Coaster reviews
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Airtimes Fun Smoothness Too short Capacity
A really nice but small Intamin mega(lite) coaster. Airtime really gets stronger throughout the day and the turn right after the first drop pulls some really intense positives. I can only complain about the theming, which is a bit basic and the ride is on the shorter side. Capacity with this ride isn't really great either.
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Theming Launch Fun Rattle Pointless Dead spots
Well, maybe I had too high expectations for DrakeKongen. I rode it twice, backrow in the morning and front row at the end of the day when it ran significantly faster. There is a slight rattle, especially in the back row, but it didn't really annoy me, it"s okay. What disappointed me is that this ride really is forceless. It just doesn't do anything. There are some weak positives, but nearly zero airtime and also no laterals. I wish it had some more intensity, since it looks like a great thrill coaster from the outside. For me this coaster has the best theming of all coasters in Djurs and the tiny booster wheel launch and pre-lift section really suprised me, it's a nice extra. Overall not garbage but far from perfection either.
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Theming Location
A clone of G'Sengte Sau at Tripsdrill. It felt exactly the same, theming is alright but not as good as the aforementioned coaster.
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Theming Capacity Comfort Pointless
One of the weaker Mack Powereds IMO. Theming is great and the onboard soundtrack is awesome. It feels like the second lap is a bit faster and it pulls quite some positives in the helix at the back of the lay-out. Capacity is good, even though it goes twice. Like all newer Mack coasters it's a REALLY smooth and comfortable ride, but it's also a tame one.
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Smoothness
Yeah, the standard Force Two model from Zierer. Pretty smooth one, but the capacity is not really great since it does two laps. Theming is nice, the ride really fits within the themed area, but not really spectacular.
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Airtimes Theming Layout Dead spots Reliability
In the front row, I love this coaster, but if you sit at the back, it is rather disappointing. The forces are great, the theme and soundtrack are impressively world-class, but I still prefer Taron for its intensity.
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Capacity Fun Layout Rattle Too short Dead spots
Well, this is a really nice coaster. First part of the ride is exactly what you'd expect from this one, and the drop track is really forcefull! Didn't expected it to be that intense. After that it's kind of boring and there are no pinguins anymore. Capacity is really ok, theming could be done better and there's quite a rattle onboard. The rattle is not really annoying though, since the trains are pretty comfortable.
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I rode it in 2010. Can't remember anything about it, but I know I rode it since this year.
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Smoothness Too short Layout
Yes, my least favorite Vekoma Family Boomerang. It's okay, but no more than that.
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Intensity Rattle Headbanging Discomfort
Actually the best of the four SLCs I've ridden, but that's just not saying anything. It's rough, a little bit painfull and intense at some points.
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Theming Capacity
The original theme was much better. Now it's just your standard Vekoma junior coaster.
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Airtimes First Drop Theming Layout Reliability
Well I think it is a very nice coaster but Expedition GeForce is much better for me. Airtime is really good but those helixes are terrible.
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Rattle Discomfort Tear it down!
This was the most uncomfortable SLC I have ever ridden, even with the new trains. It's terrible.
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Theming Discomfort
Yeah, the mack wild mouses are more comfortable. Theming is okay, tho.
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Too short Theming
Well, nothing really special to me. It's okay, nothing more than that. Scenery is very mediocre.
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Location Pace Duration Capacity
Not the longest alpine coaster out there, but a really nice one that is completely hidden in the woods
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Well, as a kid I missed the previous Zamperla powered coaster. Not much to say about it, just a wacky worm.
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Launch Fun Rattle Theming Pointless
Well, yeah, idk. It's a prototype and it's not really special either. The launch is okay, but the rest of the layout is a bit pointless to me. No strong forces, zero airtime on the camelbacks. And it's a bit short, while running with one train.
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Theming Location Too short Capacity
Nice little bobsled, nothing special, I like the one at Heide Park a lot more, this is one is really short but with some nice theming added.
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Intensity Smoothness Dead spots
Meh, I prefer Wodan. Pacing is not that good IMO
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Airtimes Pace Smoothness Too short
One of the better family coasters out there
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I do not remember anything about this attraction, except that as a child I was very sad when I heard that this roller coaster would close for good.
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Location Pointless Dead spots Layout
This ride has no forces at all and in addition it rattles a lot.
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Airtimes Nice surprise! Ejectors Rattle Theming Capacity
This may be my favourite ride when it comes to airtime. Insanely strong floater- & ejectorairtime, but nothing more than that unfortunately. Capacity is terrible, there is zero theming and it rattles quite a bit.
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Airtimes Nice surprise!
Why is this the only Zierer Tivoli large with airtime?
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Intensity Rattle Headbanging Tear it down!
This is probably the worst SLC I've ever ridden. I expected this to be one of the smoother ones, but it certainly is not.
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I miss this ride so much. It was probably my first rollercoaster ever...
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Inversions Too short Lap Bar
Disappointing ride for me, launch was weak, ride is way to short, only good thing is the hangtime
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Airtimes First Drop Smoothness Too short Capacity
A nice but short diving machine with suprising airtime
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Airtimes Capacity Duration Discomfort
What a quirky ride, filled with lots of airtime.