• Max S.

    Location Fun Duration Headbanging Harness

    First Togo I've ever ridden and it was very fun. The first drop was pretty nice but the follow-up drop felt like the real deal and had nice negative g-forces. I'm also super impressed with the location around this one. It's incredible to get a rollercoaster ride with a nice view of other Vegas locations. The ride is also super long compared to other coasters I'm used to so that was another positive. It was still pretty rough though. Especially the twist into the dive loop since the angle is way too sharp. I wish this coaster had more room to smooth out the elements. It was still a very fun ride though but a bit steep to pay $25 for one ride. 3/5 stars

  • Max S.

    Fun Smoothness Reliability

    This is a very fun flying coaster. The first drop is pretty solid and I might even prefer it to Tatsu. It seems a bit more sharp and less flat than Tatsu but that could just be a feeling. The pretzel loop is a bit on the smaller scale compared to the more known flyers but it still packs quite a bit of intensity. After those two elements back-to-back it really becomes more of a visual experience rather than a forceful one. The remaining layout is quite tame but it still gives a cool visual of flying through the trees near the front of the park. I have to knock it down because of reliability. I've been to this park 5 or 6 years in a row and this one has been broken down at some point or another when we were in the area and ready to ride. This could be just bad luck but I doubt it based on my consistent experience. Still a very fun ride and well worth it if the line isn't crazy long (tends to happen early since it's the first coaster at the entrance). 3.5/5 stars

  • Max S.

    First Drop Fun Layout Rattle

    A very solid wing coaster and a great addition to the park. I've only ever ridden on the left side but I think the first drop is a bit underrated. The reason I pick left is because that first drop starts so slow but flips you up compared to the right side flipping you down and the first drop feels way more intense than you would think for a 120 ft. tall coaster. The rest of the ride is still really fun and I love the layout of this one. It's not as intense as a Batman ride but even small elements like the slow barrel roll near misses through tunnels and keyholes make me nervous every single time. The downside is there can be a bit of a rattle. I've ridden it plenty of times without noticing but my "review" ride definitely had some shaking and rattling, unfortunately. It did not make the ride horrible but I would have liked it to be a bit more smooth compared to rides past. 3.5/5 stars

  • Max S.

    Airtimes Lap Bar Pace

    Second favorite at the park behind Steel Hawg! It might be a bit overrated to me from this website's score but it's still a solid wooden coaster. The first drop has great laterals to it. I also enjoyed fantastic airtime and the pacing is excellent. The lap bars are super loose which helps you enjoy the airtime even more. It's also much smoother than its other wooden coaster counterpart. It might be just a bit limited by its height and could have been a tad more intense but I still thoroughly enjoyed it. It broke down pretty soon after I rode it so I'm very fortunate to get this one in. 3.5/5 stars

  • Max S.

    Inversions Fun Capacity

    Outside of the kiddie coasters at this park, this was the only other coaster I have never ridden, and had no idea what to expect. I was actually more impressed with this one than I anticipated. I usually get sick from too many inversions but this coaster was quite smooth. I understand every ride will be vastly different as my significant other rode it last year with 1 total flip. I'm pretty sure we hit at least 3 but possibly 4. The flips were a lot of fun and disorienting which led to me not knowing what to expect. For example, I thought I already experienced the first big drop since I had an intense flip beforehand but then the actual drop came out of nowhere and surprised me. I just wish this one had a bit higher capacity but the line that day was not bad at all. 3.5/5 stars

  • Max S.

    Airtimes Comfort Smoothness

    Very nice wooden coaster and probably my favorite wooden one at the park. While this one lacks the height and speed compared to the more elite wooden ones, this one still has great airtime and is very smooth. I really enjoyed the first drop since you get both a pop of airtime combined with the lateral effect of the turn into the bottom. This one also includes small pops of airtime from bunny hills that were quite thrilling. I really wish they could have combined the height and speed of Boss with the layout and smoothness of this one because then you would have one of the top woodies I've ever ridden. Still, make sure you check out this ride because it's quite fun. 3.5/5 stars

  • Max S.

    Airtimes First Drop Duration Discomfort Dead spots

    I have completely changed my mind regarding this coaster. Originally I thought it was the perfect candidate for the RMC treatment like Twisted Colossus and although that would be an awesome change, I really enjoy the current format it is in. Sure it probably needs a re-track and especially some structural work done. They need to get to the point where they can run two trains at the same time because it's a letdown to only run the Red side. The first drop is fantastic and I bet it was groundbreaking during the 1981 release. I sat in the back and got a ton of ejector airtime. The weak dead spot would be the massive helix for me. Some people love laterals but I'm just never a fan. For it to turn for that long it became a bit boring. Once it finally leaves the helix you get some great pops of airtime. The ride is super long and I'm glad you get a lot of runtime. The other downside is a bit of discomfort for the car. I rode with a larger significant other and we felt a bit cramped in the seats compared to pretty much all other coasters in the park outside of the kiddie coasters. 3.5/5 stars

  • Max S.

    Airtimes Capacity Duration Dead spots

    Fantastic wooden coaster and a great in-house built addition to the park. The initial lift hill starts very slow and even slows down more at the top of the hill creating suspense before the first drop. The first drop is decent but you get way more airtime on subsequent drops. It's still nice and bends a bit to the left creating both an airtime moment and lateral moment. I was also very impressed with the duration and it made this ride feel like you get plenty of forces until the finish. It does tend to have a bit slower turnarounds and less intense laterals since it can't seem to maintain speed like some more elite wooden rides I've ridden. Those smooth airtime hills get the pace going again and I"m glad the best forces aren't at the beginning but keep you constantly guessing when you'll have another decent drop. 3.5/5 stars

  • Max S.

    Comfort Fun Hangtime Reliability

    This is my favorite one at the park. I'm a sucker for those S&S El Loco models and this one delivers. I never have an issue with the harness and feel like it's a pretty comfortable ride throughout the duration. The hangtime off a couple of inversions is so much fun. It does a great job of slowing down the ride at the perfect times so you can enjoy the hangtime. If this were sped up it would be way worse so the pacing is pretty much ideal. I've ridden this in the past but was afraid I wouldn't get to ride it this time because the reliability was awful that day. I was in line twice where I left the line the first time due to a breakdown and the second time I was asked for the line to completely leave because it would be down for a long time. The third time was a charm and I was fortunate to ride it. 3.5/5 stars

  • Max S.

    First Drop Inversions Hangtime

    What a fun little S&S coaster. The lift hill is super quick and results in a fantastic 90-degree drop. I also enjoyed the outer bank turns throughout the ride making you feel like you'll fly off the course. The best parts are definitely the upside-down hangtime you get (especially that last roll). You really feel like you'll fall out of the ride by how slow the coaster takes these hangtime moments. The ride feels like it speeds up at just the right times and slows down for maximum hangtime. 3.5/5 stars