• David Parrett

    Fun

    I rode this the year it first opened and I remember thinking how it gave me a headache and was too rough. Fast forward to today and all these years later it's probably one of the better Vekoma boomerang clones still running. It's extremely intense in the back row on the backwards ride, even pulling 5+ g-forces. I still always get off this dizzy but it was fun and it wasn't too rough this time.

  • David Parrett

    Situation Vitesse

    For being the first Intamin hyper coaster it's easy to see how they were still figuring out how to design something custom that felt like a complete and continuous ride. This feels more like an assembly of parts (first drop, airtime hill, and helices) that don't really form a coherent ride and have straight track in between. That said, its best attribute is the high speed at which you take these elements and how smooth and big each element is. My favorite part is easily the first turn after the drop where you see the ground right next to you whipping by at 75 miles per hour as you lean into that turn.

  • David Parrett

    Inversions Layout

    I got a fresh few rides on this after becoming an enthusiast and riding a whole lot of other coasters in between and having all that experience, I really appreciate this coaster a lot more than I did before. It's definitely in the upper tier of all Arrow coasters. I would rank it above Loch Ness Monster and all the Loop and Corkscrew models. It not only has 5 inversions including a single vertical loop, the batwing double inversion (with the one bad transition neck snap in the middle of that), and then the double corkscrew, it also has an underground very dark helix at the end. There's something special about this ride and I really hope they keep this classic going in perpetuity.

  • David Parrett

    Confort Fun Trop court

    The ride is a lot of fun and has a few great moments and I just wish it was a bit longer.

  • David Parrett

    Fun

    This was my first coaster and ignited my love for roller coasters. I got a ride with the titan track and I have to say it's not my favorite experience because now it's just a weird transition from typical wood rough ride to glass smooth and back but it's inoffensive and fun. I would prefer if the park just did what every park has done for the last century and replace the wood at regular intervals and keep it a wood coaster.

  • David Parrett

    Fun Trop court

    My initial impression was very positive with the big swing launch and I still like that element in the back row. It's fun and solid but also short and is missing a strong finish.

  • David Parrett

    It's a fairly standard older wood coaster that has finally gotten some fresh lumber and is riding somewhat comfortably. It still needs a lot more track replacement work to bring it back to its prime. The capacity is one of the worst in the park though so maybe wait until the end of the day to ride it.

  • David Parrett

    It's a fun Arrow mine train that didn't feel too rough to me but still requires some defensive riding. Unfortunately there's no theming on the ride itself so it's not as good as the mine trains at Six Flags Over Texas and at Kings Island.

  • David Parrett

    Vitesse Intensité Vibrations

    I rode this a few times in the day and again at night in complete darkness for the fright fest and wow, highly recommend doing the pitch dark ride because it's already insane in the daylight but not being able to see what's coming cranks it up to 11. I do wish Hershey spent a little more on smoothing this with fresh lumber though.

  • David Parrett

    Situation Confort Fluidité

    This is my favorite B&M invert looper because of the smoothness, moderation of forces, and beautiful terrain interactions along the river and the unique layout which feels so different than every other B&M to me.

  • David Parrett

    Confort Layout

    The layout and inversions on this ride are really masterful in a way that you could argue this is the best mid-size coaster in the world. What it lacks in size, it more than makes up for in finding the perfect balance between intensity and comfort.

  • David Parrett

    Intensité

    Skyrush is an elite, hold-nothing-back coaster with a super fast cable lift that is interesting on its own to a great first drop, airtime hill, long grey-out turn and then lots of whippy transitions between positives and airtime. It's absolutely well named and I love the look and colors too. I'm not sure if they got new trains because I felt like my thighs were being crushed a bit still on this but nothing too bad because I re-rode it a bunch of times.

  • David Parrett

    Théma Vibrations

    I enjoyed riding this for the first time in the fall and seeing the woods around it really adds to the beauty of the ride and overall experience. The new burgundy and gold paint and new trains adds a little something but the ride experience was definitely on the more rough side with a noticeable rattle throughout compared to other SLCs I've ridden this year. I would still ride it in the future but would love to see this ride replaced with a unique custom coaster that fits well with the deeps woods and terrain setting. Maybe this could be the new RMC location?

  • David Parrett

    Débit

    Firebird is a small (90 ft first drop) B&M floorless looper. It doesn't really do anything amazing. It's probably one of the most comfortable B&Ms I've ridden. After reading about it, I guess this coaster was B&M's very first coaster built in 1990 at Six Flags Great American near Chicago so it's historic. Others talked about head banging but I didn't experience that.

  • David Parrett

    Fun Intensité

    I got a fresh ride in the fall at night in the front row and found that it was actually an enjoyable experience where my previous ride was painful. The layout of this GCI wood coaster is unique from what I can tell. It's focused on laterals but then there's so many interesting choices like the travel through the interior under a covered roof. Ride it at night if you can in the front row and ride defensively. I still wish Six Flags would invest some money in fresh track on this one. I would love to experience it a bit more smooth.

  • David Parrett

    Confort

    The coaster is built with such a large and thick track and structure and it has that deep roaring sound as the train moves on the track. The feeling of laying down when it first starts and then moves out of the station to the lift hill is one of the strangest feelings I’ve experienced riding a coaster. Of course they had to use the loudest ratcheting system for the lift hill. I rode in both back and front and definitely recommend the front as the more comfortable, but the back was fun because you were whipped through the course. The first half is more fun with the big vertical elements and the second half is mostly laying on your stomach looking at the ground and doing a couple of barrel rolls. It’s a fun and solid ride but I wish it were more incorporated into the park instead of sitting out in a big empty field. It’s maybe the most unique coaster I’ve ridden and I much prefer this flying coaster to the B&M flyers.

  • David Parrett

    First Drop Vitesse

    This ride is smooth and the hills are good though its layout is a tad simple, it's all about the feeling of speed and delivers well on that. I rode it at night during fright fest and I cannot recommend dark rides on this enough because of how the entire layout is pitch black and how much that adds to the ride.

  • David Parrett

    It was a fun combination of chute-the-chutes and coaster. I liked the turntables up high and backwards drop.

  • David Parrett

    The new trains with comfort collars were a nice touch on another clone at this park.

  • David Parrett

    The theming is great on this otherwise mediocre coaster clone.

  • David Parrett

    It’s a smooth whippy Batman clone.

  • David Parrett

    Théma Situation

    It’s a fun mine train that’s fairly smooth hanging off the cliff side. It’s theming is better than many with the loony tunes idea a good fit.

  • David Parrett

    Vibrations

    It’s got a bad rattle on the back outside seat and the layout seems like a discount version of a good dive coaster. Very meh.

  • David Parrett

    The first drop, huge vertical loop, and location are excellent and the rest is forgettable. It seems like the idea is to recycle the Arrow Mega Looper concept. At least it’s mostly smooth and comfortable.

  • David Parrett

    It’s fast, has great theming (why doesn’t Pantheon have this sort of Greek temple theme?) but it’s an uncomfortable ride that rattles and twists your body into pretzels like you’re preparing to be a fighter pilot running a training gauntlet. No thanks.

  • David Parrett

    The mini mine train was enjoyable but lacked any theming.

  • David Parrett

    The layout was fun but it’s in need of smoothing. It reminds me a lot of my first coaster and should be a great first for lots of kids.

  • David Parrett

    It’s too short to really think of it as a good coaster but as a chute ride that splashes everyone it’s fun.

  • David Parrett

    The first two drops and airtime hill were wonderful and if that continued it would be a top tier ride. Unfortunately the second half was detestable and ruined such a great start.

  • David Parrett

    Riding and looking at this Schwarzkopf is like stepping back in time. It’s mostly a simple family ride except for the loops which pack a punch.