Tous les avis
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Inversions Vitesse Vibrations Baffes
Firebird is a solid floorless coaster, especially if you sit in the back row and keep your head forward. There is some headbangy moments throughout the layout, particularly the corkscrew. It is probably my least favorite floorless I've ridden but in no way is it a bad ride. There are some fun inversions and pops of ejector airtime on the first drop and midcourse. I haven't ridden it in the front though, which I hear is way worse. The layout is not all that exciting compared to other floorless rides but it makes sense as it was originally B&M's first ever coaster and designed for standup trains in mind.
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Intensité Layout Fiabilité
Batwing is a great Flying Dutchman ride with intense elements (especially the forward facing loop), but it suffers from reliability issues. It is a roll of the dice if the ride will be open as it is very technical and complicated. The dispatches are often very long as well. Still, if you are able to get on it, it is a blast from start to finish. I love the near miss elements and the low to the ground section towards the end.
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Vitesse Layout Vibrations Baffes Inconfort
Mind Eraser has the bones of a decent coaster but it suffers from headbanging and uncomfortable restraints. The ride has solid pacing and several near miss elements but you have to focus on riding it defensively the entire time.
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Inversions Launch Intensité Vibrations Fiabilité
A fun spaghetti bowl coaster. The launch provides a nice punch and the inversions are all great. The second half picks up in intensity. The only downside is the reliability, as the ride seemed to break down every other train. There is also some shuffling at times but it is nothing too bad.
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Airtimes First Drop Confort
While I may prefer Orion overall, Diamondback is a very close second in the park. Offers some of the best floater airtime on any ride. The first drop is phenomenal and I love the splashdown effect towards the end. It's currently my 3rd favorite B&M hyper behind Candymonium and Nitro.
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First Drop Vitesse Ejectors Harnais
What an excellent addition to Great Adventure. The first drop gives awesome ejector and from that point on it is just speed and airtime galore. The restraints and trains can be a bit uncomfortable at times but it isn't too problematic. Overall a super fun ride and definitely a top 3 ride in the park.
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First Drop Layout Vibrations Baffes Inconfort
Green Lantern definitely has potential. The layout is solid and the first drop gives good airtime. However, the part that kills this ride is how horribly uncomfortable it is. There's a lot of rattle and the restraints cause a good amount of headbanging. It's worth a ride if you know how to properly ride a standup, but you definitely need to ride this defensively.
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Fun Temps mort
It's a fun ride and it's fairly smooth for its age. As long as you keep your expectations realistic, it is an enjoyable mine train ride.
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Airtimes Fun Trop court Inconfort
A surprisingly pretty solid family PTC. It has a good drop considering its target audience and there are some fun airtime hills. As long as you keep your expectations level it is an enjoyable ride. I think it is perfect for a young child or someone who wants to experience the general feeling of a roller coaster without starting with something they wouldn't be able to handle. It is a nice in-between from a kiddie ride and a more intense thrill ride.
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First Drop Vitesse Intensité
I knew that this coaster was going to be great going in, but it still managed to blow my expectations away. Definitely be sure to get a front row ride, the sense of speed is off the charts. The first turn is loaded with positive Gs and I found myself greying out twice out of my three rides. The turn after the first hill also provides some incredible speed. You just tear through the layout and the transitions are relentless. The ride is fairly smooth, but I found the back to have a noticeable rattle, especially during moments of higher positive Gs. Right after getting off I knew for sure that this was the best steel coaster I have ever ridden. It's just such a blast from start to finish. What a ride.
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Lap Bar Inconfort Sans intérêt Airtimes
Hurler is not that great, at least at this stage. There's a lack of airtime and the layout was very bland. The first half was fine enough, but the second half was extremely rough. It's my least favorite main coaster at the park. This thing is just screaming for the RMC treatment.
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Airtimes Fluidité Layout
A great addition to Hersheypark. It's emphasis on floater complements Skyrush's focus on ejector. It's extremely smooth and has a great first drop. My favorite elements are the wave turn and the bank around the fountain.
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Launch Fun Trop court
My first Intamin impulse so I don't have anything to compare it to. It is a bit derivative but the launch is very forceful and the ride is overall fun.
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Inversions Fun Layout Vibrations
After my first ride in the 2nd row, I thought it was a decent ride but nothing too great. My 2nd ride in the back row couldn't have been any more different, though. The drop gave way more ejector and it was more forceful overall. I still prefer Dominator and Bizarro, but this ride is quite slept on. The JoJo roll is great, too.
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Bonne suprise ! Layout Inconfort
A fun little PTC. I doesn't do anything in particular exceptionally well but it's definitely worth a ride. It was a lot smoother than I was expecting, too.
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Inversions Fluidité Layout
A very underrated invert. It's incredibly smooth, especially for its age. I love the layout and all the inversions. Definitely sit in the front row.
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Airtimes Lap Bar Ejectors
The layout is similar to Magnum but it's way smoother. There's some incredible flojector airtime and a great sense of speed. The first drop in the back provides nice whip. It's definitely the best ride in the park.
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Vitesse Layout Vibrations Inconfort
GCI's very first coaster has gotten fairly rough over the years, but I still think it has a strong layout. You may need to ride it defensively, but it's fun for what it is. I think Hershey should look into titan track or some sort of retract, because that's the only significant flaw with the ride in my opinion. It definitely should not be torn down, due to its historical value and otherwise great layout.
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Théma Inversions Layout Vibrations
A solid B&M floorless coaster. The inversions are fun, it has a good layout, and when the effects are working it adds to the experience. Some of the transitions are a little rough but nothing too bad.
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Airtimes First Drop Layout
A phenomenal B&M hyper with some of the best floater airtime I've experienced. The layout and pacing are also great. A definite must ride at Great Adventure.
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Launch Fun Intensité Vibrations
Along with Top Thrill Dragster, this will likely be the most intense 30 seconds of your life. It is a bit of a one trick pony and very brief, but the pure insanity of the launch more than makes up for it. It's almost so fast that your body hasn't even processed what has just happened.
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First Drop Fluidité Hangtime Harnais
A pretty underrated coaster. It was a lot more intense than I was expecting. It's very smooth and has some awesome headchopper (or feetchopper, in this case) moments. The first drop is pretty disorienting as well. The only complaint I have is the bulky restraints, but it makes some sense due to the nature of the ride. Overall, I have got to tip my hat to B&M here.
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Inversions Intensité Layout
A true classic. I rode this in the front row and it was awesome. Very whippy inversions and it's overall very smooth. The bulky restraints can be a bit problematic, but overall I didn't find them to be that bad.
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Inversions Situation Layout Vibrations Débit Inconfort
A solid ride that is unfortunately hampered by the restraints. They're very uncomfortable and provide very little wiggleroom. The layout is fine, but nothing really to write home about. There is a noticeable rattle and headbanging, but only in a few sections and I didn't find it to be too unbearable. Overall, I think Vortex is just okay. Most of my main grievances would be solved if it was converted into a floorless. It would also cut down on the long dispatches too.
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Théma Launch Hangtime Débit
What a fun ride. Some of the best hangtime you'll experience on a coaster, and with 2 solid launches. The theming is also great, especially for Cedar Fair standards. The turns and loops provide some nice positive Gs. Its compact layout reminded me a lot of Maverick, but considerably less intense. The JoJo roll at the beginning of the ride makes you almost fall out of your seat. Definitely do not miss this one while at Carowinds.
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Situation Intensité Débit Inconfort
One of the scariest and most disorienting coasters I've ridden and I have 53 credits under my belt. The feeling you get plunging into the water with all your body weight on the restraint is a strange feeling. It flips you around a lot and half the time you don't even know what is going on. Nighthawk is definitely not for everyone, but it's a very unique experience. My only complaints are that sometimes the restraints were a bit uncomfortable, and the dispatch times are notoriously bad.
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Inversions Vitesse Intensité Trop court
A great invert that is packed full of great elements and intensity. The back row is seriously no joke. The only gripe I have is that it is a little short. Maybe just add another element or two and it has potential to be the best B&M invert.
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Airtimes First Drop Vitesse
A very underrated hyper coaster. The layout is great and the floater is phenomenal. Some of the most fun overbanks I have been on. Definitely do not sleep on this ride. It's awesome.
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Airtimes First Drop Vitesse
Amazing giga coaster. Spectacular drop and sense of speed throughout. It also has great pacing and elements. I think this is B&M's best work.
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Situation Fluidité Trop court
A solid ride for children or people who want to work their way up to more intense rides. It provides some nice scenery but it's very forceless and really only worth a ride once. Not too much to say about this one. It may be a good change of pace after an intense ride like Skyrush or Storm Runner (which is right next to it).