Goliath • Walibi Holland
Goliath features
Reviews 676
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Airtimes Pace Layout Reliability
I got two morning rides on this in the back row, when there wasn't a big line yet. It did brake down for ten minutes when I was about to get on, and it was also closed an hour and a half before park closure due to technical issues. The ride, however, is very, very solid. There is some good ejector on this, but I think the reason I gave it five stars is because everything just fits together. My favorite element was the stengel dive, because it provides floater, as well as noticable strong positives and laterals. The last three camelbacks (I don't think they're bunny hops or speedhills) are also great fun. There's nothing that stands out in particular, it is just a very, very solid overall coaster.
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Airtimes First Drop Dead spots
I really enjoyed Goliath for its good airtime and the first drop. In some helixes it also pulls very intense positives. The only con is, that there are actually some dead spots, like the helix before the midcourse brakerun. It´s still an amazing coaster for its glorious airtime!
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First Drop Location Pace
Surprised me more than Untamed. And i‘ve ridden my ever first Intamin Mega and RMC that day. There is just something about the blue color and speeding over the water. The Stengel Dive is a plus
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Airtimes First Drop Theming Layout Reliability
Well I think it is a very nice coaster but Expedition GeForce is much better for me. Airtime is really good but those helixes are terrible.
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Airtimes Fun Intensity
Goliath is a great ride and I personally like the helixes very much and the last turn is so forceful.
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First Drop Fun Layout Theming
Most important is: you need to ride this coaster in the last 2 rows. In all other rows the ride is much less intense. First drop is great with good airtime. After the first airtime hill you have the Stengel dive which is great fun (first Stengel dive ever build). The overall ride has a good pacing and the last 3 airtime hills all have nice ejector airtime. Great ride with a lot of fun without being too intense.
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Airtimes First Drop Masterpiece Theming
Goliath is one of those very well designed older Intamin coasters which still manages to put up to more modern coasters. The first drop is great, the first airtime hill is pure fun, the other elements including the Stengel-Dive feel very well paced and balanced out and the final three airtime hills manage to perfectly round up the ride. The trains can be a bit uncomfortable due to their being so low. I certainly think the new Intamin coasters (e. g. Hyperion, Taron) were more comfortable. But nevertheless it doesn't disrupt the riding experience that much. The ride's most arguable flaw is the theming. I appreciate the US-like sign in front of the ride, but there is nothing more to it. I mean Untamed has a similar theming but at least they put a minimum amount of effort in it and placed some of the old track there for you to admire. But overall a surprisingly good coaster, which I highly recommend to ride.
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Airtimes Lap Bar Location Theming
Goliath was one of my first big coasters and helped me get over my fear of heights, so for that I'll always have a soft spot for it. The ride itself really doesn't mess around either, offering some amazing airtime, positives and sense of speed. The location right next to the parking lot and over the water is beautiful as well. Still my favorite coaster in Walibi Holland, sorry Untamed. The new Speed Zone theming sucks though, what on earth have they done to the station?
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Airtimes Intensity Layout Dead spots
Goliath is a really solid ride. It has a very traditional layout, containing lots of airtime hills and a few helixes towards the middle. Mostly all of the elements deliver, with the hills giving strong airtime and the turns providing lots of sustained positive gs. The twisted hills don’t do much, but overall Goliath is a great ride.
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Airtimes First Drop Smoothness
Fantastic ride in the back few rows, the first drop and the camelback after both have you flying out of your seat, some pretty cool laterals on the Stengel dive and then some great ejector pops over those last few hills before the break run
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Airtimes Pace Intensity Rattle
Very fun intamin coaster with some forceful bits full of sustained positives! Amazing ejector on the final airtime hills and floater on the drop! There's a slight rattle in spots. Very comfortable lap bars.
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Location Fun Ejectors
The best way to describe this is indeed fun. Although this coaster is in no way exceptional (not exceptionally high/fast/intense...), I haven't had a single disappointing ride. Back row is the best place to experience this ride because of the first drop. It is not as explosive as Expedition GeForces drop, but still works well in the back. First valley and first airtime hill work better in the front, but not dramatically better. The Stengel Dive could be gone through faster and to me does not feel like an exceptional element. The helices are strong enough for some decent positives, their location close to the ground and the water make them great fun. There is a nice headchopper moment with the supports, too. The last three bunnyhops provide exceptional ejector and after a narrow curve, the train slams into the brakes. The ride in general feels very big and the layout is not action-packed, but more drawn out. It is that soaring-over-the-scenery-feeling, that Goliath can evoke very well. In 2019, a ride like this is not going to leave you speechless on the brake run, but it never disappoints and you would never say no to another ride throughout the day.
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First Drop Nice surprise! Ejectors Theming Pointless
Having only ridden by then Silver Star as an airtime-aimed coaster, I thought Goliath would be even worse, as it was considerably smaller. I was positively surprised to see how wrong I was. The awesome drop left me speechless, and the great ejector hill following, as well. The stengel dive was fun, and the three tiny hills by the end provided nice ejector, too. However, the rest of the ride was pointless; no, worse, it was uncomfortable. The two huge helixes were both boring and painful. I like negative Gs, but that day I learnt that I'm not a fan sustained positive Gs. They are great in valleys, transitions and sharp turns, as they provide instensity and pacing, but a whole, never-ending element designed only to give positives is just pointless and not enjoyable. Moreover, the ride has absolutely no theming. In spite of all that, I consider it to be the park's second best (behind Untamed, of course).
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First Drop Ejectors
I liked Goliath! It's a forceful ride and the three Hills at the End are just fun!
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First Drop Harness Intensity
At the time it was built it was an insane coaster for a place in The Netherlands and nearby coaster. And still after all those years its a very up to date coaster. The paint job worked out well from green to blue. The height is above average and does give the sensation of fearsome heights. The helix really gives me grey outs and the laste few hills or hops before the station are great. No boring part till the end. Very much Intamin like.
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Intensity Smoothness Theming Airtimes
It's a great coaster that's really intense, but a bit too intense for me with the airtime. Nontheless It's a great experience, too bad about the theming that's pretty much non-existent.
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Airtimes First Drop Duration Theming
Before Untamed the best coaster of Holland. Still one of my favoriete. First row best place due to the view. Alsof Back row is amazing
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Airtimes Fun Rattle
I remember this ride being super smooth but I think those RMC's have gotten me a bit spoiled honestly. Sadly it does have a tad of a rattle which is noticeable for sure, nothing painful or anything, but just a slightl annoyance. Still an amazing fun coaster that I would ride over and over if I could.
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Lap Bar Ejectors Duration
Solid ride, good layout that has a wide variety of forces. My favourite moment was the Stengel Dive which was better than expected. The new theming looks pretty good although they could have done more with it
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Airtimes First Drop Ejectors Rattle Dead spots
Goliath is a nice oldscool Intamin. The ejector airtime is fantastic. The helix is a bit boring in my opinion and you have to endure a lot of G-forces. You notice that the roller coaster is getting older, the helix has a rattle.
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Airtimes Masterpiece Layout
This coaster completely deserves it's rating. What a classic coaster with a great value and legacy. I imagine, ten years ago, this was the best coaster in Netherlands, but with new techlonogy in last decade there appeared better types of coaster, like RMC Ibox (Untamed), B&M Wing (Fénix) or Gerstlauer Infinity (Gold Rush). And also after I experienced the new generation train for Intamin's Megacoaster on Hyperion, Goliath feels outdated. But don't get me wrong. The ride is still amazing and world class. I like all of the airtime moments, helixes and the last - very fast turn to the break run.
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Airtimes Fun
Basically the better version of Expedition GeForce (Sorry to all GeForce fanboys but that's my opinion after having ridden both) It feels more complete with more variaton and better overall elements (stengel dive etc.)
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Airtimes Smoothness Ejectors Theming
Amazing Airtime and I love the Stengel-Dive
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Airtimes Lap Bar Layout Theming
Very good layout with strong airtime, positive g's and only a t-bar as a restraint. There's not much theming and the ride has a slight rattle but nothing bad. Overall a very solid ride!
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Airtimes First Drop Fun
This ride is great. It could be seperated into 3 parts. The first one includes the first drop, the big airtime hill and the Stengel Dive. All of these elements are great. The finale's also great with its 3 awesome camelbacks that provide some very fun moments of airtime. Sadly the mid-section of the ride can't live up to the start and the ending. It only has those two drawn out helices and a twisted airtime hill that wasn't as great as the other airtime hills. It's not bad by any means since the helices are pretty fun, but the rest of the ride is far better in my opinion. It has no theming, but i think that's ok for a coaster of its kind. Overall a great coaster.
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Airtimes Lap Bar Theming Dead spots
Overrated ride in my opinion. It has some good airtime moments and the stengel dive is fun but the 2 giant helixes make the ride so boring. such a shame.
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Airtimes Fun Smoothness Theming
This was my first "big" rollercoaster when I was a teenager, I was stunned at it and still today I like this coaster really much. It's not really extreme, but it is very smooth, comfortable and very re-ridable. The hills provide really nice airtime, this coaster is a ride to enjoy! There is almost no theming, but that doesn't matter with the extensious layout! With Untamed, this is my favourite ride at Walibi Holland!
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Airtimes Lap Bar Comfort Dead spots
I love intamin T-bars. That's it, that's the review.
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Airtimes Ejectors Duration Rattle
Old School intamin hyper with strong positives and good ejector moments, alongside some great views and a sexy Stengel dive.
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Airtimes First Drop Fun Theming
Love this intense intamin hyper! One of the best coasters in the Netherlands!
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Airtimes Lap Bar Comfort Rattle
This is not a hard-core ride but it is really enjoyable just from the lift hill. If you sit in the very middle you can get perfect all kinds of airtime which right after the first drop, the 2 S turns and before the brake(ejectors). Also the helix around the small lake is pretty fun.
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Airtimes Smoothness Layout Theming
This is a solid hyper coaster. Not a masterpiece, but just good. Although I could feel some slight rougher parts because of ageing, this is still a coaster I come back to after years of riding.
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Airtimes First Drop Duration Theming
Until Untamed came, this was my favorite coaster in the Netherlands. After that it dropped a few places. Still a great classic for Walibi.
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Airtimes First Drop Fun Capacity
If there is one word to describe Goliath it is: badass. This coaster is just super fun with great airtime and an intense first drop. Only complaint is that the 3 back rows weren’t available so capacity wasn’t great.
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Comfort Fun Ejectors Theming Intensity
Goliath at Walibi Holland is just a fun ride. It's not intense and there's no theming around this ride, but that's not a big problem for me. The ejector airtime hills at the end and the Stengel dive are the best elements of Goliath.
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First Drop Comfort Ejectors Dead spots
Very sudden and powerful airtime! Unfortunately, the section from the Stengel Dive to the Bunny Hops isn't as intense as it could be, however, their is still some good force on the Helix's.
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Airtimes Lap Bar Theming Dead spots
Well being a great ride overall, it definetly has its cons like the falling of paint in the station and square infront of it. For me the second helix is one big dead spot but its compensates with the awesome bunny Hills at the end which give (when the ride is warmed up 12:00+) Some great ejector airtime.
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Airtimes Intensity Ejectors Dead spots
The first drop in the back seat was great. The airtime over the first hill was comparable to the first hill on El Toro. The stengel dive was fun and not too intense. The positives during the helices were surprisingly intense, only let off by the twisted hills out of them. The twisted hills were the dead spots of the ride, with very low forces on the body. The final 3 ejector hills were great and the final turn was nice and intense. Overall, a great solid ride with a nice variation of elements.
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First Drop Smoothness Ejectors Capacity
Best coaster in the Netherlands in speed en height
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Airtimes First Drop Smoothness
It was a bit weak in the middle section. Still a awesome coaster!
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Airtimes First Drop Smoothness
Goliath, I've got a season pass for Walibi Holland and this coaster's so much fun, really a coaster that we (the dutch) should be more than proud of to have.
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First Drop Pace
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Airtimes Fun Smoothness Capacity Pointless Dead spots
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Airtimes First Drop Location
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First Drop Fun Duration
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Airtimes Smoothness Theming
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Airtimes First Drop Smoothness
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First Drop Lap Bar Ejectors Dead spots
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Comfort Layout Theming
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First Drop Comfort Pace Theming Capacity Dead spots
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Airtimes First Drop Dead spots
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Airtimes Location Theming Dead spots
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Airtimes First Drop Fun Dead spots
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Airtimes First Drop Intensity Theming Capacity Dead spots
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Comfort Layout Theming
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Airtimes First Drop Pace Theming
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Airtimes First Drop Lap Bar
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Airtimes First Drop Ejectors Theming
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Airtimes First Drop Smoothness
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Airtimes First Drop Pace
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Airtimes Nice surprise!
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Airtimes First Drop Nice surprise! Capacity Dead spots
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Airtimes First Drop Intensity Theming
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Airtimes Intensity Ejectors Reliability
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Airtimes Location Rattle
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First Drop Fun
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First Drop Fun Duration Disappointing! Airtimes Dead spots
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First Drop Nice surprise! Smoothness Theming
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Airtimes First Drop Pace Theming Layout
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Airtimes First Drop Pace Theming Capacity
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Airtimes Nice surprise! Smoothness Lap Bar
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Airtimes Pace Intensity Theming
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Airtimes Comfort Rattle
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Capacity Intensity Smoothness Theming
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First Drop Smoothness
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Airtimes First Drop Pace
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Airtimes Fun Ejectors Theming Dead spots
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First Drop Fun Ejectors Theming Lap Bar
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Airtimes Fun Smoothness Theming Intensity
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Airtimes Fun Layout
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Intensity Ejectors Hangtime Theming
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Airtimes First Drop Ejectors Dead spots
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Fun Smoothness Theming Intensity
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Airtimes Dead spots
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Airtimes First Drop Smoothness Theming
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Airtimes Comfort Pace Disappointing! Dead spots
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Comfort Disappointing! Pointless Layout
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Airtimes
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Airtimes Capacity Smoothness Theming
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Airtimes Fun Smoothness
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Airtimes First Drop Smoothness Dead spots
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Airtimes Pace Smoothness Dead spots Intensity
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Airtimes Discomfort Lap Bar
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Airtimes First Drop Intensity Theming
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Airtimes Location Ejectors Dead spots
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Airtimes Pace Intensity Theming
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Airtimes First Drop Pace Theming Disappointing! Dead spots
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Capacity Smoothness Ejectors Dead spots
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Smoothness Layout Ejectors Theming
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Airtimes Lap Bar Pace Disappointing! Dead spots
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Airtimes Comfort
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First Drop Dead spots
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Lap Bar Pace Ejectors Dead spots
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Airtimes Layout
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Airtimes First Drop
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Airtimes Lap Bar Fun Disappointing! Dead spots Intensity
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First Drop Fun Ejectors
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Airtimes Intensity Dead spots Layout
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Comfort Smoothness Duration Disappointing! Airtimes Layout
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First Drop Nice surprise! Duration Theming
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First Drop Pace Duration Theming
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Airtimes Location Harness Theming Dead spots
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Airtimes Nice surprise!
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Airtimes Lap Bar Theming
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Airtimes First Drop Smoothness
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Airtimes Intensity Theming Layout
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Airtimes First Drop Lap Bar Theming
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First Drop Intensity Discomfort
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First Drop Comfort Duration Theming Capacity
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First Drop Theming Airtimes Layout
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Airtimes Nice surprise! Smoothness
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Airtimes First Drop Nice surprise! Theming Capacity
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Airtimes Comfort Pace Dead spots
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First Drop Smoothness Theming Dead spots Layout
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Airtimes Nice surprise! Comfort Dead spots
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Airtimes First Drop Layout Theming
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Airtimes First Drop Smoothness Dead spots
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Airtimes First Drop Nice surprise! Dead spots Layout
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Airtimes Nice surprise! Fun
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Airtimes Comfort Smoothness
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First Drop Lap Bar Ejectors Theming
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Airtimes Fun Smoothness
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Pace Fun Layout
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Airtimes Layout Capacity
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Airtimes Nice surprise! Layout Dead spots
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Airtimes Lap Bar Dead spots
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Airtimes Disappointing!
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Airtimes First Drop Comfort Theming Disappointing! Dead spots
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Airtimes Nice surprise! Fun
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Airtimes Capacity Smoothness Dead spots
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Airtimes Smoothness Theming Dead spots
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Pace Intensity Duration Theming
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Airtimes Comfort Ejectors Theming Dead spots
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Airtimes First Drop Ejectors Theming
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Airtimes First Drop Layout
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Airtimes First Drop Nice surprise! Theming Dead spots
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Airtimes Layout
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Airtimes Pace Fun Theming Harness
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Airtimes First Drop Theming
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Airtimes Comfort Intensity
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Airtimes Dead spots
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Airtimes First Drop Location Theming
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Airtimes Nice surprise! Pace Theming
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Airtimes First Drop Pace
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Comfort Fun Smoothness Intensity
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Nice surprise! Smoothness Ejectors Theming
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Pace Smoothness
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Airtimes First Drop Capacity
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Airtimes Capacity Ejectors Theming Dead spots
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Lap Bar Layout Theming
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Comfort Smoothness Layout Theming
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First Drop Pace Harness
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Airtimes First Drop Fun Dead spots
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Airtimes First Drop Ejectors Theming Capacity
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Airtimes Pace Duration Capacity
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Airtimes Smoothness Dead spots
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Airtimes Capacity Smoothness Theming
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Airtimes Fun Ejectors Theming Capacity
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Airtimes First Drop Ejectors Theming
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Airtimes First Drop Fun Theming
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Airtimes Fun Masterpiece Intensity
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First Drop Capacity Comfort Theming
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Airtimes Intensity Smoothness Dead spots
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Airtimes First Drop Theming
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Airtimes First Drop Pace Theming
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Airtimes Masterpiece Intensity Theming
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Airtimes First Drop
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Lap Bar Layout Ejectors Theming
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Duration Theming
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Airtimes Lap Bar Layout Theming
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Airtimes Pace Fun Theming
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Airtimes Comfort Masterpiece Theming
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Airtimes Comfort Smoothness Theming Dead spots Layout
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Fun Ejectors Duration
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Airtimes Intensity Layout Capacity
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Airtimes Theming Disappointing!
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Airtimes Dead spots
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Airtimes Comfort Theming Intensity
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Airtimes Smoothness Dead spots
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Airtimes First Drop Location Theming
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Airtimes First Drop Comfort Theming
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First Drop Pace Layout Theming
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Airtimes Lap Bar Layout
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First Drop Nice surprise! Fun
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Airtimes First Drop Pace
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Airtimes Lap Bar Pace
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Airtimes First Drop Lap Bar
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