• Solar Winds

    Airtimes Pace Smoothness Reliability

    Unfortunately, I was only able to get one ride on Lightning Rod in the third row (it closed for the day about an hour after park opening), but it was phenomenal. The airtime, smoothness, pace was all on point. It feels like you are engulfed in its massive structure. It is truly one of the most fun coasters I have been on. RMC created a masterful layout and used the terrain to its full potential. The second half is absolutely bonkers. The only downside is its horrible reliability. I was glad to be able to ride it when I could. I cannot imagine this thing all warmed up, and I can't wait to get back some day and see what it is truly capable of. But even with a morning ride it is for sure a fantastic ride.

  • Amy Elizabeth

    Fun Masterpiece Smoothness Too short

    Spectacular.

  • Amy Elizabeth

    Theming Intensity Capacity

    My favourite ever coaster experience from start to finish. Amazing theming- the soundtrack especially really gets to me and creates an authentic, thematic experience. The queue line experiences different stages of theatrical sets- based in a historical castle going through the dungeons, secret passages. throne room etc. This, accompanied with the special fx and music, create a queueing experience like no other that I have experienced. Then you get to the coaster itself- I rode multiple times in the day and the rides at the end of the day were vastly more intense and fast! Very comfy restraints, being the accommodating Gerst clamshells- they allow for terrific amounts of airtime and freedom throughout the absolutely crazy, chaos that is the ride! The speed I felt in the lower sections of the ride is unmatched to any other coaster I have ridden. 10/10. If there was an option to give it 1000000/10 I would. Everyone needs to ride this very very special and unique coaster.

  • Sam P.

    Fun Layout Duration

    This is a great powered coaster. Really good long layout with some nice helixes and some great interaction with the log flume. 2 lap special as well which is always good fun. Really comfortable trains as well, individual lap bars and tonnes of space even for tall riders. Very enjoyable ride

  • Sam P.

    First Drop Rattle Disappointing!

    The vertical lift is by far the best bit of the ride, very very cool. The drop is good, but very rattly, as is the airtime hill that doesn't give any airtime. You don't get very wet at all, unless you sit on the right side of the boat for some reason. Then it's a long, slow and boring meander back to the station. Overall pretty bad but I'll ride it again just for the lift

  • CoasterKing

    Inversions Fun Duration Harness

    Very underrated ride. It's a very fun ride and the dueling is awesome and always is a guarantee. I prefer the first half for the surprising ejector on the wave turn, the floaty inversions, and some more floater moments, but the second half is fun too. I also prefer the white side. But it's great as you do the two rides without getting up. It isn't the most thrilling, and the restraints suck, but other than that, it's a very fun ride.

  • CoasterKing

    Airtimes Fun Ejectors Disappointing!

    Ok look, this is a great ride. It has awesome airtime and whip, with TWO of my favorite first drops on any RMC. The top gun stall is also incredible. It's awesome to go through two different roller coasters without leaving your seat. But the ride is made to duel. It's extremely disappointing when you're just sitting on the lift and the other train isn't there. Great ride, but a bit overhyped.

  • CoasterKing

    Inversions Location Intensity

    Best American flyer by a decent amount. The ride is perfectly situated on top of the iconic mountain, and the entire time, you're just flying like 200 feet over the mountain. It's awesome. About the layout, it has fun, whippy inversions and turns, and that pretzel loop absolutely tries to kill you. One of the most insane elements I've ever endured. Great ride.

  • CoasterKing

    First Drop Launch Hangtime Too short

    This is a fantastic ride with some awesome moments, such as the three launches (the first being the best), an absolutely amazing loop filled with hangtime, and the final drop gives exceptional yet very jarring ejector airtime, especially in the back. You come out of your seat so much from the drop, yet are immediately slammed back down from the immediate brakes on the drop, which is this ride's biggest flaw. It loses all that potential speed from the drop and the ride is way too short. Short but sweet.

  • Insane Coasters

    First Drop Dead spots

    It's a dive so it has a cool first drop but the rest of the ride is void of force and the vests definitely don't help.