• Coasterwaffle

    Airtimes Lap Bar Smoothness

    This is an amazing rollercoaster with some awesome theming. From the queue you have some amazing views of the first drop and the ending. The trains are similar to the ones found on Taron but these ones aren't levitated so your feet touch the floor of the train, but it didn't take something away from the experience because these restraints are very comfortable and open. The lift hill is very steep and speeds up halfway trough, you also reach the top very fast. The first drop is amazing, very similar to EGF but the drop starts twisting a bit later so it provides a bit longer of airtime before the insane laterals come. The pullouts on Kondaa are really intense and really push you down in your seats. The first airtime hills gives great sustained ejector airtime and the outward banked airtime hill too but it is cooler because of the weird sensation. After that is the non-inverting cobra roll which was a real suprise, it gives some great floater airtime and you just keep twisting and it gives great laterals too both from the rise into it as the drop out of it. You fly into a small ejector airtime hill and go into a powerful turn to the right, following that is the wall stall which gave 0G in everey row for around 2 seconds. then you fly into the overbanked turn which gives great positives and after that another ejector hill. Following up is a side banked double down, the best experince is near the back and overall this ride is as expected a backrow ride. Then you go into another ejector hill where the onride photo takes place. You fly into a very small stengel dive and then 4 little ejector airtime hills which give great ejector in all rows. Overall this is an amazing ride and you shouldn't judge it after your first ride, Kondaa needs a lot of time to warm up. The ride gets way more extreme later in the day. The ride did breakdown a lot on opening day but I don't think that this will be a problem later on, so I won't let it affect my thoughts on the ride.

  • Coasterwaffle

    Lap Bar Nice surprise! Fun

    This ride can and will get you soaked, the station/queue building is really well made and has some nice theming. This ride also has a great soundtrack which really makes you hyped to ride it. The ride isn't the longest but it does pack a punch. The trains are really comfortable and a cool feature is that the restraints come down automatically and they don't have to be checked by an employee, sadly they can tighten up a little bit during the ride. The spikes give some great floater airtime and the airtime hill launch does provide some floater to ejector the last time you pass over it. Then you reach your max speed and you climb the spike and on top, it almost feels like the train will fall off the track. This spike does give some nice floater all the way and then be prepared for the big splash. This splash is so cool to watch from on-ride and off-ride. There is also a splash zone for when it is hotter outside so people can get soaked from the big splash as the train flies by. Overall this is nowhere near the best rollercoaster but I would describe it as pure fun.

  • Coasterwaffle

    Comfort Launch Intensity Too short Capacity

    Psyké underground is an old classic Schwarzkopf shuttle loop coaster, it has been renovated by Walibi 2 times and this is the best version of it yet. The ride is now fully enclosed and has some nice flashing lights during the ride and some neon signs. The launch is pretty fast and the loop after that pulls 4.88 G forces which really is intense, and I love that there only is a lap bar that is holding you in. The main con is that isn't a super long ride but it really packs a punch.

  • Coasterwaffle

    First Drop Theming Fun Capacity Airtimes

    I find the ride very fun, it has some nice transitions, the first drop is amazing and always catches me by surprise, it is very fun for a family coaster. It has some decent theming and you can also get nice shots of the ride thanks to the 'Tiki Trail', which is a parkour that you can walk which interacts with the rollercoaster. The only 2 things which aren't as good are that some of the transitions are taking a bit slow and there isn't really any airtime on the last few hills. The second con is that this rollercoaster will get one of the longest lines in the park because the capacity isn't so good.