• JJ Vavrik

    Théma Vibrations Intensité

    Ride was 3 laps. In the back the laterals were nice for a kiddie coaster

  • GLaDOS

    Débit Fun Fluidité Trop court

    This is relatively smooth for a Mack Bobsled. It's especially impressive because Mack's coasters at that time weren't the smoothest. They made coasters decades later that aren't as smooth as Schweitzer Bobbahn (looking at you Poseïdon and Euro Mir). As for the elements, they aren't as good as Trace du Hourra's éléments but they're fun. The transitions are rather snappy and the turns pull decent G forces. The straight drop is unique for the genre. My only nitpick is that it's quite short.

  • Sophia Schuster

    First Drop Layout Trop court Inconfort

    It's the best ride at funplex but nothing to special compared to others. The ending is awful you are going fast then just stop suddenly really hard.

  • GLaDOS

    Confort Fun Débit

    This is a good kiddie coaster. It's glossy smooth, does three laps and is well presented. It's way better than most old wacky worms and medium Zierer Tivolis (especially SOS Tournevis). It's also extremely over engineered, with the flaps in the station.

  • Stephen B.

    Lap Bar Fun Layout

    This ride has become seriously underrated! Easily the second best ride in the park, and one of the best rides I’ve ever been on. The retrack over the 2022-2023 off season made it run as smooth as the day it first opened. From the start of the drop to the final brakes it just feels out of control in the best way possible. It isn’t some one trick pony it’s got a little bit of everything, decent positives (for a woodie), strong laterals, and quick pops of airtime that keep you engaged all the way through.

  • Scott van der Roest

    Airtimes First Drop Lap Bar Layout

    I was really hyped for riding Hyperion, but after 8 times I'm kind of disappointed. Don't get me wrong. It is a really good and amazing coaster and when you look a it, it looks like a beast. The first half until the inversion is amazing, but the rest of the layout is kinda meh. The big airtime hill after the inversion is really weak. When you look at it you think that it will be amazing, but it doesn't pull any airtime. Than the low to ground part of the coaster, that doesn't do it me. In front it is kinda cool because you go really fast, but at the back it just doesn't do anything. However the last airtime hill before the break is amazing. In my opinion Hyperion is a great coaster, but Zadra is way better and I actually prefer Abyssus also over Hyperion.

  • Thibault D.

    Confort Fun Longueur

    Loving this rollercoaster even if it's not exceptional and not the most intense but- the layout is great and long enough to have fun, a lot of elements and it's very smooth - and the position in the park gives me the feeling of freedom and relax - theming is so nice too

  • Thibault D.

    Fun Intensité Inconfort

    Two experiences = the first row was horrible - after the loop, feeling of " being compressed " with a chock in the neck and bearing the fast curves and the ride was like " never-ending " - but the second time, middle row, the layout was pleasant, the loop without any problem and the very fast curves so funny to ride and maybe cause my neighbor was afraid of the speed and not used to ride coasters but she could survive of it

  • Thibault D.

    Théma Fun

    It's a fun ride to do to enjoy the different experience - it's a good family coaster - not bad to repeat to feel different and random rotations ( the best part of the ride )

  • Thibault D.

    Launch

    I didn't know this kind of ride but i'm not fan - the launch is great, the direct hangtime too and impressive ( last row ) but then, on the top, it's not pleasant - maybe cause it's slow - but the sensation of vertigo is huge and unpleasant - and the layout is short - theming is really beautiful - it's the good point too of this ride