• IronChef C.

    Inversions Pace Intensity

    Love the theme. Now, to grade an invert...intensity is solid, the size makes it nice and compact in places but not too compact like Batman. Carries the speed really well and the ride sprawls out over its park location nicely. First drop is good and inversions feel appropriately whippy. The loop was pretty tight, and the rolls were smooth and fast. No head banging, no discomfort even though you get that typical invert bonkerz level intensity. Prefer the front on inverts but the back on this thing was really good as well.

  • Nathan F

    Fun Theming

    Primeval Whirl was a terrible fit at Animal Kingdom. Its theming, while good compared to any other Wild Mouse, was appallingly bad in the fantastic park of Animal Kingdom. It was fun. It was smooth, but it was absolutely terrible in the context of Animal Kingdom.

  • Nathan F

    Fun Theming

    Primeval Whirl was a terrible fit at Animal Kingdom. Its theming, while good compared to any other Wild Mouse, was appallingly bad in the fantastic park of Animal Kingdom. It was fun. It was smooth, but it was absolutely terrible in the context of Animal Kingdom.

  • Lukas 42

    Theming Smoothness Dead spots

    This was the first coaster I rode in my entire life: As a kid, I really enjoyed it, but now it's still a quite good kiddie coaster, especially the setting with the trees and the little lake is nice. For its age, the ride is quite smooth and I like the specific sound of this ride.

  • Lukas 42

    Headbanging Discomfort Pointless

    The worst coaster at Wiener Prater might seem interesting from a distance, but in fact the layout is quite dull: basically it's the wild mouse of flying coasters with banked turns and two additional heartline rolls. The strange lift and the drops are the most comfortable aspect of the ride, especially the turns and rolls are rough, combined with the uncomfortable sandwichmaker-style cars the overall experience is just awful. Additionally, the whole layout is just as boring and pointless as it looks like...

  • Grant L.

    Airtimes Pace Smoothness

    Smoothest wooden coaster I've been on. Does not let up once you leave the lift hill, with plentiful airtime and quick laterals throughout.

  • Grant L.

    First Drop Intensity Hangtime Rattle

    Super intense invert. Fun whip over the first drop in the back, but the rest of the ride is more drawn out, which is fine. Can be shaky at times, but provides great G's, as well as hangtime on the Zero G Roll and In-line twist.

  • Grant L.

    Airtimes Comfort Fun Rattle

    Lots and lots of floater airtime throughout the entire ride. Splashdown is nice too. A bit shaky, but that doesn't detract much from the ride.

  • Joe Bord

    Lap Bar Launch Intensity

    This coaster is very intense and pulls lots of gs. The inverted tophat is crazy and the overbank is intense. The zero-g spike is my favorite part and when you get pushed up the track you are just leaning on your lapbar. The drop down is good and you get to repeat the whole thing over again forwards

  • Joe Bord

    Fun Intensity Ejectors

    This ride is very underrated and is one of my favorite coasters ever. The loops are incredible pulling 5.9 gs on its riders. The Drops and hills are excellent and give you some of the strongest ejectors I've felt. This ride is fun, intense with strong positive and negative gs, and it is BETTER THAN MIND BENDER. I don't care if Mind bender has good terrain, this ride is a lot better.