• Ivan Claeys

    First Drop Comfort Masterpiece

    Wow! Zadra is the best roller coaster I have experienced till now. It's smooth, terrifying, fast, with a great first drop en a lot of comfort doing so. I was impressed the first time I did it, and was still impressed when I went for the third ride later on.

  • Ivan Claeys

    First Drop Fun Layout

    This is a very good Family Wooden Coaster. The first drop is good, with the rest of the time speeding in comfort in a twisty layout. Fun! Fun! Fun!

  • Ivan Claeys

    Discomfort Tear it down!

    I went on this ride, because of my friend. She doesn't dare to do the big roller coasters, so she thought it was a good idea to do this one. It wasn't. I'm not going to do this one again. It's old, it's no fun. For some reason you have to wait a long time to get on it, too.

  • Daniel Stark

    Masterpiece Ejectors Hangtime

    My 100th credit, and the best one so far. I already thought this would be my top 1, and yet it exceeded expectations. Wow. My other top coasters are quite leveled, but RTH is way better. One of the most extreme experiences I've lived. It certainly beats Kondaa for me in almost every aspect: ejectors, layout, comfort (raised seats), variety, drop, craziness, aggressivity... (Kondaa's theming is better, though). First and last car are obviously the best. This ride is very unique. Not only does it have great hangtime, quality ejectors, solid launches and perfect pace; it provides forces rarely experienced, mainly frontals (out-of-your-seat ones), which mixed up with hangtime pull you out of your seat. The jo-jo-roll provides excellent hangtime at the back and delightful madness at the front. The spinning launch is awesome, loved it every time. The top hat... Well, that's just the best airtime moment I've experienced. I personally prefer riding at the back, and have the luck of doing that drop facing bwd. Absolutely insane. Then the banana roll was better than expected. Although it doesn't look like much, it gives a quite enjoyable and weird feeling... I cannot describe it, it's sort of disorienting upside-down spinning-weightlessness. One of the ride's “worst” elements, but still pretty unique. The loop, however, is a huge dead spot. Straight track that gives no spin and provides no hangtime. Fortunately, the roll that follows is another top-tier inversion with insane frontals and decent hangtime, and then, after a mediocre turn, the second launch. The hill on it is fun, but I prefer the first launch due to the induced spinning. Afterwards, that awesome inversion, providing disorienting and sustained hangtime and floater and frontals and craziness. And the final hills are just too powerful (in a good way). I doubt there are (right now) many coasters in Europe that can top this for me (yeah, probably Zadra…).

  • Ivan Claeys

    Headbanging Discomfort Tear it down!

    I did this ride because my daughters like 'wild mouse'-rides. It was a bit of a shock to find out that there are far better wild mouses at a typical town fair. We laughed a lot because it was so bad, but there is no way I am ever going on this one again. I want to give it 'zero', but that doesn't seem to work...

  • Ivan Claeys

    Theming Fun Smoothness

    The theming is fun, with some jokes and funny things to do in the waiting line. It's nicely done, and serves it's purpose well. Moritz knows it's a kiddy coaster and delivers perfectly with a smooth ride and nice funny music. A good rollercoaster for adults with (little) children!

  • Ivan Claeys

    Theming Fun

    Let's start with the good part: The theming is fun, with some jokes and funny things to do in the waiting line. It's nicely done, and serves it's purpose well. Moritz knows it is a kiddy coaster and delivers well. Max wants to be more powerful, but when you're looking for powerful coasters Max is very disappointing.

  • Michael Mike Steixner

    Airtimes First Drop Ejectors Capacity

    If you go there you will be really really disappointed. Not because of the coaster. It is old but still really high on my list. Operations are super slow. Only two operators are working on that coaster. Never seen the second train out of the station. As we waited 40 minutes we timed the train around 5 min. This means a capacity of 336 riders/hour. Don't get me wrong, the coaster is awesome but i think it would be better of in a different park. All they do is sell express passes to us enthusiasts.

  • Michael Mike Steixner

    First Drop Pace Intensity Too short

    Really good ride. High intensity paired with strong pace. For me the rattle is part of it's charm. Good layout but a little short.

  • Michael Mike Steixner

    Headbanging Discomfort Tear it down!

    Since the retrack backrow riders get a huge hit in the entry to the helix. It is so bad that you never want to ride it again.