• Eyebrows

    Lap Bar Inversions Launch Too short

    The launch is so powerful it feels like your soul is still in the station by the time the ride is done. The inversions are great, especially the last one.

  • Eyebrows

    Inversions Intensity Headbanging Harness Discomfort

    It is impossible to ride this and not come out hurt.

  • Eyebrows

    Fun Intensity Smoothness Capacity

    Awesome little Schwarzkopf that packs a big punch in a small footprint. The headchoppers in the turns are amazing.

  • Daniel G

    Airtimes First Drop Lap Bar Theming

    This ride is 100% the best ride in the U.K, no question about it. This rides airtime is unreal, the amount of times I was out of my seat was amazing. Also, the first drop is probably the feature that carried the whole ride, it just feels like you get thrown over the edge of that 236ft drop. The feeling was surreal, easily one of the best drops in the whole world. Also, the outer bank turn is really indescribable. It really confuses you as you think you go one way but you go the other, it was really cool. Overall, the ride was amazing but theming could have been improved, but that doesn't really bother me because the ride itself was just crazy good!

  • GLaDOS

    Theming Fun Smoothness Too short

    This is relatively smooth for a Mack Bobsled. It's especially impressive because Mack's coasters at that time weren't the smoothest. They made coasters decades later that aren't as smooth as Schweitzer Bobbahn (looking at you Poseïdon and Euro Mir). As for the elements, they aren't as good as Trace du Hourra's éléments but they're fun. The transitions are rather snappy and the turns pull decent G forces. The straight drop is unique for the genre. My only nitpick is that it's quite short. Update June 2024: I stand by what I said two months ago. A bit too short, nice theming. It is even better when you get a ride alone up front, which I did this time. Not much in terms of forces, especially when compared to Trace du Hourra. Also it seems to rattle a bit more than Trace du Hourra, but it's decently smooth. The key is to lean forwards. DO NOT rest your back on the seat, otherwise it can lead to a really shaky and unpleasent experience. It seemed to run 4 trains, and has 5 available.

  • GLaDOS

    Airtimes Theming Smoothness

    This is a great family coaster. Not too intense but it has some airtime and a few moments of positive Gs. It's glossy smooth and it's wonderfully themed. It's just a great family coaster with bit of airtime and positive Gs, great theming and onboard audio. The world's fair aesthetic also somewhat reminds me of Space Mountain: From the Earth to the Moon. Update June 2024: I tried the VR version of this ride and it was very odd. To avoid spoiling what happens in VR, I'll just say that the coaster itself feels like a completely different coaster. It feels more intense, as you'll get folded over your lap bar and the few airtime pops can take you by surprise. It also feels much faster. There is a fun pre-show and you board in a separate station. It kinda feels like a backstage area, though it is of course still well themed. The VR implementation wasn't nearly as efficient as Crazy Bats' VR implementation, but that's understandable given that Bats is VR 100% of the time, while Eurosat's VR is just a plus on an otherwise non-VR coaster. And speaking of Crazy Bats, I'd personally take its length over the "intensity" of Eurosat, at least in VR. Without VR, Eurosat still has a far superior layout and I'd take it over Temple of the Night Hawk. I still prefer Crazy Bats to regular CanCan Coaster tho.The audio in Eurosat Coastality: Phantom of the Opera was also very tinny, to the point where I could hardly hear anything, and the lift hill audio could still be heard loud and clear. This was a huge contrast to Crazy Bats' rather immersive audio. Note that VR on Eurosat is an upcharge. It will cost 7€ per rider, and only those over the age of 12 can experience VR on Eurosat, anyone from 6 to 11 can only experience the coaster normally (not a huge loss tbh).

  • Ben Bryan

    Location Harness Disappointing! Airtimes Dead spots

    Don't get me wrong here. It's an ok coaster but it gets massively overhyped. The airtime it does have is very weak and leaves you wanting. The turnaround section in the woods is good but the way out to that and back is just rather tame and boring. Overall it's too long for what's on offer and I found myself waiting for it to end and not rushing to go back on. Definitely the weakest of the parks wooden coasters and does not deserve it's reputation.

  • Gunner S.

    Nice surprise! Fun Layout

    Perhaps my biggest surprise to date: this ride is incredible! My personal favorite of the current Universal Florida parks coasters (yes, I do rate it above VelociCoaster, sue me). Just loads of fun, pairs fantastically with Welcome to the Black Parade by MCR. The downsides were the lack of song choices when I went (only one per category) and staring into the sun on that terrifying lift, neither of which I can fault enough to dock it any points. I will dock half a star for the brake runs, not because they slow the ride down, but because you absolutely slam into them.

  • MapleFlakes

    Location Discomfort

    As far as Arrow mine trains go, I had a pretty fun time with this one. The location over the water is the obvious highlight, but the finale actually pulled some fairly fun forces compared to the counterparts that I've been on. It's by no means a must-ride, but if you have a couple days then I recommend checking it out. 5/10 - please do not flirt with people on the midway on the second lift hill (yes this is based on a true story)

  • Coaster Nut

    Comfort Fun Too short Intensity

    Good invert overall, but it's on the short side, and I was also hoping for a little more intensity. My main memory is the helix finale over a scum-covered pond, which didn't smell very good!