Avis
  • John d. il y a 10 mois

    First Drop Intensité Layout

    I dunno man, I like it! There's a guaranteed greyout on the helix and I find those old school forceless hyper drops charming. The washed out paint onl...

  • John d. il y a 10 mois

    Aerosmith is indeed starred. nothing really happens here

  • John d. il y a 10 mois

    Launch Vitesse Fun Trop court

    Only been on it with the backward launch. almost seems pointless without it

  • John d. il y a 10 mois

    Inversions Fun Trop court Temps mort

    Truth be told I haven't been on this guy in over a decade I just think the "jojo roll" is the funniest element ever

  • John d. il y a 10 mois

    Inversions Bonne suprise ! Intensité Trop court Inconfort

    Did I hallucinate doing this with VR goggles? Did it come to me in a fever dream? Surprisingly fun and forceful old dinosaur regardless. That it looks...

  • John d. il y a 10 mois

    Bonne suprise ! Fun Inconfort

    I like the flying coaster gimmick so much I'm willing to overlook the fact that this is objectively a bad one

  • John d. il y a 10 mois

    Débit Fluidité Sans intérêt Layout

    The go-to "Toro and Nitro have hour long lines because it's a June weekend" ride. filler

  • John d. il y a 10 mois

    Fluidité Longueur Harnais Déception ! Temps mort

    Seat hurts your balls, harness hurts your shoulders. Mostly forceless with some tiny airtime pockets and a cool water section (when the water is on). ...

  • John d. il y a 10 mois

    Airtimes Fun Temps mort

    Adore the logo. Every coaster should have a little cloaked figure on its trains. Cool airtime hills that sometimes have actual airtime

  • John d. il y a 10 mois

    Inversions Launch Trop court

    Didn't know it was possible for a coaster to have cringeworthy theming. They're lucky the ride is fun

  • John d. il y a 10 mois

    First Drop Intensité Layout

    Where's the first helix? Why does the midcourse brake run completely stop you? Titan clears 🥱

  • John d. il y a 10 mois

    Intensité Baffes Inconfort

    Too disorienting for you to comprehend the forces you're feeling. Not terribly comfortable. Pretty bad operations. None of this matters because it's o...

  • John d. il y a 10 mois

    Théma Layout Longueur Temps mort

    Has no right to be as forceful as it is. Lovely theming and queue, fantastic layout for the most part. Terribly slow ops but I don't think there's muc...

  • John d. il y a 10 mois

    Inversions Fun Layout

    Genuinely frightening at times. Flying coasters are easily one of my favorite gimmicks, and the views from this thing are stunning

  • John d. il y a 10 mois

    Trop court A raser ! Sans intérêt

    What are we even doing here? The launch isn't even that great! "415 feet tall" but it feels like 150. A deafeningly loud waste of space. The attached ...

  • John d. il y a 10 mois

    Airtimes First Drop Intensité

    The pain is real and it makes the ride better. Wouldn't be the same without it. They somehow made a 76 degree drop feel like 91

  • John d. il y a 10 mois

    Baffes Harnais Inconfort

    The haters are all right, the defenders are all deluded. Somehow hurt your legs (?) in addition to the headbanging. Uninspired layout, lame queue, usu...

  • John d. il y a 10 mois

    Launch Intensité A raser !

    There'll never be an element as nerve-wracking as this launch. I don't care if it rattled a little bit, that added to the intimidation. The "airtime h...

  • John d. il y a 10 mois

    First Drop Intensité Trop court Temps mort

    Drops are fun but there are a couple wide turns where nothing really happens. A teeny bit rattly. Definitely wouldn't ride over Montu or Gwazi

  • John d. il y a 10 mois

    Fun Intensité Fluidité Fiabilité

    Crazy forceful for an invert. Ride near the back so you can't see which element is coming next. Usually one of the shorter lines in the park, but it's...

  • John d. il y a 10 mois

    Vitesse Intensité Ejectors

    Probably not the best RMC, but the best one I've done. Some of the moments (death roll, stall) don't hit super hard unless you're near the back on the...