• Wiktor F.

    First Drop Capacity Rattle Harness Discomfort

    A cool theme, though the song being played gets extremely repetitive seeing as you hear it being played over and over when waiting in the queue line. The coaster is super rattly, and the restrains are very uncomfortable. But I really enjoyed the backwards part. The loops felt a lot more intense going backwards.

  • Wiktor F.

    First Drop Fun Hangtime Rattle Theming Harness

    The first drop is incredibly fun, especially taking the little airtime hill afterwards that shoot you out of your seat! The theming has a cool idea, but unfortunately doesn't really do much with it. The containers in the queue get Very very warm on a sunny day, and I hope you're not forced to stand in the cattlepen during peak heat as it basically acts like a heating pan. Not to mention the fire effect in the exact same area.

  • Wiktor F.

    Location Comfort Ejectors Theming Intensity

    Despite it not being nearly as intense as I thought it would be, I still find it a fun ride. The first drop basically does nothing to me. I see a lot of people enjoy it, but I don't feel any speed coming in until the middle of the drop and then it immediately evens itself out again. The helixes don't really do much for the ride as many others have already mentioned. But the stangledive is great fun! The theming is about as generic as it gets. But it's nice to see the view from the top of the lift hill.

  • Wiktor F.

    Airtimes Fun Masterpiece Theming Lap Bar

    This was my first RMC, and I absolutely love how ruthless its layout is. There are no boring sections. The never ending bunny hills, the unique elements that throw you out of your seat. It was just an incredible ride! However, the lap bar has a section for your legs which was very uncomfortable. I didn't have time to notice it during the ride. But in the tilting turn following the station, it forced my legs into a position where I ended up having cramps throughout the entire lift hill. It also took forever for the station to load the guests on my visit, and the queue has practically zero shade. But the ride itself should definitely be on your bucketlist!

  • Wiktor F.

    First Drop Theming Duration Intensity

    As someone with a fear of heights, this one took me a while to get on. But once I did ride it, I was surprised by how smooth it felt. I decided to put intensity as a con because I expected it to be more intense than it was. Not that I mind it being on the "friendlier" side. I love the theming of the preshow, and going through the mouth of the monster in the end, with a piece of track leading elsewhere. I think it has great pacing, and lasts for just the right amount of time.

  • Wiktor F.

    First Drop Rattle Headbanging Tear it down!

    It really is just a mess. I came off feeling like my ears had gotten smashed off by how this coaster flings your head around and against the very uncomfortable restrains. I see no reason to keep it standing there to be honest.

  • Wiktor F.

    First Drop Smoothness Too short Layout

    Really the main issue is that Krake is so short. It feels like the first drop happens, and then the coaster navigates to the final break run. There will always be the thrill of the dive coasters drop though, and the water splash before the immelman is a nice addition as well as going through the Krakens gaping mouth. But there just isn't more to the coaster than those first 3 seconds of the drop. At least it's smooth like what's expected from B&M.

  • Wiktor F.

    Duration Disappointing! Layout

    The theming on the inside was unfortunately turned off for my visit, leaving me very disappointed basically doing helixes around dark creatures and scenery in a dark warehouse. Other then that, I don't have much to say. It's a kiddy coaster.

  • Wiktor F.

    Launch Smoothness Too short Theming

    Great launch! But besides the airtime hills sending you out your seat and into the restrains it doesn't really do much else. It doesn't really have a memorable layout in my opinion. And the theme could be non existent. The restrains aren't very comfortable, but at least I don't recall any rattling or headbanging. So it's not an uncomfortable ride.

  • Wiktor F.

    Theming Location Duration

    I think the helixes give a decent view over the rest of the park. It goes on for quite long, which might make the rattling a bit more significant for some. But I assume it's pretty much a feature of a bobsleigh. Don't have much else to say, the speed is nice, great fun for a large audience. Perhaps thrillseekers are better off somewhere else.

  • Wiktor F.

    Location Layout Headbanging Discomfort

    I do have to thank Big Loop for being my first inverting coaster, and it helped me get over my fear of inversions. However, the over shoulder restrains are very uncomfortable, especially for anyone taller they simply force you down into the seat. I personally had to slide down just to fit somewhat comfortably, and I'm only 180cm. The layout fits nicely with its position by the water, but the headbanging sure leaves the mark of a headache afterwards. I made the mistake of riding it twice in a day. At least it's nicer than Limit (or soon to be called Toxic Garden)

  • Wiktor F.

    Pace Smoothness Layout Too short

    This was my first wing coaster, and Flug Der Dämonen instantly made it my favorite coaster type. It really makes you fly, in such a smooth motion you barely notice the turns or inversions. The demonic knot is very fun, as well as the theming being great, specially compared to other coasters at Heide Park.

  • Wiktor F.

    Theming Fun Rattle Layout

    I know it's an old looping coaster, and I'm glad they're still up and running. Even if it's buttery smooth considering it's age, there is no denying that it Does rattle. It's not very uncomfortable of a rattle, and I much prefer the lap bar restrains over the shoulder restrains on coasters such as Big Loop at Heide Park. But I miss something more than helixes after the loop. The coaster becomes very stale after it in my opinion. Great, and cute theming though!

  • Wiktor F.

    Theming Capacity Discomfort

    What can I say, it's a wild mouse with very fun theming. It does pretty much what every other wild mouse does, though I wasn't disappointed. The drops had a bit of force in them.

  • Wiktor F.

    Theming Comfort Intensity Rattle

    I'm still a discovering rider and from all the rides I've ridden so far, this one takes the cake in theming and its unique intro sequence (including the rides surprise elements which I won't spoil) It's a great coaster, even though it looks more intimidating than it is. The drop certainly doesn't feel as tall as it is, but as someone with a fear of height that's more than fine by me. The fact that the first drop happens inside a tower also makes a big difference for me, in a good way. I have to mention the rattle I've experienced on both of my rides on it. Throughout the layout there are plenty of moments where the cart goes shaking and leaves me with a headache getting off. I'm not sure how consistent it is, but I found that when sitting further up front I'd experience less of a headache after the ride. It's definitely a must for thrill seekers visiting Hansa Park as it's the most thrilling coaster at the park, at least in my opinion.

  • Wiktor F.

    Theming Nice surprise! Launch Too short

    A very fun experience, though a very short one. The launch feels very nice and if you're not familiar with the coaster, comes by a bit of a surprise. I just wish it would've had a longer layout in its outside section, as well as its 2nd inside section. Nonetheless it's a fun experience which I'd be sad to miss out on when going to Hansa Park.