a wing coaster this good is beyond me. The launch kicks harder than nearly any other LSM, and the elements hit harder than those on other wings. If all the B&M Wing Coasters were like this, I wouldn't mind the model.

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    Vitesse Fun

    The original behind the "coaster in the dark" trope. People definitely give this ride a lot of slack due to its classic status, and I am one of those people. Feels a lot faster than it is, due in part to how janky it is. There's no ride system quite like the one on this ride. Both sides share largely the same pros and cons, but I very slightly prefer Omega to Alpha. On Omega, I prefer the front to the back. This is because of some seriously strong pops that try to forcefully remove you from you seat, which you feel the hardest in the front.

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    Vitesse Fun

    The original behind the "coaster in the dark" trope. People definitely give this ride a lot of slack due to its classic status, and I am one of those people. Feels a lot faster than it is, due in part to how janky it is. There's no ride system quite like the one on this ride. Both sides share largely the same pros and cons, but I very slightly prefer Omega to Alpha. On alpha, I prefer the back row to the front, as in the middle third of the ride there a few drops that hit very hard in the back.

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    Ejectors Inconfort Temps mort

    one crazy hill makes the whole rest of the ride worth it

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    Vibrations Théma Inconfort

    one of the roughest boomerangs, and they made it stinky.

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    Théma Launch Fluidité Trop court Théma

    The theming in the queue is so bad that it’s an active detractor from the ride. The theming on the actual ride is visually appealing, though, and it’s smooth with a good launch. As a coaster, I enjoy it. It’s got nice forces. As a themed attraction/experience, I don’t like it at all. The pacing is all out of whack and the ride can’t decide what it wants to be. It’s probably better if you are a fan of the movies.

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    Airtimes Intensité

    good cci woodie. has parts that evoke legend but really is its own thing.

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    Vibrations Inconfort A raser !

    so bad

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    First Drop Bonne suprise ! Fluidité Débit

    DRAGON MOUNTAIN

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    Layout Baffes

    it's a bog standard SLC. these things don't bother me, and i like the layout. there's a lot that i'd rather ride this than.

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    Airtimes Vibrations Inconfort

    i loved seeing the voyage trains on this. there's some good pops of air, but aside from the titan track it rides like any old dinn. which is to say, bad. it's almost jarring to go from "shopping cart on a cobblestone street" to glass smooth and back again.

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    First Drop Inversions Layout Harnais Inconfort

    a pristine example of a custom arrow looper. rides smooth, and only minor headbanging issues in the transitions. could honestly imagine it rode similarly in 1982, which isn't something i think often of arrows.

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    Launch Sans intérêt Temps mort Layout

    the launch makes a funny noise, and the supports look like cigarettes. i prefer to laugh at this ride than to go on it

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    First Drop Trop court

    forgettable

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    Airtimes Lap Bar Situation Vibrations Débit Temps mort

    the water interaction and original restraints make this significantly better than the clone in maryland. seems to run faster too.

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    Airtimes Situation Layout Vibrations

    great layout and amazing use of terrain. i just recently came back here to get some evening rides on ravine flyer, and i was blown away by the view at sunset. most gorgeous breathtaking location for a coaster ever.

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    Airtimes Lap Bar Vibrations Inconfort

    sketchy old thing. has one or two solid moments of air, but you immediately get rattled to death. it's not awful but really not worth more than one ride.

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    Fun

    don't let the people claiming this thing has crazy airtime fool you. it throws you a bit, which is admittedly neat with no restraint, but it's nowhere near the level of something like phoenix. you don't ride leap the dips for airtime, you ride it because it's a living fossil. keep your expectations for the actual ride experience low and you'll come out pleasantly surprised like i did.

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    Airtimes Inversions Fun Vibrations Débit Harnais

    What a weird little thing! Lots of funky forces with negatives, positives, and laterals all present. I love what this ride does in such a small plot. S&S vests aren't great, and it still has some tracking issues. I want to see more of these things pop up.

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    Théma Fun Fluidité

    Guardians of the Galaxy: Cosmic Rewind is, in my opinion, easily the best ride at Epcot, and the #3 roller coaster in the state of Florida. The sheer amount of fun this ride is cannot be overstated. Normally, I lean toward higher intensity rides with my preferences, but the way the track, cars, sound, and theming interact make this ride truly magical. I was smiling and laughing the entire time I was riding this. It's incredibly smooth, the spinning is seamless, and the theming is top-notch. I only had minor nitpicks with the story, and there are zero flaws with the ride system. Cosmic Rewind is very nearly a perfect themed attraction.

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    Airtimes Bonne suprise ! Fun Théma Harnais Inconfort

    I went into this ride very skeptical. I thought I would hate it like I do every other stand-up I've ridden. Getting into the train, the harness dug into my collarbones and I feared this ride would not be an enjoyable experience. Boy was I wrong! The launch had an excellent kick and seemed to throw me into the air a bit, which I was not expecting. The hill gave nice floater, and the overbank took me off the ground! The rest of the layout has lots of moments of the unique standing airtime, which you really can't find on any other ride. I found the bit of theming they attempted to add to be to the ride's detriment, as it is in parts actively painful to look at. Overall a very nice surprise and will be something I make sure to do every time I come here.

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    Lap Bar Fluidité Ejectors Launch Layout

    This ride really shines with the new restraints. The airtime feels better, the trains are easier to get in and out of, and the height requirement can finally be 48" again. Definitely a contender for most improved coaster of 2023. The ride is so much more enjoyable now that the airtime doesn't hurt. The launch is still pitiful, though.

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    Airtimes Fluidité Layout Vibrations Inconfort Temps mort

    This ride used to be a great example of a modern gravity group layout, showcasing their consistently great pacing and airtime. It had a bad rattle before, but it was consistent and predictable. Now, this ride is all over the place. The RMC sections are freakishly smooth, but the transitions in and out of the new steel are back-breakingly rough. Just these huge jolts out of nowhere. It bleeds speed because of this, which you can really feel in the second half. It's a shame, because it used to rip all the way through the layout. The last RMC section is weird. It pulls odd laterals and just sort of weirded me out. It wasn't like that before. Mine Blower is a ride that I've always loved despite its flaws, and that hasn't changed. I like it a little less now due to the changed pacing though. I think this is the only coaster I'll ever put both "Smoothness" and "Rattle" on.

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    Fun Fluidité Débit Temps mort Fiabilité

    Worth riding at least once for the novelty. You can tell Knoebels really cares for this ride, which shows in the fact that they actually can get it operating once in a while. Not particularly intense, but it's the best bobsled out of the four I’ve done. Capacity is awful at 3-6 people per car, but the operators do their best with sub-minute dispatches which give the ride an hourly capacity in the low hundreds.

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    Vitesse Fun Intensité Vibrations Fiabilité

    They ruined the rosebowl. The element that pretty much defined this ride pulls zero force now, and the ride is reduced to a forgettable mess because of it. Twister used to be a great ride. Now, I like even Impulse more.

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    Fun Fluidité

    cute thing. i love the cars, and some of the drops have a bit of floater. fun spinning, and the ride system is neat. glad i got to ride it.

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    First Drop Bonne suprise ! Fun Vibrations

    very fun little thing. dynamic forces, and a neat pop of air on the first drop. cute!