• Sean R.

    ¡Buena sorpresa! Situación Suavidad Demasiado corto Confiabilidad

    The Joker Funhouse coaster was a nice little surprise that gives families an approachable option to get future enthusiasts comfortable with a coaster while still providing a little bit of a thrill for parents along the way. The location is dead center of SFOG so its nicely situated and gives a lot of next ride options as a result. It seems to be down a lot and for days/weeks at a time so I wouldn't count on it as I would other rides at the park. Another con is the single car, short track which is unfortunately a formula ripe for longer lines than the experience justifies. But while I entered skeptical, I felt and saw a value in this coaster beyond my expectations...and those with younger kids are sure to appreciate it for the same reasons.

  • Sean R.

    Situación Suavidad Layout ¡Decepción!

    I went on this a bunch as a kid. The name and concept created a tremendous aura of suspense and intrigue. But I always found the experience to be a tad underwhelming. It was my first hanging coaster and it had some really cool and fun moments...but when riding it, I always felt like it was holding back from what could have been a truly remarkable coaster, ahead of its time. Good not great was always my review, despite the fond nostalgia I maintain for it.

  • Sean R.

    Inversiones

    Went on this in its early days as The Sidewinder. A classic boomerang that I remember more for the lines than the experience. It gave Hershey a little more pop in its lineup, but I felt the park could've gone bigger at the time and still trailed SFGA and Busch Gardens by a notable margin as a result. It appears Hersheypark has significantly closed the gap in recent years which is too bad for my childhood, but something I hope to take advantage of on a future visit home.

  • Sean R.

    Primera caída ¡Buena sorpresa! Fun

    This is the world's best family-coaster in my view...or at least, the best I've experienced. If you took the tingling sensations of your typical amusement park swings added a dash of extra intensity and turned it into a roller-coaster...you'd have Dragonflier. Quite a pleasant surprise, and so long as the lines can be avoided, it's a ride you can go on again and again.

  • Sean R.

    ¡Buena sorpresa! Fun

    This was my first stand-up in 20 years...I found it to be pretty enjoyable. Good hills, twists, turns and inversions, but nothing to write home about. I was a bit nauseous after exiting, but recovered quickly (and went back on Twisted Cyclone.) I wouldn't go out of my way to ride it again, but it serves its purpose and my daughter could probably talk me into another ride if she would join me.

  • Sean R.

    Airtimes Primera caída Duración

    A staple of my childhood, The Comet has always been a steady performer and enjoyable experience for me. It was just a bit too small to get me really excited, but just big enough to get me to stand in line to give it a go a few times a summer. It was reasonably comfortable for an old, wooden. And it the first hill combined with the formidable length and the closing bunny hills all added up to a good ride from start to finish. It's allure began to fade for me as we made trips to Dorney (Hercules), Six Flags Great Adventure, Busch Gardens and Kings Dominion over the years. But it'll always hold a place in my heart as a solid coaster experience.

  • Sean R.

    ¡Buena sorpresa!

    This was a really nice surprise and a wonderful family coaster experience. It's relatively smooth, has some modest launch elements that get the tingles and heart-rate going just enough to be entertaining...and while it won't rank with my Steel Vengeance and Velocicoaster experiences, it truly is a lovely ride with great theming that is accessible to a wide range or riders. My wife and daughter both loved it too!

  • Sean R.

    Inversiones ¡Buena sorpresa! Suavidad Demasiado corto

    It's not often you'll see smoothness as a main pro for an older steel Arrow coaster, but this ride was remarkably smooth and quite efficient in creating some unexpected thrills and fun. The one notable downside is that it's over before you know it, but it certainly grabs your attention for the limited time it has you. The ride is easily overlooked in a park filled with newer, more interesting concepts, but this ride delivered above expectation for me. If the wait isn't too long, it's definitely worth giving a shot.

  • Sean R.

    Tematización Launch Suavidad Capacidad

    This was a treat for a Disney coaster...it didn't significantly change my heart-rate, but it was a really unique ride with a nice shot of adrenaline out of the gates and a cool experience onward from there. Great theming, location and visuals surround this ride. I'm not sure how much allure the TRON franchise has left in it so it felt an odd choice to bring to life, but as a launch coaster, it works. Not surprisingly, it was really hard to get on it, but we made the last queue of the day and ended up enjoying Magic Kingdom in a way we had not previously considered while we waited (gave us a chance to see fireworks, sit down for dinner, etc.) My wife and daughter went on it with me - they both loved it. From my daughter's pov (she's 9): "I really liked the speed. The scenery was cool and made me feel like I was in the game especially as we went back inside and the special effects kicked in. The drops were fun because you couldn't always see where you were going. The design of the seats/cars was also very cool - unlike anything I've done before."

  • Sean R.

    Primera caída Inversiones Fun Capacidad

    This was a truly unique riding experience for me...I generally liked it and found it quite exhilarating and innovative. Its how I imagine a ride would represent a drunk superman flight. I would've rated it higher, but for the 60 minute wait on a day when nothing else was more than 5 minutes - which indicates a very fixable challenge. And, while the experience was unique, the heat coupled with the odd ride positioning, seating angle and blind views left me a bit queasy for a good 30 minutes after my ride. It was the only coaster I didn't go back for seconds on at Carowinds. Nonetheless, I'm glad I got on it at least once as rumors have begun to swirl about its future (can the end be that far behind Firehawk's?)