• Coaster Nut

    Comfort Fun Too short Intensity

    Good invert overall, but it's on the short side, and I was also hoping for a little more intensity. My main memory is the helix finale over a scum-covered pond, which didn't smell very good!

  • MapleFlakes

    Smoothness Dead spots

    It's a pretty standard Vekoma kiddie coaster. It's overall pretty boring with the exception of the final helix which pulls surprisingly good forces. I am of course not the target demographic for this ride, and I think it serves its purpose in the lineup relatively well. 3.5/10 - I feel bad for the ops that have to hear that bell ring all day long

  • MapleFlakes

    Discomfort Tear it down! Pointless

    This is probably the only ride at Cedar Point that I would call bad. I was actually astonished at how much worse this was than Carolina Cyclone, a ride that one would think would be pretty similar. For some reason Corkscrew's loop felt much weaker than Cyclone's and the transitions were somehow even jankier and more painful. It doesn't exactly seem to sit on prime real estate, so I can sort of understand why it's survived for so long, but it is definitely an outlier in Cedar Point's overall phenomenal coaster lineup. 3/10 - it really is an impressive feat to be the worst Arrow at a park with 5 of them

  • Carrie C.

    Launch Intensity Discomfort

    That launch is underrated. So is the sea serpent roll. I read somewhere that it pulls 5gs.

  • Glass Cannonn

    Theming Smoothness Too short Capacity Airtimes

    It’s a beautiful roller coaster. No doubt about that and worth a lap just to see the que theming. Family coaster is being kind, it’s a boderline kiddie coaster. It’s too short and one train booming will likely create some long lines on busy days. It’s a front row ride for sure but the one lap is plenty for the credit if you are an enthusiast. Probably top 5 prettiest coasters though. Theming and the train got this an extra point. Without that it’s a 2.5.

  • Glass Cannonn

    Location Pace Airtimes

    Had this above thunderbird on my visit 10 years ago but no longer. Not sure if was rain related but the airtime was meh this time around. The terrain is nice, pace is good as is intensity. It’s still better than Legend so I’ll give it that. Sorry I just really need my airtime.

  • Glass Cannonn

    Pace Intensity Rattle Discomfort Airtimes

    Honestly don’t get the love for this one. It’s rough and I’m not a fan of lateral focused woodies. If it’s rough and uncomfortable I’ve got to be rewarded with some airtime. Ride it once for the day and marathon voyage and thunderbird.

  • Glass Cannonn

    Nice surprise! Launch Smoothness Too short

    Not a huge fan of wing style coasters but this one is a winner. If they keep building wing coasters they absolutely needed launches. Flying through the two structures with amazing head choppers was the cherry on top for this ride. Smooth, comfortable just a great coaster. Easily my favourite wing coaster.

  • Glass Cannonn

    Location Intensity Duration Airtimes

    It had been at least 10 years since I rode it and there was rain earlier in the day, but as an airtime connoisseur I found it a bit disappointing in that category, especially compared to it’s lil sibling Ravine Flyer 2, which I rode earlier in the week. It’s still a masterpiece, great first drop, insane lats, improved as the day got hotter, still super intense and a lot of fun. Very re rideable considering the length and intensity. The re tracked areas also seemed nice and smooth. I think there are better wooden coasters like El Toro, Thunderhead and even Ravine Flyer 2 to me is more fun but Voyage is still likely cracking my top 5 wooden coasters.

  • Aubin D.

    Capacity Pointless

    This ride is absolutely shocking. It's running with VR but as it's a spinning coaster, they only operate rows facing forwards, so half the train is empty. It's so so dumb.