• lyd lydian

    Inversions Intensity Layout

    This thing was sublime, the image of every single near missed is etched in my mind and I'm sure it forever will be. On top of the fantastic dueling elements, this ride was also batshit intense. RIP, Dragons, and fuck JK Rowling

  • lyd lydian

    Airtimes Duration

    This thing was fun! I don't remember getting *too* much airtime, but there was some and it was a nice ride!

  • lyd lydian

    Inversions

    This is your standard Schwarzkopf looper, and it excels at it. Forceful loop, and a nice solid simple layout that comes along with it.

  • lyd lydian

    Ejectors Dead spots

    This is your standard Windstorm clone, it's a fun ride with a genuinely wild drop after the MCBR, it feels completely wrong in the best way possible. But other than that, the ride isn't particularly interesting. I feel like this model has a bit of an identity crisis in that it doesn't know what audience it's aimed at, since thrill seekers won't enjoy most of the ride, yet people who prefer milder rides will probably be floored by that one drop. It's a really curious model, haha

  • lyd lydian

    Rattle Discomfort Dead spots

    This RCCA monstrosity is as rough as you'd expect... And while it is a gigantic wooden coaster, it doesn't really do anything with that height and speed... I want to like it so much but I just can't. Please RMC Montezum :)

  • lyd lydian

    Fun Duration

    This ride is iconic for Hopi Hari! It's a family spinning coaster, but enclosed in the dark which makes it feel a lot more special than if it were just plopped down anywhere. It absolutely fills its role in the park lineup!

  • lyd lydian

    Inversions Launch Hangtime Too short Capacity

    This thing is so fun! Best ride in Brazil as of now. The launch, while not as immediate as more modern technology, has a nice feel and pull to it that really makes you appreciate it. You then traverse a classic vertical loop that absolutely delivers. Go up a spike, and do it all backwards. Such a forceful loop backwards is completely insane, and backwards hangtime on the return run is completely out of this world. It's a fantastic ride for a park that has been struggling to afford something better for a while, but it absolutely gets the job done!

  • lyd lydian

    First Drop Pace Ejectors

    This was my first RMC, and — wow! — the ejector is so completely unlike anything I've ever ridden before, the death roll is an absolutely brilliant moment that always baffles how it is even possible for the train to roll that quickly, and the pacing is out of this world. Every hill has either killer ejector or is one of the two fantastic inversions. Instant #1

  • lyd lydian

    Airtimes First Drop Smoothness

    This thing is absolutely fantastic! The only B&M Hyper I've been on is Nitro, and this thing completely dunks on it, and I enjoyed Nitro a lot, too! But Mako is just so much better, it has some real nice flojector airtime, and the ride is just pure bliss in the form of airtime. People like to complain about the part after the MCBR, but I think it was a reasonable finale to the ride. Of course, more airtime is always welcome, but I don't think Mako's ending is bad, by any means!

  • lyd lydian

    First Drop Ejectors Dead spots

    I don't have the clearest memories of my rides on Toro, but I just recall the drop, and first two camelbacks having some absolutely batshit ejector. The section after the second camelback and before the notorious Rolling Thunder hill lets its foot of the gas a bit, but it's still fun! And of course, I did really enjoy the parts after the RT hill too, the low to the ground transitions and quick pops of airtime at the end are a reasonable finale for such a fantastic ride.