Coaster reviews
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Pace Fun Intensity Discomfort
An intense and rapid-fire ride, with vest restraints now so no head-banging. I've a high rattle tolerance, so people more prone to roughness may enjoy less, but the intensity, especially in the inversions, makes the rattle quite bearable.
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Location Rattle Pointless
A forceless and kind of rough kiddie coaster so it’s one of the worst I’ve done. However you do get some nice views of Iron Gwazi on the ride so that’s a pro I guess.
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Comfort Pointless
It’s one of the better wild mice I’ve done just because it’s one of the least uncomfortable and there was some solid laterals but still a pretty bland and forgettable ride overall.
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Theming Fun Duration Dead spots
It’s a long ride with some nice theming and set pieces and the final section has solid spinning and speed but at the end of the day it’s just a family coaster. One of the better ones I’ve done and I’m glad it’s a unique layout but still pretty mild.
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Nice surprise! Comfort Fun Too short
I wasn’t expecting much from this ride but I was pleasantly surprised. The loop is solid as on all Schwarzkopf looping coasters but there was these 2 unexpected but awesome lateral jolts on the helixes that pinned and kept u on the side of the train. The ride also has a better sense of speed than I thought and has very open, simple and comfortable trains and restraints. The downside with this ride is that it does feel a bit short and really doesn’t have much to offer but it was better than I was expecting which is all I can ask for.
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Location Launch Duration Dead spots Intensity
A pretty mild ride overall but along the way there is some decent launches, airtime moments and surprising transitions. Luckily it is a very long ride, has a good variety of elements and has a cool location. It’s fun but the intensity is severely lacking which is why I can’t rank it any higher.
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Location Fun Too short Harness
This is the worst B&M wing coaster I've ridden but its still a nice ride, its pretty short but it actually had some intense moments and it had great hangtime, I think the first drop is overrated though, and I just love the fun factor of these wing coasters.
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Nice surprise! Fun Intensity Airtimes Dead spots
There isn’t much airtime on this ride for a dive but it made up for it by being the most intense dive I’ve ridden. The inversion is also very fun and the area around the coaster looks nice. Overall nothing to write home about but a nice supporting coaster for the park
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Inversions Pace Intensity
Kumba has some of the most sustained positive G’s I’ve experienced. While other coasters have far stronger moments, throughout most of kumba and especially the larger inversions you are plastered to your seat the entire time and you never really lose the pace. It’s how long you are experiencing these G’s that makes it special. One of the only moments where there isn’t great positives is the hell roll which changes things up with amazing whip. This coaster also has a nice location tucked back in the trees and there’s lots of grass and other plants you can touch during the ride which is cool. There isn’t much variety to this ride but it does what it sets out to do very well, it feels like one super long greyout. Overall one of the better B&M loopers out there.
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Inversions Intensity Layout Dead spots
Definitely a top tier invert. Most of the inversions are very intense and snappy. With the batwing being one of the craziest inversions I’ve experienced. On top of that it’s a very long ride so there are plenty of great moments. However my biggest con with this ride is that a lot of the transitions in between elements feel slow and forceless which affects the pacing, but the elements themselves make up for it with how great they are.